Player Matchup

Hercules
Hercules
GirthyCranker
Hercules
Level 27
God Stats
1W - 7L
1,135 SR
Queue Stats
84W - 91L
1,376 Elo+
Party 1
Bastet
Bastet
RealRedR
Bastet
Level 149
God Stats
2W - 3L
1,467 SR
Queue Stats
61W - 79L
1,269 Elo+
Party 1
Vulcan
Vulcan
SnakyTrain44800
Vulcan
Level 86
God Stats
11W - 19L
1,513 SR
Queue Stats
129W - 140L
1,400 Elo+
Party 1
Team Averages
Level 87
1,372 SR
1,349 Elo+

VS

Team Averages
Level 61
1,380 SR
1,357 Elo+
Chang'e
Chang'e
HolySlayerXII
Chang'e
Level 43
God Stats
3W - 6L
1,446 SR
Queue Stats
6W - 13L
1,378 Elo+
Party 2
Ares
Ares
LeonardoMachado
Ares
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,308 Elo+
Party 2
Charybdis
Charybdis
SinxSphynx
Charybdis
Level 113
God Stats
0W - 3L
1,194 SR
Queue Stats
9W - 16L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GirthyCranker
Hercules
13
1 / 5 / 14
9,000
692
8,169
14,287
8,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bastet
RealRedR
Bastet
16
11 / 1 / 3
10,662
820
14,329
9,622
3,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
5 / 0 / 11
10,186
784
18,116
4,701
1,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
12
2 / 5 / 4
8,704
670
9,810
13,894
4,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
3 / 5 / 2
9,388
722
4,254
19,285
16,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
SinxSphynx
Charybdis
12
0 / 7 / 3
7,910
608
4,255
14,110
4,507
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
17
Kills
5
6
Deaths
17
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hercules
GirthyCranker
Hercules
1
5
14
1.6
L
Chang'e
2
5
4
0.8
L
3
5
2
0.8
W
Bastet
RealRedR
Bastet
11
1
3
12.5
L
Charybdis
SinxSphynx
Charybdis
0
7
3
0.21
W
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,614
Damage
18,319
28,610
Taken
47,289
14,331
Mitigated
25,106
7,028
Healing
11,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
GirthyCranker
Hercules
8,169
1,973
320
2,710
14,287
8,616
155
7,431
6,486
0
19,044
L
Chang'e
9,810
595
2,340
3,986
13,894
4,446
0
3,272
10,622
23,927
0
L
4,254
580
0
3,740
19,285
16,153
0
8,759
10,526
12,546
0
W
Bastet
RealRedR
Bastet
14,329
3,753
0
3,610
9,622
3,942
649
4,449
4,901
0
32,974
L
Charybdis
SinxSphynx
Charybdis
4,255
2,484
0
1,757
14,110
4,507
0
6,245
7,865
0
31,948
W
18,116
8,632
0
388
4,701
1,773
1,010
1,845
2,790
62,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,848
Gold Earned
26,002
146
Minions Killed
144
7
Camps Cleared
3
786,929
Distance Traveled
640,771
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,000
692
18
1
1
248,099
0
L
Chang'e
8,704
670
50
4
1
208,834
0
L
Ares
9,388
722
22
2
1
220,650
1
W
Bastet
10,662
820
41
3
2
272,960
3
L
Charybdis
7,910
608
72
6
1
211,287
4
W
Vulcan
10,186
784
87
7
4
265,870
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role