Player Matchup

Xbalanque
Xbalanque
Avadis
Xbalanque
Level 149
God Stats
1W - 0L
1,289 SR
Queue Stats
93W - 94L
1,458 Elo+
Party 1
Terra
Terra
Chartos
Terra
Level 149
God Stats
2W - 0L
1,729 SR
Queue Stats
135W - 126L
1,492 Elo+
Party 2
Ymir
Ymir
Fakeiam
Ymir
Level 101
God Stats
1W - 3L
1,185 SR
Queue Stats
124W - 117L
1,474 Elo+
Party 2
Thoth
Thoth
Joohoney
Thoth
Level 157
God Stats
3W - 1L
1,723 SR
Queue Stats
173W - 165L
1,613 Elo+
Solo
Hachiman
Hachiman
OrANgExEddie
Hachiman
Level 109
God Stats
4W - 2L
1,314 SR
Queue Stats
203W - 232L
1,552 Elo+
Party 1
Team Averages
Level 133
1,448 SR
1,518 Elo+

VS

Team Averages
Level 143
1,678 SR
1,527 Elo+
Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
HazzC99
Cu Chulainn
Level 124
God Stats
3W - 4L
1,826 SR
Queue Stats
297W - 299L
1,531 Elo+
Solo
Ne Zha
Ne Zha
KTEROXX
Ne Zha
Level 160
God Stats
9W - 9L
1,778 SR
Queue Stats
581W - 593L
1,503 Elo+
Solo
Athena
Athena
SellyourChicken
Athena
Level 127
God Stats
2W - 1L
1,741 SR
Queue Stats
94W - 108L
1,551 Elo+
Solo
Chang'e
Chang'e
Zoppl
Chang'e
Level 146
God Stats
1W - 2L
1,544 SR
Queue Stats
139W - 126L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Avadis
Xbalanque
16
1 / 3 / 11
9,403
723
14,278
14,179
6,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
Chartos
Terra
17
4 / 2 / 15
10,000
769
7,259
13,813
12,191
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
Fakeiam
Ymir
17
4 / 2 / 18
10,900
838
6,729
19,302
23,830
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thoth
Joohoney
Thoth
19
11 / 3 / 13
12,179
937
22,635
10,574
4,472
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
OrANgExEddie
Hachiman
17
5 / 2 / 16
10,289
791
14,165
13,380
6,142
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
1 / 5 / 8
9,508
731
11,585
10,543
3,200
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cu Chulainn
HazzC99
Cu Chulainn
16
4 / 3 / 5
8,995
692
15,253
15,762
15,521
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
KTEROXX
Ne Zha
18
6 / 8 / 3
10,652
819
19,991
16,710
6,632
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 5 / 6
8,483
653
4,522
17,289
15,437
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
Zoppl
Chang'e
13
1 / 5 / 4
8,154
627
3,603
10,877
3,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
38
25
Kills
12
12
Deaths
26
73
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
5
8
1
W
Xbalanque
Avadis
Xbalanque
1
3
11
2.17
W
Terra
Chartos
Terra
4
2
15
5.75
W
Ymir
Fakeiam
Ymir
4
2
18
6.5
L
Cu Chulainn
HazzC99
Cu Chulainn
4
3
5
2.17
W
Thoth
Joohoney
Thoth
11
3
13
5.83
L
Ne Zha
KTEROXX
Ne Zha
6
8
3
0.94
W
Hachiman
OrANgExEddie
Hachiman
5
2
16
6.5
L
0
5
6
0.6
L
Chang'e
Zoppl
Chang'e
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,066
Damage
54,954
71,248
Taken
71,181
52,991
Mitigated
44,405
37,884
Healing
25,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
11,585
218
1,079
573
10,543
3,200
819
7,570
2,792
34,254
0
W
Xbalanque
Avadis
Xbalanque
14,278
6,461
1,980
2,657
14,179
6,356
731
3,920
10,259
0
34,030
W
Terra
Chartos
Terra
7,259
803
16,355
6,160
13,813
12,191
151
4,754
9,059
13,895
0
W
Ymir
Fakeiam
Ymir
6,729
559
948
1,590
19,302
23,830
378
5,274
14,028
13,243
0
L
Cu Chulainn
HazzC99
Cu Chulainn
15,253
1,457
933
3,329
15,762
15,521
363
3,688
11,890
0
21,739
W
Thoth
Joohoney
Thoth
22,635
582
1,737
570
10,574
4,472
1,771
3,040
7,534
44,098
0
L
Ne Zha
KTEROXX
Ne Zha
19,991
3,379
176
4,387
16,710
6,632
368
9,036
7,444
0
36,896
W
Hachiman
OrANgExEddie
Hachiman
14,165
5,363
1,309
4,578
13,380
6,142
2,294
2,722
10,658
0
32,006
L
4,522
639
1,608
1,478
17,289
15,437
154
7,912
9,176
6,143
0
L
Chang'e
Zoppl
Chang'e
3,603
99
8,548
3,116
10,877
3,615
672
7,466
3,256
9,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,771
Gold Earned
45,792
149
Minions Killed
122
0
Camps Cleared
0
1,213,399
Distance Traveled
1,143,089
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,508
731
48
4
0
221,134
0
W
Xbalanque
9,403
723
43
3
0
225,799
0
W
Terra
10,000
769
15
1
0
267,790
3
W
Ymir
10,900
838
19
1
0
228,908
4
L
Cu Chulainn
8,995
692
23
2
0
227,687
1
W
Thoth
12,179
937
42
3
0
246,111
1
L
Ne Zha
10,652
819
26
2
0
206,936
0
W
Hachiman
10,289
791
30
2
0
244,791
0
L
Athena
8,483
653
3
0
0
244,064
0
L
Chang'e
8,154
627
22
2
0
243,268
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role