Player Matchup

Eset
Eset
Jose_Luis_war
Eset
Level 157
God Stats
14W - 18L
1,185 SR
Queue Stats
167W - 214L
1,462 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PretendItsAPlan_
Ah Muzen Cab
Level 125
God Stats
4W - 5L
1,495 SR
Queue Stats
91W - 58L
1,452 Elo+
Party 1
Zhong Kui
Zhong Kui
RoseOfEnvy
Zhong Kui
Level 129
God Stats
2W - 1L
1,708 SR
Queue Stats
145W - 90L
1,618 Elo+
Party 1
Team Averages
Level 137
1,463 SR
1,511 Elo+

VS

Team Averages
Level 96
1,513 SR
1,471 Elo+
Ne Zha
Ne Zha
Algimmen
Ne Zha
Level 89
God Stats
5W - 5L
1,425 SR
Queue Stats
29W - 32L
1,444 Elo+
Party 2
Cthulhu
Cthulhu
GR1M MENACE
Cthulhu
Level 115
God Stats
29W - 17L
1,597 SR
Queue Stats
237W - 275L
1,494 Elo+
Party 2
Kukulkan
Kukulkan
plumcakes530
Kukulkan
Level 83
God Stats
11W - 10L
1,519 SR
Queue Stats
192W - 190L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 14
13,098
689
7,401
14,688
5,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
PretendItsAPlan_
Ah Muzen Cab
18
5 / 2 / 11
13,527
712
17,988
14,472
5,927
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Zhong Kui
RoseOfEnvy
Zhong Kui
19
12 / 1 / 6
14,271
751
21,489
16,699
11,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Algimmen
Ne Zha
14
0 / 9 / 2
10,086
531
3,931
12,817
3,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
GR1M MENACE
Cthulhu
17
3 / 5 / 5
12,116
638
16,295
24,972
16,291
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
plumcakes530
Kukulkan
17
6 / 5 / 0
12,627
665
14,919
14,384
5,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
19
Kills
9
9
Deaths
19
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Algimmen
Ne Zha
0
9
2
0.11
L
Cthulhu
GR1M MENACE
Cthulhu
3
5
5
1.1
W
2
6
14
1.5
W
Ah Muzen Cab
PretendItsAPlan_
Ah Muzen Cab
5
2
11
5.25
W
Zhong Kui
RoseOfEnvy
Zhong Kui
12
1
6
15
L
Kukulkan
plumcakes530
Kukulkan
6
5
0
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,878
Damage
35,145
45,859
Taken
52,173
23,162
Mitigated
25,264
16,988
Healing
8,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Algimmen
Ne Zha
3,931
309
396
938
12,817
3,163
0
6,327
6,490
0
18,075
L
Cthulhu
GR1M MENACE
Cthulhu
16,295
285
487
5,002
24,972
16,291
0
13,471
11,501
45,036
0
W
7,401
608
1,117
4,230
14,688
5,571
0
9,737
4,951
47,244
0
W
Ah Muzen Cab
PretendItsAPlan_
Ah Muzen Cab
17,988
6,012
0
2,975
14,472
5,927
1,700
10,278
4,194
0
55,934
W
Zhong Kui
RoseOfEnvy
Zhong Kui
21,489
1,241
231
8,435
16,699
11,664
1,171
11,982
4,717
53,959
0
L
Kukulkan
plumcakes530
Kukulkan
14,919
791
184
1,062
14,384
5,810
0
9,579
4,805
69,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,896
Gold Earned
34,829
228
Minions Killed
227
10
Camps Cleared
6
952,320
Distance Traveled
960,909
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,086
531
37
2
1
323,497
2
L
Cthulhu
12,116
638
51
3
1
329,088
5
W
Eset
13,098
689
82
4
4
281,118
4
W
Ah Muzen Cab
13,527
712
71
4
2
366,361
1
W
Zhong Kui
14,271
751
75
4
4
304,841
1
L
Kukulkan
12,627
665
139
7
4
308,324
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role