Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
carrot_on_my_bum
Ares
Level 84
God Stats
2W - 3L
1,532 SR
Queue Stats
257W - 251L
1,522 Elo+
Party 1
Bellona
Bellona
kralamadul
Bellona
Level 109
God Stats
3W - 0L
1,529 SR
Queue Stats
146W - 176L
1,477 Elo+
Party 1
Team Averages
Level 114
1,512 SR
1,500 Elo+

VS

Team Averages
Level 89
1,438 SR
1,498 Elo+
Cthulhu
Cthulhu
Charizard1488
Cthulhu
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 42L
1,481 Elo+
Party 2
Hachiman
Hachiman
GoDonFire
Hachiman
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
218W - 240L
1,508 Elo+
Solo
Rama
Rama
Lorbin
Rama
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 62L
1,529 Elo+
Party 2
Tsukuyomi
Tsukuyomi
VeIheor
Tsukuyomi
Level 91
God Stats
1W - 2L
1,489 SR
Queue Stats
88W - 82L
1,485 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xxXdafallenXxx
Morgan Le Fay
Level 127
God Stats
1W - 9L
1,201 SR
Queue Stats
317W - 340L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
5 / 2 / 11
10,424
869
7,860
20,868
29,101
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ullr
 
Ullr
17
7 / 1 / 11
10,140
845
8,873
9,603
5,002
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
 
Ah Puch
17
4 / 2 / 14
10,110
843
12,703
8,297
3,764
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 5 / 13
9,009
751
4,013
14,122
14,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bellona
kralamadul
Bellona
17
8 / 1 / 12
11,025
919
12,915
12,642
13,587
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
2 / 6 / 7
7,864
655
7,497
12,844
12,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hachiman
GoDonFire
Hachiman
15
4 / 6 / 2
9,340
778
11,660
11,224
5,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
Lorbin
Rama
15
1 / 2 / 9
8,251
688
7,234
7,928
3,451
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
VeIheor
Tsukuyomi
12
0 / 5 / 9
7,721
643
10,553
8,399
3,489
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
xxXdafallenXxx
Morgan Le Fay
17
4 / 5 / 6
9,279
773
16,542
11,217
5,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
44
24
Kills
11
11
Deaths
24
61
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
2
11
5.25
W
Ullr
 
Ullr
7
1
11
12.5
W
Ah Puch
 
Ah Puch
4
2
14
5.5
L
Cthulhu
2
6
7
0.92
L
Hachiman
GoDonFire
Hachiman
4
6
2
0.83
L
Rama
Lorbin
Rama
1
2
9
2.75
L
Tsukuyomi
VeIheor
Tsukuyomi
0
5
9
0.9
W
0
5
13
1.3
W
Bellona
kralamadul
Bellona
8
1
12
14
L
Morgan Le Fay
xxXdafallenXxx
Morgan Le Fay
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,364
Damage
53,486
65,532
Taken
51,612
66,280
Mitigated
29,732
28,249
Healing
14,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,860
590
2,738
7,900
20,868
29,101
108
5,961
14,660
11,116
0
W
Ullr
 
Ullr
8,873
2,818
2,644
2,818
9,603
5,002
3,047
4,412
5,092
0
20,045
W
Ah Puch
 
Ah Puch
12,703
468
1,087
3,189
8,297
3,764
810
3,139
5,089
34,690
0
L
Cthulhu
7,497
284
1,284
2,560
12,844
12,203
0
5,156
7,688
10,776
0
L
Hachiman
GoDonFire
Hachiman
11,660
6,209
630
989
11,224
5,057
0
6,391
4,833
0
22,526
L
Rama
Lorbin
Rama
7,234
3,357
967
1,717
7,928
3,451
0
3,567
4,361
0
15,104
L
Tsukuyomi
VeIheor
Tsukuyomi
10,553
2,495
1,042
1,038
8,399
3,489
0
4,488
3,911
0
17,485
W
4,013
259
1,593
1,521
14,122
14,826
487
4,698
9,224
9,976
0
W
Bellona
kralamadul
Bellona
12,915
1,283
1,843
2,916
12,642
13,587
778
5,024
7,428
0
20,845
L
Morgan Le Fay
xxXdafallenXxx
Morgan Le Fay
16,542
283
1,561
2,245
11,217
5,532
102
4,974
6,243
33,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,708
Gold Earned
42,455
109
Minions Killed
128
0
Camps Cleared
0
1,233,620
Distance Traveled
1,125,651
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,424
869
8
1
0
254,355
0
W
Ullr
10,140
845
31
3
0
268,577
0
W
Ah Puch
10,110
843
37
3
0
239,876
0
L
Cthulhu
7,864
655
4
0
0
249,604
1
L
Hachiman
9,340
778
39
3
0
190,402
4
L
Rama
8,251
688
35
3
0
219,065
0
L
Tsukuyomi
7,721
643
18
2
0
249,599
0
W
Ares
9,009
751
11
1
0
213,911
1
W
Bellona
11,025
919
22
2
0
256,901
0
L
Morgan Le Fay
9,279
773
32
3
0
216,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role