Player Matchup

Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
 
Sobek
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
DisturbedEmi
Kukulkan
Level 128
God Stats
1W - 1L
1,442 SR
Queue Stats
11W - 13L
1,604 Elo+
Party 1
Jing Wei
Jing Wei
krisss23
Jing Wei
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Thoth
Thoth
tugfesita
Thoth
Level 158
God Stats
3W - 5L
1,604 SR
Queue Stats
109W - 98L
1,611 Elo+
Party 1
Team Averages
Level 134
1,509 SR
1,543 Elo+

VS

Team Averages
Level 149
1,571 SR
1,551 Elo+
Achilles
Achilles
Arkatlas
Achilles
Level 158
God Stats
19W - 13L
1,723 SR
Queue Stats
149W - 97L
1,739 Elo+
Party 2
Ah Puch
Ah Puch
JackalYackal
Ah Puch
Level 159
God Stats
4W - 3L
1,598 SR
Queue Stats
52W - 70L
1,538 Elo+
Solo
Kuzenbo
Kuzenbo
Luna4513
Kuzenbo
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 126L
1,667 Elo+
Party 2
Shiva
Shiva
MammothMatt
Shiva
Level 160
God Stats
11W - 11L
1,534 SR
Queue Stats
66W - 60L
1,188 Elo+
Solo
Merlin
Merlin
ShadowNith
Merlin
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
266W - 250L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
4 / 5 / 1
8,762
797
5,581
9,482
3,352
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
 
Sobek
13
1 / 7 / 5
7,746
704
6,152
17,502
14,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
DisturbedEmi
Kukulkan
15
0 / 4 / 3
8,065
733
7,261
8,153
2,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
krisss23
Jing Wei
13
0 / 5 / 1
7,325
666
3,911
9,940
3,071
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
tugfesita
Thoth
15
3 / 4 / 3
8,372
761
7,026
8,237
2,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Arkatlas
Achilles
16
9 / 2 / 10
9,423
857
15,884
15,098
14,801
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
JackalYackal
Ah Puch
15
4 / 2 / 9
8,766
797
8,696
8,168
2,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
Luna4513
Kuzenbo
15
4 / 1 / 11
8,891
808
5,648
9,323
12,339
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
5 / 2 / 11
8,863
806
8,852
10,249
11,770
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
ShadowNith
Merlin
15
3 / 1 / 10
8,784
799
7,776
5,303
1,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
76
8
Kills
25
25
Deaths
8
13
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
4
5
1
0.9
L
Sobek
 
Sobek
1
7
5
0.5
W
Achilles
Arkatlas
Achilles
9
2
10
7
L
Kukulkan
DisturbedEmi
Kukulkan
0
4
3
0.38
W
Ah Puch
JackalYackal
Ah Puch
4
2
9
4.25
W
Kuzenbo
Luna4513
Kuzenbo
4
1
11
9.5
W
5
2
11
5.25
W
Merlin
ShadowNith
Merlin
3
1
10
8
L
Jing Wei
krisss23
Jing Wei
0
5
1
0.1
L
Thoth
tugfesita
Thoth
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,931
Damage
46,856
53,314
Taken
48,141
26,933
Mitigated
43,348
5,023
Healing
9,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,581
385
0
424
9,482
3,352
0
3,417
6,065
0
28,021
L
Sobek
 
Sobek
6,152
733
0
1,861
17,502
14,914
78
7,213
10,289
10,720
0
W
Achilles
Arkatlas
Achilles
15,884
4,263
0
1,514
15,098
14,801
637
7,756
7,342
0
27,362
L
Kukulkan
DisturbedEmi
Kukulkan
7,261
135
0
421
8,153
2,857
0
3,754
4,399
36,713
0
W
Ah Puch
JackalYackal
Ah Puch
8,696
40
0
3,456
8,168
2,898
1,091
4,319
3,849
29,620
0
W
Kuzenbo
Luna4513
Kuzenbo
5,648
1,827
0
902
9,323
12,339
945
3,379
5,944
16,452
0
W
8,852
2,528
326
2,707
10,249
11,770
979
2,215
8,034
0
25,020
W
Merlin
ShadowNith
Merlin
7,776
322
0
400
5,303
1,540
806
2,770
2,533
33,850
0
L
Jing Wei
krisss23
Jing Wei
3,911
2,347
125
1,356
9,940
3,071
471
3,818
6,122
0
18,227
L
Thoth
tugfesita
Thoth
7,026
111
0
836
8,237
2,739
0
3,918
4,319
28,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,270
Gold Earned
44,727
228
Minions Killed
191
0
Camps Cleared
0
1,190,343
Distance Traveled
1,197,103
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,762
797
50
5
0
225,534
2
L
Sobek
7,746
704
5
0
0
249,493
4
W
Achilles
9,423
857
21
2
0
254,439
1
L
Kukulkan
8,065
733
81
7
0
238,402
1
W
Ah Puch
8,766
797
51
5
0
227,020
0
W
Kuzenbo
8,891
808
25
2
0
233,844
0
W
Shiva
8,863
806
44
4
0
257,992
2
W
Merlin
8,784
799
50
5
0
223,808
2
L
Jing Wei
7,325
666
38
3
0
242,593
0
L
Thoth
8,372
761
54
5
0
234,321
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role