Player Matchup

Chaac
Chaac
XtremeSecondSon
Chaac
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 26L
1,358 Elo+
Party 1
Baron Samedi
Baron Samedi
bilzSF
Baron Samedi
Level 49
God Stats
1W - 5L
1,361 SR
Queue Stats
16W - 38L
1,384 Elo+
Party 1
Neith
Neith
gsmali1905
Neith
Level 38
God Stats
1W - 7L
1,141 SR
Queue Stats
19W - 38L
1,420 Elo+
Party 1
Team Averages
Level 44
1,334 SR
1,387 Elo+

VS

Team Averages
Level 115
1,726 SR
1,614 Elo+
Merlin
Merlin
IVIASK-OFF
Merlin
Level 160
God Stats
9W - 3L
1,715 SR
Queue Stats
54W - 34L
1,720 Elo+
Solo
Izanami
Izanami
J4CK1219
Izanami
Level 117
God Stats
2W - 0L
1,670 SR
Queue Stats
43W - 32L
1,541 Elo+
Party 2
Sun Wukong
Sun Wukong
LDenyer95
Sun Wukong
Level 67
God Stats
1W - 0L
1,792 SR
Queue Stats
20W - 20L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 2
8,328
694
7,991
13,233
5,587
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
bilzSF
Baron Samedi
14
5 / 6 / 4
10,177
848
10,649
18,733
6,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
12
2 / 8 / 5
8,894
741
6,660
13,050
3,137
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
IVIASK-OFF
Merlin
13
3 / 4 / 7
8,993
749
8,719
6,822
2,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
J4CK1219
Izanami
16
12 / 3 / 5
11,152
929
19,046
11,753
5,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
LDenyer95
Sun Wukong
14
5 / 2 / 13
10,077
840
10,135
15,931
10,879
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
9
Kills
20
20
Deaths
9
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Merlin
IVIASK-OFF
Merlin
3
4
7
1.63
W
Izanami
J4CK1219
Izanami
12
3
5
4.83
W
Sun Wukong
LDenyer95
Sun Wukong
5
2
13
5.75
L
2
6
2
0.5
L
Baron Samedi
bilzSF
Baron Samedi
5
6
4
1.17
L
Neith
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,300
Damage
37,900
45,016
Taken
34,506
15,359
Mitigated
18,682
8,573
Healing
5,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
IVIASK-OFF
Merlin
8,719
143
0
959
6,822
2,511
573
1,906
4,916
29,352
0
W
Izanami
J4CK1219
Izanami
19,046
11,724
0
1,827
11,753
5,292
1,345
3,766
7,987
0
50,894
W
Sun Wukong
LDenyer95
Sun Wukong
10,135
1,422
277
2,536
15,931
10,879
156
5,462
10,052
0
29,771
L
7,991
1,464
215
1,065
13,233
5,587
0
701
12,532
0
23,805
L
Baron Samedi
bilzSF
Baron Samedi
10,649
600
1,282
4,311
18,733
6,635
0
4,891
13,842
34,957
0
L
Neith
6,660
1,647
54
1,646
13,050
3,137
0
3,127
9,923
0
16,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,399
Gold Earned
30,222
87
Minions Killed
151
1
Camps Cleared
11
613,071
Distance Traveled
688,982
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,993
749
36
3
2
218,514
2
W
Izanami
11,152
929
76
6
5
207,296
1
W
Sun Wukong
10,077
840
39
3
4
263,172
2
L
Chaac
8,328
694
28
2
0
214,569
0
L
Baron Samedi
10,177
848
33
3
1
212,610
0
L
Neith
8,894
741
26
2
0
185,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role