Player Matchup

Medusa
Medusa
 
Medusa
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
GumOnYourShoe
Rama
Level 3
God Stats
2W - 5L
1,233 SR
Queue Stats
2W - 5L
1,169 Elo+
Party 1
Artio
Artio
STEVO783
Artio
Level 107
God Stats
0W - 1L
1,481 SR
Queue Stats
67W - 77L
1,430 Elo+
Party 1
Mulan
Mulan
TheLast CatLady
Mulan
Level 126
God Stats
3W - 4L
1,420 SR
Queue Stats
35W - 49L
1,426 Elo+
Party 1
Freya
Freya
TheLast Fat Guy
Freya
Level 155
God Stats
2W - 2L
1,754 SR
Queue Stats
71W - 102L
1,395 Elo+
Party 1
Team Averages
Level 99
1,478 SR
1,384 Elo+

VS

Team Averages
Level 95
1,456 SR
1,462 Elo+
Ullr
Ullr
 
Ullr
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Marthpunkexco
Hercules
Level 113
God Stats
2W - 2L
1,548 SR
Queue Stats
75W - 82L
1,492 Elo+
Solo
Loki
Loki
Pipokawaii
Loki
Level 148
God Stats
1W - 2L
1,222 SR
Queue Stats
48W - 39L
1,427 Elo+
Solo
Kukulkan
Kukulkan
Shiblaw
Kukulkan
Level 100
God Stats
13W - 15L
1,486 SR
Queue Stats
154W - 157L
1,466 Elo+
Solo
Sylvanus
Sylvanus
jonnymoney46
Sylvanus
Level 89
God Stats
3W - 8L
1,522 SR
Queue Stats
125W - 125L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
0 / 3 / 0
6,603
660
4,469
7,413
3,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 4 / 1
6,540
654
1,874
6,667
2,393
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
STEVO783
Artio
12
1 / 2 / 0
7,097
710
7,923
16,510
9,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 3 / 1
6,991
699
4,154
10,451
9,458
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
5 / 4 / 1
8,466
847
12,060
13,247
4,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
2 / 1 / 9
7,597
760
7,065
6,711
2,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Marthpunkexco
Hercules
13
1 / 1 / 8
7,103
710
9,160
11,662
10,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
5 / 2 / 1
7,983
798
8,232
7,470
2,623
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Shiblaw
Kukulkan
15
5 / 2 / 4
8,006
801
10,095
4,477
1,694
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
jonnymoney46
Sylvanus
14
3 / 1 / 7
7,796
780
5,816
8,055
7,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
7
Kills
16
16
Deaths
7
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
3
0
0
W
Ullr
 
Ullr
2
1
9
6.5
L
0
4
1
0.13
W
Hercules
Marthpunkexco
Hercules
1
1
8
5
W
5
2
1
2.75
L
Artio
STEVO783
Artio
1
2
0
0.5
W
Kukulkan
Shiblaw
Kukulkan
5
2
4
3.5
L
1
3
1
0.5
L
5
4
1
1.38
W
Sylvanus
jonnymoney46
Sylvanus
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,480
Damage
40,368
54,288
Taken
38,375
29,354
Mitigated
25,208
15,184
Healing
11,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,469
1,330
0
650
7,413
3,143
262
2,090
5,156
0
16,483
W
Ullr
 
Ullr
7,065
3,488
0
482
6,711
2,681
1,343
2,381
4,330
0
23,382
L
1,874
1,351
0
268
6,667
2,393
536
2,696
3,933
0
12,893
W
Hercules
Marthpunkexco
Hercules
9,160
2,351
127
4,142
11,662
10,639
97
6,513
5,149
0
13,966
W
8,232
2,739
0
1,329
7,470
2,623
877
4,978
2,492
0
23,060
L
Artio
STEVO783
Artio
7,923
1,141
904
5,960
16,510
9,439
0
2,965
13,270
17,391
0
W
Kukulkan
Shiblaw
Kukulkan
10,095
894
0
0
4,477
1,694
224
2,019
2,458
30,018
0
L
4,154
96
236
1,046
10,451
9,458
0
5,332
4,959
0
13,408
L
12,060
4,515
0
6,120
13,247
4,921
1,131
2,828
10,321
35,581
0
W
Sylvanus
jonnymoney46
Sylvanus
5,816
2,244
3,088
2,690
8,055
7,571
58
4,092
3,963
12,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,697
Gold Earned
38,485
166
Minions Killed
146
0
Camps Cleared
0
944,743
Distance Traveled
870,130
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,603
660
43
4
0
189,565
0
W
Ullr
7,597
760
41
4
0
175,145
0
L
Rama
6,540
654
34
3
0
157,548
0
W
Hercules
7,103
710
15
2
0
196,175
0
W
Loki
7,983
798
32
3
0
162,021
0
L
Artio
7,097
710
26
3
0
214,370
2
W
Kukulkan
8,006
801
47
5
0
183,737
2
L
Mulan
6,991
699
15
2
0
198,339
1
L
Freya
8,466
847
48
5
0
184,921
0
W
Sylvanus
7,796
780
11
1
0
153,052
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role