Player Matchup

Olorun
Olorun
Fozo2
Olorun
Level 92
God Stats
7W - 4L
1,717 SR
Queue Stats
537W - 570L
1,394 Elo+
Solo
Hachiman
Hachiman
Stallion
Hachiman
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 42L
1,420 Elo+
Solo
Odin
Odin
Tuhtiannos
Odin
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,863 Elo+
Solo
Zeus
Zeus
Zak-b2510
Zeus
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 37L
1,476 Elo+
Solo
Xing Tian
Xing Tian
ir0nturk
Xing Tian
Level 82
God Stats
4W - 2L
1,190 SR
Queue Stats
120W - 119L
1,481 Elo+
Solo
Team Averages
Level 108
1,481 SR
1,527 Elo+

VS

Team Averages
Level 107
1,489 SR
1,487 Elo+
Skadi
Skadi
BaQBoY
Skadi
Level 128
God Stats
1W - 4L
1,500 SR
Queue Stats
141W - 143L
1,538 Elo+
Solo
Eset
Eset
DanaKIL--RooTS
Eset
Level 123
God Stats
1W - 2L
1,307 SR
Queue Stats
65W - 74L
1,498 Elo+
Solo
Olorun
Olorun
ReniiKz
Olorun
Level 84
God Stats
0W - 2L
1,294 SR
Queue Stats
51W - 51L
1,451 Elo+
Party 1
Discordia
Discordia
xFizzling
Discordia
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 51L
1,443 Elo+
Party 1
Cerberus
Cerberus
zX ASCE Xz
Cerberus
Level 127
God Stats
9W - 5L
1,843 SR
Queue Stats
350W - 349L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Fozo2
Olorun
15
2 / 1 / 15
9,101
910
5,304
9,956
6,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
Stallion
Hachiman
16
10 / 2 / 9
9,858
986
13,145
10,708
4,536
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 1 / 16
8,435
844
3,690
10,569
9,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
16
9 / 0 / 12
9,649
965
15,878
7,594
3,161
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
ir0nturk
Xing Tian
13
1 / 4 / 15
7,950
795
5,095
17,064
12,810
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BaQBoY
Skadi
13
3 / 4 / 1
7,861
786
11,601
9,705
3,092
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 5 / 6
7,631
763
6,227
8,867
2,824
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
ReniiKz
Olorun
14
2 / 4 / 2
8,013
801
5,575
8,366
3,008
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Discordia
xFizzling
Discordia
15
2 / 3 / 5
8,984
898
12,237
5,099
1,336
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
zX ASCE Xz
Cerberus
11
0 / 6 / 5
7,261
726
4,697
15,161
13,066
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
26
22
Kills
7
8
Deaths
22
67
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Skadi
BaQBoY
Skadi
3
4
1
0.88
L
0
5
6
0.6
W
Olorun
Fozo2
Olorun
2
1
15
9.5
L
Olorun
ReniiKz
Olorun
2
4
2
0.75
W
Hachiman
Stallion
Hachiman
10
2
9
7.25
W
0
1
16
8
W
Zeus
9
0
12
15
W
Xing Tian
ir0nturk
Xing Tian
1
4
15
2.13
L
Discordia
xFizzling
Discordia
2
3
5
1.5
L
Cerberus
zX ASCE Xz
Cerberus
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,112
Damage
40,337
55,891
Taken
47,198
36,470
Mitigated
23,326
32,780
Healing
11,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
BaQBoY
Skadi
11,601
2,083
63
2,309
9,705
3,092
953
5,374
4,331
0
22,964
L
6,227
41
5
673
8,867
2,824
269
5,345
3,522
15,797
0
W
Olorun
Fozo2
Olorun
5,304
1,655
8,805
6,124
9,956
6,196
1,281
5,837
4,119
17,226
0
L
Olorun
ReniiKz
Olorun
5,575
2,154
2,850
2,952
8,366
3,008
217
4,915
3,451
12,272
0
W
Hachiman
Stallion
Hachiman
13,145
5,768
1,028
1,631
10,708
4,536
1,463
5,125
5,583
0
29,713
W
3,690
536
3,062
3,770
10,569
9,767
503
5,317
5,252
0
8,538
W
Zeus
15,878
806
1,773
2,089
7,594
3,161
504
4,884
2,710
28,560
0
W
Xing Tian
ir0nturk
Xing Tian
5,095
310
826
3,672
17,064
12,810
158
7,573
9,491
6,774
0
L
Discordia
xFizzling
Discordia
12,237
381
50
0
5,099
1,336
150
3,796
1,303
24,555
0
L
Cerberus
zX ASCE Xz
Cerberus
4,697
248
238
2,757
15,161
13,066
0
6,847
8,314
11,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,993
Gold Earned
39,750
114
Minions Killed
125
0
Camps Cleared
0
1,074,160
Distance Traveled
982,978
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,861
786
19
2
0
201,555
2
L
Eset
7,631
763
21
2
0
209,970
0
W
Olorun
9,101
910
24
2
0
202,204
0
L
Olorun
8,013
801
21
2
0
191,375
0
W
Hachiman
9,858
986
52
5
0
204,403
1
W
Odin
8,435
844
8
1
0
229,458
3
W
Zeus
9,649
965
29
3
0
236,512
0
W
Xing Tian
7,950
795
1
0
0
201,583
2
L
Discordia
8,984
898
43
4
0
198,178
9
L
Cerberus
7,261
726
21
2
0
181,900
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role