Player Matchup

King Arthur
King Arthur
CynicalRampage
King Arthur
Level 87
God Stats
4W - 4L
1,500 SR
Queue Stats
141W - 98L
1,630 Elo+
Party 2
Skadi
Skadi
Redoric Xade
Skadi
Level 110
God Stats
7W - 5L
1,733 SR
Queue Stats
76W - 82L
1,613 Elo+
Party 2
Thoth
Thoth
chimi_changa13
Thoth
Level 119
God Stats
6W - 7L
1,589 SR
Queue Stats
90W - 95L
1,583 Elo+
Solo
Team Averages
Level 105
1,607 SR
1,608 Elo+

VS

Team Averages
Level 133
1,589 SR
1,572 Elo+
Izanami
Izanami
BLUEMOB88
Izanami
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,512 Elo+
Party 1
Cthulhu
Cthulhu
DCM BEAST
Cthulhu
Level 146
God Stats
1W - 1L
1,652 SR
Queue Stats
6W - 7L
1,576 Elo+
Party 1
Freya
Freya
Darkrai_Pika13
Freya
Level 106
God Stats
3W - 4L
1,614 SR
Queue Stats
70W - 58L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CynicalRampage
King Arthur
14
2 / 4 / 10
10,233
731
10,385
18,842
17,526
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
6 / 3 / 5
10,993
785
11,713
10,259
3,913
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 3 / 7
12,547
896
14,693
8,170
3,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BLUEMOB88
Izanami
14
3 / 8 / 2
9,938
710
6,482
18,035
7,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
DCM BEAST
Cthulhu
16
6 / 3 / 4
11,328
809
8,984
18,332
24,638
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
1 / 3 / 4
8,582
613
1,848
6,178
2,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
14
Kills
10
10
Deaths
14
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
BLUEMOB88
Izanami
3
8
2
0.5
W
King Arthur
CynicalRampage
King Arthur
2
4
10
1.75
L
Cthulhu
DCM BEAST
Cthulhu
6
3
4
2.67
L
1
3
4
1
W
6
3
5
2.83
W
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,791
Damage
17,314
37,271
Taken
42,545
24,781
Mitigated
34,545
6,854
Healing
5,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BLUEMOB88
Izanami
6,482
4,969
0
3,210
18,035
7,435
0
5,386
12,649
0
47,006
W
King Arthur
CynicalRampage
King Arthur
10,385
923
73
2,627
18,842
17,526
318
4,807
14,035
0
35,259
L
Cthulhu
DCM BEAST
Cthulhu
8,984
629
489
261
18,332
24,638
0
7,836
10,496
34,003
0
L
1,848
974
0
1,100
6,178
2,472
0
1,662
4,516
5,523
0
W
11,713
6,559
0
2,665
10,259
3,913
2,098
3,842
6,417
0
27,440
W
14,693
249
0
1,489
8,170
3,342
603
3,020
5,150
71,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,773
Gold Earned
29,848
171
Minions Killed
130
8
Camps Cleared
3
772,119
Distance Traveled
522,500
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,938
710
81
6
2
194,044
2
W
King Arthur
10,233
731
24
2
4
287,111
4
L
Cthulhu
11,328
809
38
3
0
264,711
0
L
Freya
8,582
613
11
1
1
63,745
1
W
Skadi
10,993
785
26
2
0
198,921
3
W
Thoth
12,547
896
121
9
4
286,087
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role