Player Matchup

Baron Samedi
Baron Samedi
Strike_of_fear
Baron Samedi
Level 59
God Stats
5W - 3L
1,295 SR
Queue Stats
13W - 23L
1,353 Elo+
Party 2
Nemesis
Nemesis
chbr0331
Nemesis
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 78L
1,272 Elo+
Solo
Ah Puch
Ah Puch
nikojue1
Ah Puch
Level 26
God Stats
13W - 11L
1,509 SR
Queue Stats
15W - 15L
1,483 Elo+
Party 2
Team Averages
Level 48
1,435 SR
1,369 Elo+

VS

Team Averages
Level 82
1,636 SR
1,425 Elo+
Guan Yu
Guan Yu
KJWRLD-_-0
Guan Yu
Level 6
God Stats
3W - 2L
1,540 SR
Queue Stats
3W - 2L
1,483 Elo+
Party 1
Hera
Hera
Patrick41800
Hera
Level 153
God Stats
15W - 6L
1,649 SR
Queue Stats
359W - 248L
1,572 Elo+
Party 1
Bacchus
Bacchus
WanQuitDntU
Bacchus
Level 86
God Stats
4W - 4L
1,719 SR
Queue Stats
211W - 365L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Strike_of_fear
Baron Samedi
13
1 / 6 / 4
9,820
655
5,602
15,333
14,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Nemesis
chbr0331
Nemesis
13
1 / 5 / 2
8,670
578
4,457
13,546
4,733
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
nikojue1
Ah Puch
16
4 / 5 / 2
10,618
708
12,229
11,298
3,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
KJWRLD-_-0
Guan Yu
12
0 / 2 / 9
9,343
623
1,473
7,820
7,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
11 / 2 / 5
11,932
795
23,618
7,710
2,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
WanQuitDntU
Bacchus
16
5 / 3 / 7
11,051
737
8,894
17,387
22,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
6
Kills
16
16
Deaths
7
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
KJWRLD-_-0
Guan Yu
0
2
9
2.25
W
11
2
5
6.75
L
Baron Samedi
Strike_of_fear
Baron Samedi
1
6
4
0.5
W
Bacchus
WanQuitDntU
Bacchus
5
3
7
2.83
L
Nemesis
chbr0331
Nemesis
1
5
2
0.4
L
Ah Puch
nikojue1
Ah Puch
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,288
Damage
33,985
40,177
Taken
32,917
23,650
Mitigated
32,972
9,381
Healing
2,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
KJWRLD-_-0
Guan Yu
1,473
209
0
802
7,820
7,316
166
1,925
5,895
0
2,403
W
23,618
7,200
0
798
7,710
2,694
1,758
5,440
2,270
63,446
0
L
Baron Samedi
Strike_of_fear
Baron Samedi
5,602
230
1,500
4,267
15,333
14,977
403
13,210
2,123
25,335
0
W
Bacchus
WanQuitDntU
Bacchus
8,894
195
0
1,298
17,387
22,962
567
11,013
6,374
27,905
0
L
Nemesis
chbr0331
Nemesis
4,457
2,030
139
2,023
13,546
4,733
0
9,524
4,022
0
26,074
L
Ah Puch
nikojue1
Ah Puch
12,229
534
0
1,452
11,298
3,940
162
10,098
1,200
46,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,108
Gold Earned
32,326
157
Minions Killed
125
7
Camps Cleared
4
731,294
Distance Traveled
723,876
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,343
623
1
0
1
209,368
2
W
Hera
11,932
795
101
7
3
243,470
5
L
Baron Samedi
9,820
655
43
3
2
234,108
3
W
Bacchus
11,051
737
23
2
0
271,038
2
L
Nemesis
8,670
578
37
2
3
262,427
2
L
Ah Puch
10,618
708
77
5
2
234,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role