Player Matchup

Guan Yu
Guan Yu
Gold III
 
Guan Yu
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Gold V
Mesarm
Eset
Gold V
Level 126
God Stats
18W - 14L
1,332 SR
Queue Stats
222W - 236L
1,368 MMR
Solo
Arachne
Arachne
Gold III
PabloskyTM1
Arachne
Gold III
Level 71
God Stats
12W - 9L
1,653 SR
Queue Stats
107W - 99L
1,548 MMR
Solo
Ymir
Ymir
Silver II
bouncypoodle430
Ymir
Silver II
Level 119
God Stats
1W - 2L
1,795 SR
Queue Stats
66W - 48L
1,571 MMR
Party 2
Chiron
Chiron
Silver I
smithy168
Chiron
Silver I
Level 156
God Stats
5W - 3L
1,645 SR
Queue Stats
66W - 48L
1,571 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,585 SR
1,511 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 103
1,452 SR
1,525 MMR
Ra
Ra
Silver I
 
Ra
Silver I
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nemesis
Nemesis
Silver II
AAMMMPP
Nemesis
Silver II
Level 129
God Stats
9W - 7L
1,491 SR
Queue Stats
22W - 29L
1,364 MMR
Solo
Cernunnos
Cernunnos
Gold I
Americ3no
Cernunnos
Gold I
Level 143
God Stats
1W - 3L
1,102 SR
Queue Stats
261W - 259L
1,553 MMR
Party 3
Cabrakan
Cabrakan
Gold III
ProofZ-CRO
Cabrakan
Gold III
Level 102
God Stats
7W - 2L
1,894 SR
Queue Stats
53W - 61L
1,630 MMR
Party 1
Artio
Artio
Gold I
SippinCokes
Artio
Gold I
Level 65
God Stats
3W - 8L
1,274 SR
Queue Stats
80W - 84L
1,581 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
19
5 / 3 / 8
13,136
571
10,959
22,540
24,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Eset
Mesarm
Eset
18
3 / 7 / 11
12,486
543
9,958
14,961
4,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
PabloskyTM1
Arachne
20
9 / 5 / 8
14,298
622
17,921
23,382
9,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 3 / 14
11,865
516
8,250
22,030
27,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
smithy168
Chiron
20
10 / 2 / 10
14,241
619
22,984
15,970
5,363
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
MedusaShivaAchilles

VS

Bans
BastetThothAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
9 / 5 / 6
11,516
501
16,954
13,004
5,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
AAMMMPP
Nemesis
17
4 / 6 / 6
10,670
464
9,670
19,775
8,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
Americ3no
Cernunnos
16
2 / 7 / 3
10,553
459
11,225
19,347
6,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
ProofZ-CRO
Cabrakan
14
2 / 7 / 7
9,033
393
11,657
23,358
21,934
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 4 / 3
10,421
453
13,660
22,587
23,019
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
45
29
Kills
20
20
Deaths
29
51
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
5
3
8
3
L
Ra
 
Ra
9
5
6
2.4
L
Nemesis
AAMMMPP
Nemesis
4
6
6
1.17
L
Cernunnos
Americ3no
Cernunnos
2
7
3
0.5
W
Eset
Mesarm
Eset
3
7
11
1.21
W
Arachne
PabloskyTM1
Arachne
9
5
8
2.6
L
Cabrakan
ProofZ-CRO
Cabrakan
2
7
7
0.79
L
3
4
3
1.13
W
2
3
14
3
W
Chiron
smithy168
Chiron
10
2
10
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,072
Damage
63,166
98,883
Taken
98,071
71,959
Mitigated
64,517
40,020
Healing
27,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
10,959
3,090
3,491
10,462
22,540
24,071
887
13,664
8,876
4,878
60,223
L
Ra
 
Ra
16,954
897
1,916
3,171
13,004
5,049
230
1,711
11,128
90,855
0
L
Nemesis
AAMMMPP
Nemesis
9,670
2,996
0
4,444
19,775
8,137
390
4,338
15,274
0
84,187
L
Cernunnos
Americ3no
Cernunnos
11,225
3,886
0
4,222
19,347
6,378
0
4,004
15,297
0
85,206
W
Eset
Mesarm
Eset
9,958
533
363
3,514
14,961
4,814
2,485
7,863
7,098
67,997
0
W
Arachne
PabloskyTM1
Arachne
17,921
11,573
0
12,250
23,382
9,788
2,440
7,807
15,575
0
114,032
L
Cabrakan
ProofZ-CRO
Cabrakan
11,657
1,327
350
4,720
23,358
21,934
0
5,828
17,396
46,441
0
L
13,660
2,403
402
8,148
22,587
23,019
0
3,677
18,243
67,598
0
W
8,250
1,440
0
2,898
22,030
27,923
565
9,159
12,871
27,965
0
W
Chiron
smithy168
Chiron
22,984
8,289
1,547
5,495
15,970
5,363
6,340
6,042
9,928
0
132,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,026
Gold Earned
52,193
609
Minions Killed
615
0
Camps Cleared
0
2,301,216
Distance Traveled
2,056,052
28
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,136
571
135
6
0
430,399
2
L
Ra
11,516
501
160
7
0
447,281
1
L
Nemesis
10,670
464
127
6
0
449,214
0
L
Cernunnos
10,553
459
138
6
0
361,718
6
W
Eset
12,486
543
122
5
0
445,504
8
W
Arachne
14,298
622
149
6
0
539,488
0
L
Cabrakan
9,033
393
63
3
0
379,629
15
L
Artio
10,421
453
127
6
0
418,210
5
W
Ymir
11,865
516
25
1
0
444,068
8
W
Chiron
14,241
619
178
8
0
441,757
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role