Player Matchup

Bellona
Bellona
Silver I
 
Bellona
Silver I
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold V
 
Fenrir
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold II
JDsWhiskey
Geb
Gold II
Level 121
God Stats
3W - 0L
1,500 SR
Queue Stats
228W - 233L
1,207 MMR
Solo
Hera
Hera
Silver III
Raymi Dc
Hera
Silver III
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 21L
1,218 MMR
Solo
Medusa
Medusa
Gold V
Rockkyyy-_-
Medusa
Gold V
Level 150
God Stats
22W - 24L
1,491 SR
Queue Stats
1,216W - 1,225L
1,235 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 142
1,498 SR
1,332 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 138
1,511 SR
1,341 MMR
Skadi
Skadi
Silver I
 
Skadi
Silver I
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Silver II
 
Thor
Silver II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver I
Digital Lif3 DL
Bacchus
Silver I
Level 145
God Stats
15W - 11L
1,393 SR
Queue Stats
237W - 242L
1,191 MMR
Solo
Thoth
Thoth
Silver V
MrSpinna9
Thoth
Silver V
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,269 MMR
Solo
Nike
Nike
Gold V
chewyg757
Nike
Gold V
Level 156
God Stats
20W - 16L
1,663 SR
Queue Stats
471W - 478L
1,242 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
1 / 2 / 0
5,516
690
4,920
7,529
5,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
 
Fenrir
9
0 / 2 / 2
5,042
630
1,774
5,706
1,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
3 / 0 / 3
5,676
710
1,096
3,989
1,174
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Hera
9
1 / 2 / 0
5,143
643
1,093
3,385
540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
11
7 / 0 / 3
6,497
812
5,459
4,331
1,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
BastetJormungandrAwilixGilgamesh

VS

Bans
CliodhnaAtlasShivaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
3 / 1 / 0
5,606
701
2,376
3,456
887
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
 
Thor
9
1 / 2 / 1
5,002
625
2,042
5,607
1,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

7
0 / 2 / 3
4,426
553
2,786
6,153
3,233
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thoth
MrSpinna9
Thoth
5
0 / 7 / 0
3,793
474
1,033
4,835
623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
10
2 / 1 / 1
5,566
696
4,123
7,272
2,748
Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
12
Kills
6
6
Deaths
13
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
2
0
0.5
W
Fenrir
 
Fenrir
0
2
2
0.5
L
Skadi
 
Skadi
3
1
0
3
L
Thor
 
Thor
1
2
1
0.75
L
0
2
3
0.75
W
3
0
3
4.5
L
Thoth
MrSpinna9
Thoth
0
7
0
0
W
Hera
1
2
0
0.5
W
Medusa
7
0
3
8.5
L
Nike
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,342
Damage
12,360
24,940
Taken
27,323
10,323
Mitigated
9,033
9,856
Healing
5,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,920
2,343
0
3,691
7,529
5,520
0
247
7,282
0
31,644
W
Fenrir
 
Fenrir
1,774
493
0
1,802
5,706
1,642
0
74
5,632
0
24,476
L
Skadi
 
Skadi
2,376
990
0
439
3,456
887
1,224
1,168
2,288
0
36,855
L
Thor
 
Thor
2,042
571
0
410
5,607
1,542
0
217
5,390
0
26,764
L
2,786
599
120
1,245
6,153
3,233
0
594
5,559
12,210
0
W
1,096
59
894
1,212
3,989
1,174
58
1,432
2,557
10,025
0
L
Thoth
MrSpinna9
Thoth
1,033
123
0
310
4,835
623
0
210
4,625
10,369
0
W
Hera
1,093
206
0
420
3,385
540
0
452
2,933
22,358
0
W
Medusa
5,459
2,438
0
1,837
4,331
1,447
310
1,614
2,717
0
37,121
L
Nike
4,123
825
0
2,585
7,272
2,748
0
0
7,272
0
27,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,874
Gold Earned
24,393
265
Minions Killed
234
0
Camps Cleared
0
813,875
Distance Traveled
783,761
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,516
690
74
9
0
167,015
3
W
Fenrir
5,042
630
53
7
0
173,447
3
L
Skadi
5,606
701
74
9
0
156,566
1
L
Thor
5,002
625
55
7
0
181,991
4
L
Bacchus
4,426
553
19
2
0
161,982
2
W
Geb
5,676
710
17
2
0
165,759
0
L
Thoth
3,793
474
19
2
0
122,924
1
W
Hera
5,143
643
55
7
0
144,622
2
W
Medusa
6,497
812
66
8
0
163,032
1
L
Nike
5,566
696
67
8
0
160,298
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role