Player Matchup

Erlang Shen
Erlang Shen
DunkinBl0wnuts1
Erlang Shen
Level 66
God Stats
3W - 1L
1,692 SR
Queue Stats
151W - 159L
1,519 Elo+
Party 2
Izanami
Izanami
Envy_a_qt
Izanami
Level 49
God Stats
12W - 6L
1,572 SR
Queue Stats
70W - 63L
1,547 Elo+
Party 2
Arachne
Arachne
GALDINO_A
Arachne
Level 87
God Stats
5W - 3L
1,597 SR
Queue Stats
149W - 187L
1,322 Elo+
Solo
Cu Chulainn
Cu Chulainn
Just-Jazam
Cu Chulainn
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 89L
1,520 Elo+
Party 2
Kukulkan
Kukulkan
buzzinglikeagnat
Kukulkan
Level 62
God Stats
4W - 2L
1,454 SR
Queue Stats
122W - 117L
1,460 Elo+
Party 2
Team Averages
Level 66
1,563 SR
1,474 Elo+

VS

Team Averages
Level 56
1,493 SR
1,379 Elo+
Mulan
Mulan
DaddysGirl3688
Mulan
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,489 Elo+
Party 1
Poseidon
Poseidon
Dante the merc
Poseidon
Level 23
God Stats
2W - 2L
1,681 SR
Queue Stats
33W - 34L
1,328 Elo+
Party 1
Danzaburou
Danzaburou
Diggler006
Danzaburou
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,314 Elo+
Solo
Ares
Ares
Seikuriddourufu
Ares
Level 83
God Stats
1W - 3L
1,500 SR
Queue Stats
103W - 83L
1,483 Elo+
Party 1
Ganesha
Ganesha
freezing-car
Ganesha
Level 40
God Stats
0W - 2L
1,284 SR
Queue Stats
36W - 61L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DunkinBl0wnuts1
Erlang Shen
20
17 / 6 / 3
14,262
648
22,999
28,072
29,129
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
Envy_a_qt
Izanami
18
6 / 2 / 10
11,983
545
9,318
11,136
4,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
GALDINO_A
Arachne
15
2 / 7 / 4
9,895
450
4,534
15,678
5,691
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cu Chulainn
Just-Jazam
Cu Chulainn
16
4 / 3 / 9
11,081
504
13,658
20,147
21,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
14 / 4 / 9
13,675
622
26,977
17,986
8,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 6 / 2
12,242
556
20,988
24,405
24,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
13
0 / 18 / 4
8,632
392
7,787
17,386
5,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
Diggler006
Danzaburou
16
1 / 10 / 3
9,411
428
6,300
17,474
6,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
10 / 6 / 1
12,908
587
12,949
20,507
9,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ganesha
freezing-car
Ganesha
8
1 / 3 / 0
7,297
332
3,583
13,906
5,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
32
43
Kills
22
22
Deaths
43
35
Assists
10
Player
Kills
Deaths
Assists
KDA
L
10
6
2
1.83
L
Poseidon
0
18
4
0.11
L
Danzaburou
Diggler006
Danzaburou
1
10
3
0.25
W
Erlang Shen
DunkinBl0wnuts1
Erlang Shen
17
6
3
3.08
W
Izanami
Envy_a_qt
Izanami
6
2
10
5.5
W
Arachne
GALDINO_A
Arachne
2
7
4
0.57
W
Cu Chulainn
Just-Jazam
Cu Chulainn
4
3
9
2.83
L
10
6
1
1.75
W
14
4
9
4.63
L
Ganesha
freezing-car
Ganesha
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,486
Damage
51,607
93,019
Taken
93,678
68,446
Mitigated
52,998
26,580
Healing
11,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,988
2,172
0
5,053
24,405
24,809
618
7,453
16,952
0
63,440
L
Poseidon
7,787
1,565
0
0
17,386
5,964
0
6,513
10,873
36,994
0
L
Danzaburou
Diggler006
Danzaburou
6,300
2,820
0
1,794
17,474
6,816
1,304
2,530
14,944
0
46,902
W
Erlang Shen
DunkinBl0wnuts1
Erlang Shen
22,999
13,818
0
10,803
28,072
29,129
3,533
6,878
20,879
0
114,936
W
Izanami
Envy_a_qt
Izanami
9,318
5,120
0
3,438
11,136
4,031
5,259
4,101
6,945
0
68,822
W
Arachne
GALDINO_A
Arachne
4,534
3,688
0
2,740
15,678
5,691
689
4,652
10,706
0
40,865
W
Cu Chulainn
Just-Jazam
Cu Chulainn
13,658
2,742
167
3,010
20,147
21,320
12
2,712
17,254
562
60,183
L
12,949
1,522
0
1,157
20,507
9,645
0
8,825
11,682
60,575
0
W
26,977
4,586
0
6,422
17,986
8,275
2,584
5,976
11,777
109,702
0
L
Ganesha
freezing-car
Ganesha
3,583
352
133
3,768
13,906
5,764
0
1,656
12,250
14,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,896
Gold Earned
50,490
609
Minions Killed
358
0
Camps Cleared
0
1,949,448
Distance Traveled
1,661,780
17
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
12,242
556
118
5
0
355,265
0
L
Poseidon
8,632
392
61
3
0
325,718
0
L
Danzaburou
9,411
428
84
4
0
329,203
1
W
Erlang Shen
14,262
648
152
7
0
420,360
0
W
Izanami
11,983
545
123
6
0
359,294
3
W
Arachne
9,895
450
73
3
0
398,119
4
W
Cu Chulainn
11,081
504
96
4
0
370,342
3
L
Ares
12,908
587
90
4
0
429,653
0
W
Kukulkan
13,675
622
165
8
0
401,333
7
L
Ganesha
7,297
332
5
0
0
221,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role