Player Matchup

Hel
Hel
BLUEMOB88
Hel
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,489 Elo+
Party 1
Achilles
Achilles
DCM BEAST
Achilles
Level 146
God Stats
0W - 1L
1,594 SR
Queue Stats
6W - 7L
1,538 Elo+
Party 1
Cliodhna
Cliodhna
EclipseAssassin
Cliodhna
Level 106
God Stats
5W - 3L
1,616 SR
Queue Stats
59W - 47L
1,624 Elo+
Solo
Team Averages
Level 133
1,570 SR
1,550 Elo+

VS

Team Averages
Level 139
1,516 SR
1,529 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
JHilg28
Anhur
Level 158
God Stats
8W - 8L
1,553 SR
Queue Stats
347W - 372L
1,537 Elo+
Solo
Geb
Geb
pockettobacco
Geb
Level 109
God Stats
2W - 1L
1,496 SR
Queue Stats
46W - 47L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 3
8,528
656
7,217
14,080
4,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
DCM BEAST
Achilles
11
3 / 5 / 0
7,996
615
8,727
15,604
17,301
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
12
0 / 5 / 3
7,780
598
8,413
16,389
5,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
7 / 1 / 8
10,554
812
20,948
11,285
7,466
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
JHilg28
Anhur
15
6 / 1 / 7
10,469
805
11,612
13,366
4,464
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 2 / 8
9,541
734
6,071
11,153
10,582
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
4
Kills
15
15
Deaths
4
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
7
1
8
11
L
1
5
3
0.5
L
Achilles
DCM BEAST
Achilles
3
5
0
0.6
L
Cliodhna
0
5
3
0.3
W
Anhur
JHilg28
Anhur
6
1
7
9.5
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,357
Damage
38,631
46,073
Taken
35,804
27,058
Mitigated
22,512
8,925
Healing
16,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
20,948
1,462
3,371
6,696
11,285
7,466
600
2,866
8,419
48,216
0
L
7,217
297
2,569
4,232
14,080
4,251
0
7,962
6,118
41,047
0
L
Achilles
DCM BEAST
Achilles
8,727
932
247
1,546
15,604
17,301
0
9,512
6,092
0
18,897
L
Cliodhna
8,413
539
0
331
16,389
5,506
0
10,062
6,327
0
24,721
W
Anhur
JHilg28
Anhur
11,612
8,323
0
4,467
13,366
4,464
1,858
2,851
10,515
0
42,974
W
6,071
198
0
2,451
11,153
10,582
392
1,668
9,485
26,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,304
Gold Earned
30,564
118
Minions Killed
154
4
Camps Cleared
8
671,418
Distance Traveled
750,309
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,554
812
53
4
3
249,826
4
L
Hel
8,528
656
57
4
3
229,090
1
L
Achilles
7,996
615
17
1
0
203,684
0
L
Cliodhna
7,780
598
44
3
1
238,644
2
W
Anhur
10,469
805
60
5
5
243,692
2
W
Geb
9,541
734
41
3
0
256,791
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role