Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Anthraxbruce
Bacchus
Level 147
God Stats
3W - 0L
1,805 SR
Queue Stats
54W - 52L
1,535 Elo+
Party 1
Ymir
Ymir
C4 op42
Ymir
Level 160
God Stats
6W - 2L
1,328 SR
Queue Stats
229W - 214L
1,542 Elo+
Party 1
He Bo
He Bo
NearAeris
He Bo
Level 81
God Stats
1W - 3L
1,220 SR
Queue Stats
62W - 56L
1,556 Elo+
Party 3
Medusa
Medusa
Stupidfy
Medusa
Level 112
God Stats
6W - 5L
1,412 SR
Queue Stats
105W - 115L
1,543 Elo+
Party 3
Team Averages
Level 132
1,453 SR
1,535 Elo+

VS

Team Averages
Level 64
1,408 SR
1,511 Elo+
Thor
Thor
ChrisBadley
Thor
Level 66
God Stats
6W - 1L
1,677 SR
Queue Stats
305W - 203L
1,507 Elo+
Solo
Atlas
Atlas
Corcustos
Atlas
Level 90
God Stats
0W - 5L
1,075 SR
Queue Stats
83W - 95L
1,550 Elo+
Solo
Skadi
Skadi
LostINMYPants
Skadi
Level 46
God Stats
0W - 2L
1,217 SR
Queue Stats
45W - 48L
1,537 Elo+
Party 2
Artemis
Artemis
TirtIe
Artemis
Level 62
God Stats
2W - 1L
1,821 SR
Queue Stats
33W - 40L
1,517 Elo+
Party 2
Thanatos
Thanatos
predatoryexel
Thanatos
Level 58
God Stats
0W - 1L
1,250 SR
Queue Stats
6W - 11L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
5 / 2 / 22
10,978
784
9,136
15,886
11,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
Anthraxbruce
Bacchus
17
1 / 4 / 25
10,833
774
9,011
18,192
31,620
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ymir
C4 op42
Ymir
18
6 / 2 / 21
11,824
845
8,284
12,919
16,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

He Bo
NearAeris
He Bo
17
6 / 7 / 15
10,979
784
8,041
11,160
3,338
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Stupidfy
Medusa
19
14 / 4 / 14
12,384
885
29,414
14,538
5,867
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 13
9,711
694
5,840
13,698
8,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
Corcustos
Atlas
18
3 / 5 / 14
11,510
822
12,790
18,210
20,367
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
5 / 6 / 9
10,660
761
14,410
12,169
5,195
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
TirtIe
Artemis
15
0 / 7 / 12
8,880
634
12,710
12,088
5,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
predatoryexel
Thanatos
16
10 / 8 / 6
10,574
755
11,778
13,181
7,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
73
32
Kills
19
19
Deaths
32
97
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
2
22
8
W
Bacchus
Anthraxbruce
Bacchus
1
4
25
3.38
W
Ymir
C4 op42
Ymir
6
2
21
8.25
L
1
6
13
1.25
L
Atlas
Corcustos
Atlas
3
5
14
2
L
5
6
9
1.58
W
He Bo
NearAeris
He Bo
6
7
15
1.93
W
Medusa
Stupidfy
Medusa
14
4
14
5.25
L
Artemis
TirtIe
Artemis
0
7
12
0.86
L
Thanatos
predatoryexel
Thanatos
10
8
6
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,886
Damage
57,528
72,695
Taken
69,346
69,349
Mitigated
46,584
17,169
Healing
17,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,136
2,148
1,399
3,071
15,886
11,690
827
2,614
13,164
338
13,556
W
Bacchus
Anthraxbruce
Bacchus
9,011
569
616
3,517
18,192
31,620
299
2,682
14,961
16,252
0
W
Ymir
C4 op42
Ymir
8,284
794
569
3,092
12,919
16,834
537
2,091
10,627
20,740
0
L
5,840
0
1,050
2,409
13,698
8,588
0
5,842
7,856
0
18,369
L
Atlas
Corcustos
Atlas
12,790
3,499
602
2,636
18,210
20,367
170
6,055
12,155
19,600
0
L
14,410
5,045
26
260
12,169
5,195
1,232
4,916
7,253
0
31,962
W
He Bo
NearAeris
He Bo
8,041
845
933
1,025
11,160
3,338
0
2,826
8,085
19,270
0
W
Medusa
Stupidfy
Medusa
29,414
14,088
798
2,149
14,538
5,867
3,309
2,577
11,754
0
49,798
L
Artemis
TirtIe
Artemis
12,710
4,053
0
1,545
12,088
5,394
308
4,483
7,605
0
25,201
L
Thanatos
predatoryexel
Thanatos
11,778
2,547
1,560
7,068
13,181
7,040
0
4,244
8,937
0
16,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,998
Gold Earned
51,335
124
Minions Killed
111
0
Camps Cleared
0
1,278,419
Distance Traveled
1,112,871
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,978
784
14
1
0
299,866
2
W
Bacchus
10,833
774
19
1
0
263,196
3
W
Ymir
11,824
845
34
2
0
226,729
1
L
Thor
9,711
694
10
1
0
217,264
2
L
Atlas
11,510
822
12
1
0
213,162
0
L
Skadi
10,660
761
40
3
0
224,396
0
W
He Bo
10,979
784
23
2
0
237,907
0
W
Medusa
12,384
885
34
2
0
250,721
0
L
Artemis
8,880
634
32
2
0
220,015
0
L
Thanatos
10,574
755
17
1
0
238,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role