Player Matchup

Baron Samedi
Baron Samedi
Harkboi
Baron Samedi
Level 106
God Stats
3W - 0L
1,611 SR
Queue Stats
29W - 30L
1,449 Elo+
Party 2
Hou Yi
Hou Yi
KonerBiller
Hou Yi
Level 29
God Stats
4W - 3L
1,649 SR
Queue Stats
27W - 31L
1,520 Elo+
Party 2
Kumbhakarna
Kumbhakarna
TheJNinja
Kumbhakarna
Level 131
God Stats
5W - 6L
1,362 SR
Queue Stats
149W - 106L
1,583 Elo+
Party 2
Loki
Loki
bruhimdone
Loki
Level 159
God Stats
3W - 1L
1,814 SR
Queue Stats
175W - 124L
1,592 Elo+
Party 2
Mulan
Mulan
komet006
Mulan
Level 26
God Stats
4W - 5L
1,605 SR
Queue Stats
14W - 18L
1,520 Elo+
Party 2
Team Averages
Level 90
1,608 SR
1,533 Elo+

VS

Team Averages
Level 60
1,626 SR
1,357 Elo+
Thoth
Thoth
 
Thoth
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
BW x FLYNN
Ymir
Level 39
God Stats
2W - 1L
1,775 SR
Queue Stats
4W - 8L
1,483 Elo+
Party 1
Arachne
Arachne
CDG x Tokyo
Arachne
Level 49
God Stats
0W - 1L
1,525 SR
Queue Stats
2W - 4L
1,399 Elo+
Party 1
Nu Wa
Nu Wa
CDG x VLONE
Nu Wa
Level 69
God Stats
0W - 1L
1,828 SR
Queue Stats
0W - 3L
1,204 Elo+
Party 1
Mulan
Mulan
Keyyoff
Mulan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,197 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Harkboi
Baron Samedi
16
5 / 3 / 10
9,307
776
7,693
12,480
6,266
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
18
8 / 3 / 13
10,112
843
16,654
14,337
5,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kumbhakarna
TheJNinja
Kumbhakarna
15
2 / 1 / 10
9,171
764
3,806
12,253
13,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
12 / 3 / 8
10,322
860
15,984
8,317
2,984
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mulan
komet006
Mulan
15
2 / 0 / 10
8,449
704
4,939
9,821
9,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
3 / 6 / 1
8,636
720
7,818
8,423
2,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
1 / 6 / 6
8,711
726
8,253
14,618
14,987
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
CDG x Tokyo
Arachne
14
1 / 6 / 6
7,959
663
5,293
12,161
8,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
5 / 5 / 4
9,463
789
12,102
8,776
2,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
Keyyoff
Mulan
12
0 / 6 / 3
7,230
603
2,843
10,242
6,851
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
30
29
Kills
10
10
Deaths
29
51
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
3
6
1
0.58
L
1
6
6
0.67
L
Arachne
CDG x Tokyo
Arachne
1
6
6
0.67
L
5
5
4
1.4
W
Baron Samedi
Harkboi
Baron Samedi
5
3
10
3.33
L
Mulan
Keyyoff
Mulan
0
6
3
0.25
W
Hou Yi
8
3
13
4.83
W
Kumbhakarna
TheJNinja
Kumbhakarna
2
1
10
7
W
12
3
8
5.33
W
Mulan
komet006
Mulan
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,076
Damage
36,309
57,208
Taken
54,220
36,738
Mitigated
35,756
15,806
Healing
2,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
7,818
385
0
79
8,423
2,891
664
1,201
7,153
30,680
0
L
8,253
1,199
30
30
14,618
14,987
0
3,868
10,579
21,052
0
L
Arachne
CDG x Tokyo
Arachne
5,293
2,936
0
1,924
12,161
8,065
0
1,503
10,492
0
13,371
L
12,102
2,118
81
766
8,776
2,962
0
3,216
5,524
28,137
0
W
Baron Samedi
Harkboi
Baron Samedi
7,693
615
1,414
4,474
12,480
6,266
1,140
5,241
7,051
24,176
0
L
Mulan
Keyyoff
Mulan
2,843
1,177
0
0
10,242
6,851
0
1,711
8,377
0
4,929
W
Hou Yi
16,654
9,763
0
5,950
14,337
5,253
1,489
7,916
6,213
0
50,506
W
Kumbhakarna
TheJNinja
Kumbhakarna
3,806
400
0
1,685
12,253
13,041
163
3,021
9,031
18,977
0
W
15,984
5,099
0
748
8,317
2,984
0
4,817
3,392
0
33,460
W
Mulan
komet006
Mulan
4,939
758
0
1,535
9,821
9,194
110
6,104
3,348
0
12,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,361
Gold Earned
41,999
215
Minions Killed
143
0
Camps Cleared
0
1,188,475
Distance Traveled
1,027,486
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,636
720
57
5
0
210,540
2
L
Ymir
8,711
726
27
2
0
214,037
1
L
Arachne
7,959
663
17
1
0
232,122
1
L
Nu Wa
9,463
789
34
3
0
219,393
1
W
Baron Samedi
9,307
776
35
3
0
229,842
0
L
Mulan
7,230
603
8
1
0
151,394
0
W
Hou Yi
10,112
843
81
7
0
209,115
1
W
Kumbhakarna
9,171
764
22
2
0
249,069
3
W
Loki
10,322
860
45
4
0
252,369
1
W
Mulan
8,449
704
32
3
0
248,080
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role