Player Matchup

Apollo
Apollo
FaintFawn
Apollo
Level 116
God Stats
11W - 9L
1,875 SR
Queue Stats
301W - 294L
1,552 Elo+
Solo
Athena
Athena
Hectic Kiadyn
Athena
Level 146
God Stats
6W - 11L
1,496 SR
Queue Stats
40W - 34L
1,485 Elo+
Party 1
Cliodhna
Cliodhna
Hectic Rikudo
Cliodhna
Level 129
God Stats
6W - 9L
1,566 SR
Queue Stats
30W - 36L
1,462 Elo+
Party 1
Vulcan
Vulcan
WiNdy_GoD197
Vulcan
Level 81
God Stats
8W - 4L
1,557 SR
Queue Stats
543W - 500L
1,558 Elo+
Solo
Cabrakan
Cabrakan
Ziheili
Cabrakan
Level 160
God Stats
43W - 46L
1,547 SR
Queue Stats
102W - 115L
1,507 Elo+
Party 1
Team Averages
Level 126
1,608 SR
1,513 Elo+

VS

Team Averages
Level 108
1,619 SR
1,574 Elo+
Ra
Ra
BrandonFett2
Ra
Level 155
God Stats
10W - 6L
1,812 SR
Queue Stats
145W - 130L
1,676 Elo+
Party 2
Charybdis
Charybdis
Carl Wheezer711
Charybdis
Level 59
God Stats
0W - 3L
1,420 SR
Queue Stats
31W - 42L
1,504 Elo+
Solo
Tyr
Tyr
IuqirGoku
Tyr
Level 114
God Stats
6W - 6L
1,545 SR
Queue Stats
195W - 186L
1,605 Elo+
Party 2
Hun Batz
Hun Batz
OniCrossFire
Hun Batz
Level 128
God Stats
8W - 3L
1,856 SR
Queue Stats
79W - 67L
1,603 Elo+
Party 2
Scylla
Scylla
Yah_Boi_Sandwich
Scylla
Level 82
God Stats
6W - 2L
1,462 SR
Queue Stats
44W - 42L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
FaintFawn
Apollo
19
8 / 3 / 1
12,069
549
10,486
20,187
7,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 1 / 13
10,794
491
7,865
18,732
21,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
Hectic Rikudo
Cliodhna
20
5 / 1 / 5
13,327
606
14,375
18,756
12,232
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vulcan
19
4 / 3 / 6
11,811
537
13,851
13,806
5,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cabrakan
Ziheili
Cabrakan
18
4 / 1 / 6
11,202
509
11,246
17,058
12,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 7 / 2
11,067
503
12,185
17,570
16,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Carl Wheezer711
Charybdis
14
0 / 5 / 1
8,628
392
10,049
13,828
4,121
14
2 / 1 / 4
9,292
422
12,888
17,087
17,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
OniCrossFire
Hun Batz
18
6 / 4 / 1
11,163
507
13,346
19,207
7,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 5 / 0
8,262
376
10,140
10,863
3,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
22
Kills
9
9
Deaths
22
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
L
Charybdis
Carl Wheezer711
Charybdis
0
5
1
0.1
W
Apollo
FaintFawn
Apollo
8
3
1
2.83
W
1
1
13
7.5
W
Cliodhna
Hectic Rikudo
Cliodhna
5
1
5
7.5
L
2
1
4
4
L
Hun Batz
OniCrossFire
Hun Batz
6
4
1
1.63
W
Vulcan
4
3
6
2.33
L
0
5
0
0
W
Cabrakan
Ziheili
Cabrakan
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,823
Damage
58,608
88,539
Taken
78,555
59,587
Mitigated
49,999
37,700
Healing
17,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,185
697
559
5,545
17,570
16,798
0
7,639
9,931
85,343
0
L
Charybdis
Carl Wheezer711
Charybdis
10,049
3,296
0
4,539
13,828
4,121
0
5,021
8,807
0
59,752
W
Apollo
FaintFawn
Apollo
10,486
6,588
0
8,380
20,187
7,545
3,490
3,443
16,388
0
93,449
W
7,865
1,129
598
5,487
18,732
21,979
40
5,937
12,203
27,575
0
W
Cliodhna
Hectic Rikudo
Cliodhna
14,375
1,048
0
10,189
18,756
12,232
2,744
4,338
13,711
1,495
114,994
L
12,888
982
0
5,909
17,087
17,751
0
6,802
10,285
0
42,841
L
Hun Batz
OniCrossFire
Hun Batz
13,346
2,782
0
490
19,207
7,940
0
9,025
10,182
0
87,796
W
Vulcan
13,851
3,253
94
5,303
13,806
5,451
176
4,811
8,866
102,247
0
L
10,140
642
0
500
10,863
3,389
0
4,982
5,881
55,787
0
W
Cabrakan
Ziheili
Cabrakan
11,246
1,124
0
7,649
17,058
12,380
0
2,934
13,832
88,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,203
Gold Earned
48,412
724
Minions Killed
585
0
Camps Cleared
0
2,228,049
Distance Traveled
2,075,545
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,067
503
197
9
0
386,292
5
L
Charybdis
8,628
392
114
5
0
359,188
3
W
Apollo
12,069
549
166
8
0
414,773
4
W
Athena
10,794
491
38
2
0
466,065
1
W
Cliodhna
13,327
606
223
10
0
474,767
6
L
Tyr
9,292
422
61
3
0
472,453
6
L
Hun Batz
11,163
507
109
5
0
464,514
2
W
Vulcan
11,811
537
155
7
0
434,495
6
L
Scylla
8,262
376
104
5
0
393,098
3
W
Cabrakan
11,202
509
142
6
0
437,949
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role