Player Matchup

Thanatos
Thanatos
Gold II
 
Thanatos
Gold II
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Platinum V
Elasar
Bacchus
Platinum V
Level 128
God Stats
5W - 2L
1,590 SR
Queue Stats
145W - 146L
1,645 MMR
Solo
Ullr
Ullr
Gold IV
Gyro
Ullr
Gold IV
Level 159
God Stats
16W - 21L
1,168 SR
Queue Stats
286W - 284L
1,677 MMR
Solo
Achilles
Achilles
Gold V
TransPPP
Achilles
Gold V
Level 92
God Stats
2W - 2L
1,696 SR
Queue Stats
19W - 21L
1,539 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
Šherlok
Morgan Le Fay
Gold IV
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 5L
1,500 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 132
1,491 SR
1,572 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 127
1,604 SR
1,536 MMR
Persephone
Persephone
Platinum III
 
Persephone
Platinum III
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Platinum III
 
Bastet
Platinum III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Gold IV
 
Cabrakan
Gold IV
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Gold I
ChicoAndroidYT
Erlang Shen
Gold I
Level 155
God Stats
3W - 2L
1,780 SR
Queue Stats
121W - 124L
1,504 MMR
Solo
Medusa
Medusa
Gold III
mustangbal
Medusa
Gold III
Level 149
God Stats
4W - 4L
1,737 SR
Queue Stats
43W - 35L
1,674 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
3 / 0 / 2
6,519
593
3,495
7,296
2,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Elasar
Bacchus
11
5 / 1 / 4
7,001
636
3,325
8,481
7,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Ullr
Gyro
Ullr
13
5 / 0 / 3
7,826
711
7,329
5,853
1,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
TransPPP
Achilles
11
0 / 1 / 3
6,278
571
7,102
7,369
6,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Morgan Le Fay
Šherlok
Morgan Le Fay
11
0 / 2 / 3
6,304
573
6,807
5,575
2,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Bans
ThothShivaGilgamesh

VS

Bans
SetCliodhnaBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
11
2 / 1 / 0
6,909
628
4,943
6,730
2,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
 
Bastet
10
2 / 3 / 0
5,999
545
4,689
8,521
2,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
 
Cabrakan
9
0 / 3 / 2
5,552
505
2,401
7,497
4,263
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Erlang Shen
ChicoAndroidYT
Erlang Shen
11
0 / 2 / 0
6,026
548
4,676
9,573
5,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Medusa
mustangbal
Medusa
10
0 / 3 / 1
5,667
515
3,506
7,108
1,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
13
Kills
4
4
Deaths
12
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
0
2
4
L
Persephone
 
Persephone
2
1
0
2
L
Bastet
 
Bastet
2
3
0
0.67
L
Cabrakan
 
Cabrakan
0
3
2
0.33
L
Erlang Shen
ChicoAndroidYT
Erlang Shen
0
2
0
0
W
Bacchus
Elasar
Bacchus
5
1
4
7
W
Ullr
Gyro
Ullr
5
0
3
6.5
W
Achilles
TransPPP
Achilles
0
1
3
1.5
L
Medusa
mustangbal
Medusa
0
3
1
0.17
W
Morgan Le Fay
Šherlok
Morgan Le Fay
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,058
Damage
20,215
34,574
Taken
39,429
20,515
Mitigated
15,704
15,677
Healing
12,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
3,495
1,141
0
7,516
7,296
2,218
0
195
7,101
0
39,056
L
Persephone
 
Persephone
4,943
269
0
1,900
6,730
2,089
0
3,442
3,287
48,493
0
L
Bastet
 
Bastet
4,689
1,201
0
1,723
8,521
2,274
0
1,436
7,021
0
33,123
L
Cabrakan
 
Cabrakan
2,401
153
952
894
7,497
4,263
0
3,037
4,460
13,238
2,100
L
Erlang Shen
ChicoAndroidYT
Erlang Shen
4,676
2,289
0
5,427
9,573
5,676
0
1,053
8,023
0
32,258
W
Bacchus
Elasar
Bacchus
3,325
663
0
1,827
8,481
7,358
0
1,730
6,751
13,709
0
W
Ullr
Gyro
Ullr
7,329
3,399
0
2,509
5,853
1,733
1,318
1,388
4,465
0
53,314
W
Achilles
TransPPP
Achilles
7,102
2,585
0
2,712
7,369
6,622
0
351
7,018
0
28,315
L
Medusa
mustangbal
Medusa
3,506
1,535
0
1,911
7,108
1,402
0
1,164
5,944
0
35,564
W
Morgan Le Fay
Šherlok
Morgan Le Fay
6,807
836
0
1,113
5,575
2,584
550
3,411
2,164
46,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,928
Gold Earned
30,153
374
Minions Killed
334
0
Camps Cleared
0
1,153,558
Distance Traveled
1,175,229
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,519
593
92
8
0
243,193
1
L
Persephone
6,909
628
102
9
0
240,646
4
L
Bastet
5,999
545
67
6
0
253,491
2
L
Cabrakan
5,552
505
27
2
0
228,083
6
L
Erlang Shen
6,026
548
78
7
0
230,326
5
W
Bacchus
7,001
636
21
2
0
246,019
4
W
Ullr
7,826
711
112
10
0
225,056
5
W
Achilles
6,278
571
66
6
0
218,888
3
L
Medusa
5,667
515
60
5
0
222,683
2
W
Morgan Le Fay
6,304
573
83
8
0
220,402
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role