Player Matchup

Ares
Ares
 
Ares
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
nikamen8
Hercules
Level 52
God Stats
8W - 7L
1,562 SR
Queue Stats
57W - 34L
1,591 Elo+
Party 1
Sol
Sol
卄ㄖ卩乇
Sol
Level 36
God Stats
1W - 1L
1,643 SR
Queue Stats
6W - 17L
1,606 Elo+
Party 1
Team Averages
Level 51
1,569 SR
1,565 Elo+

VS

Team Averages
Level 152
1,619 SR
1,706 Elo+
Chang'e
Chang'e
 
Chang'e
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Crоss
Hou Yi
Level 153
God Stats
102W - 23L
1,858 SR
Queue Stats
460W - 63L
2,147 Elo+
Solo
Erlang Shen
Erlang Shen
DARKTAHU
Erlang Shen
Level 147
God Stats
3W - 1L
1,500 SR
Queue Stats
83W - 90L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
1 / 3 / 4
7,431
619
1,916
12,734
9,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
nikamen8
Hercules
12
5 / 4 / 1
7,666
639
6,963
12,130
4,648
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 6 / 5
6,741
562
3,699
9,878
3,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
9 / 0 / 4
10,055
838
10,969
3,409
1,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
Crоss
Hou Yi
14
3 / 2 / 7
9,448
787
11,091
5,784
1,951
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
DARKTAHU
Erlang Shen
12
1 / 4 / 8
8,134
678
6,348
9,283
6,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
6
Kills
13
13
Deaths
6
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
3
4
1
W
Chang'e
 
Chang'e
9
0
4
11
W
Hou Yi
Crоss
Hou Yi
3
2
7
3.25
W
Erlang Shen
DARKTAHU
Erlang Shen
1
4
8
1.25
L
Hercules
nikamen8
Hercules
5
4
1
1.38
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,578
Damage
28,408
34,742
Taken
18,476
17,363
Mitigated
9,483
5,561
Healing
6,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
1,916
103
0
1,990
12,734
9,629
0
3,082
9,277
7,509
0
W
Chang'e
 
Chang'e
10,969
711
1,241
2,373
3,409
1,247
225
1,011
2,398
34,583
0
W
Hou Yi
Crоss
Hou Yi
11,091
3,743
0
921
5,784
1,951
1,497
2,127
3,657
0
47,970
W
Erlang Shen
DARKTAHU
Erlang Shen
6,348
2,043
0
1,629
9,283
6,285
347
2,692
6,591
0
13,702
L
Hercules
nikamen8
Hercules
6,963
1,577
0
1,631
12,130
4,648
0
4,606
7,182
0
19,973
L
3,699
329
0
1,940
9,878
3,086
0
2,975
6,638
17,076
1,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,838
Gold Earned
27,637
61
Minions Killed
158
2
Camps Cleared
10
621,326
Distance Traveled
658,190
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,431
619
10
1
0
228,307
5
W
Chang'e
10,055
838
76
6
4
204,588
3
W
Hou Yi
9,448
787
67
6
4
225,509
1
W
Erlang Shen
8,134
678
15
1
2
228,093
3
L
Hercules
7,666
639
20
2
0
208,679
2
L
Sol
6,741
562
31
3
2
184,340
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role