Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
DragonlordDavid
Anubis
Level 160
God Stats
3W - 0L
1,818 SR
Queue Stats
843W - 780L
1,580 Elo+
Party 1
Tyr
Tyr
cucofd
Tyr
Level 109
God Stats
7W - 8L
1,662 SR
Queue Stats
23W - 26L
1,623 Elo+
Solo
Team Averages
Level 142
1,660 SR
1,568 Elo+

VS

Team Averages
Level 96
1,648 SR
1,319 Elo+
Nox
Nox
 
Nox
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Karter97
Arachne
Level 42
God Stats
0W - 2L
1,943 SR
Queue Stats
23W - 45L
1,320 Elo+
Party 2
Cthulhu
Cthulhu
Vardamir08
Cthulhu
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 14L
1,139 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
2 / 1 / 11
10,040
669
8,967
15,025
14,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
6 / 1 / 11
11,638
776
11,294
10,185
5,288
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyr
cucofd
Tyr
18
12 / 1 / 6
12,202
813
14,426
11,412
4,915
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
0 / 5 / 3
8,725
582
9,182
8,061
2,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Karter97
Arachne
13
2 / 8 / 1
9,535
636
4,788
13,095
3,550
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Vardamir08
Cthulhu
13
1 / 7 / 2
9,167
611
9,541
17,011
10,610
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
20
Kills
3
3
Deaths
20
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
1
11
7.5
L
Nox
 
Nox
0
5
3
0.3
W
6
1
11
11.5
L
Arachne
Karter97
Arachne
2
8
1
0.31
L
Cthulhu
Vardamir08
Cthulhu
1
7
2
0.29
W
Tyr
cucofd
Tyr
12
1
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,687
Damage
23,511
36,622
Taken
38,167
25,024
Mitigated
16,304
13,392
Healing
2,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,967
1,259
962
3,631
15,025
14,821
85
6,864
8,161
27,594
0
L
Nox
 
Nox
9,182
552
0
500
8,061
2,144
0
3,731
4,173
34,833
0
W
11,294
539
0
6,206
10,185
5,288
1,230
5,570
4,615
60,210
0
L
Arachne
Karter97
Arachne
4,788
3,101
0
1,387
13,095
3,550
0
7,303
5,503
0
12,492
L
Cthulhu
Vardamir08
Cthulhu
9,541
514
24
160
17,011
10,610
0
8,838
7,854
29,240
0
W
Tyr
cucofd
Tyr
14,426
1,747
0
2,593
11,412
4,915
821
6,671
4,463
0
35,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,880
Gold Earned
27,427
240
Minions Killed
131
10
Camps Cleared
2
838,056
Distance Traveled
735,390
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,040
669
52
3
0
257,933
5
L
Nox
8,725
582
70
5
2
233,546
6
W
Anubis
11,638
776
119
8
7
256,867
1
L
Arachne
9,535
636
22
1
0
250,487
3
L
Cthulhu
9,167
611
39
3
0
251,357
5
W
Tyr
12,202
813
69
5
3
323,256
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role