Player Matchup

Ymir
Ymir
BuffHel
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,569 Elo+
Party 1
Merlin
Merlin
DaddyDonley
Merlin
Level 98
God Stats
2W - 2L
1,525 SR
Queue Stats
52W - 52L
1,525 Elo+
Party 1
Izanami
Izanami
ERROR-00IFYKYK
Izanami
Level 43
God Stats
3W - 4L
1,408 SR
Queue Stats
88W - 127L
1,399 Elo+
Solo
Fafnir
Fafnir
Icantjungle8363
Fafnir
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 43L
1,555 Elo+
Solo
Horus
Horus
Ilkhanate
Horus
Level 69
God Stats
14W - 22L
1,403 SR
Queue Stats
528W - 568L
1,431 Elo+
Solo
Team Averages
Level 54
1,467 SR
1,496 Elo+

VS

Team Averages
Level 72
1,555 SR
1,476 Elo+
Chernobog
Chernobog
Aleksandr2565
Chernobog
Level 52
God Stats
67W - 61L
1,399 SR
Queue Stats
189W - 202L
1,365 Elo+
Solo
Gilgamesh
Gilgamesh
BassPants908134
Gilgamesh
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 49L
1,539 Elo+
Solo
Mercury
Mercury
Wasabii_on_YTB
Mercury
Level 94
God Stats
5W - 4L
1,742 SR
Queue Stats
200W - 170L
1,504 Elo+
Solo
Chang'e
Chang'e
eyala92838
Chang'e
Level 60
God Stats
4W - 1L
1,635 SR
Queue Stats
72W - 90L
1,503 Elo+
Solo
Athena
Athena
渣男忘书
Athena
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 52L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BuffHel
Ymir
20
8 / 5 / 4
13,222
551
19,948
21,377
12,792
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Merlin
19
4 / 10 / 4
12,510
521
12,972
18,519
6,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
0 / 6 / 2
10,862
453
4,906
14,343
5,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 6 / 7
9,802
408
8,214
24,708
28,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Horus
Ilkhanate
Horus
16
4 / 7 / 4
10,663
444
9,280
26,283
25,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Aleksandr2565
Chernobog
19
6 / 2 / 10
12,483
520
10,156
13,237
4,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
BassPants908134
Gilgamesh
18
7 / 5 / 12
12,368
515
18,479
22,580
18,713
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
4 / 4 / 11
14,171
590
16,456
18,803
7,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
eyala92838
Chang'e
20
16 / 3 / 8
14,302
596
29,760
13,810
5,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
17
1 / 2 / 19
11,765
490
9,234
27,357
35,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
94
16
Kills
34
34
Deaths
16
21
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Aleksandr2565
Chernobog
6
2
10
5.5
W
Gilgamesh
BassPants908134
Gilgamesh
7
5
12
2.6
L
Ymir
BuffHel
Ymir
8
5
4
2
L
Merlin
4
10
4
0.6
L
0
6
2
0.17
L
0
6
7
0.58
L
Horus
Ilkhanate
Horus
4
7
4
0.86
W
4
4
11
2.38
W
Chang'e
eyala92838
Chang'e
16
3
8
6.67
W
Athena
1
2
19
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,320
Damage
84,085
105,230
Taken
95,787
79,182
Mitigated
72,009
17,878
Healing
22,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Aleksandr2565
Chernobog
10,156
5,386
0
2,835
13,237
4,677
2,797
4,321
8,500
0
68,322
W
Gilgamesh
BassPants908134
Gilgamesh
18,479
4,799
0
738
22,580
18,713
1,028
7,168
14,733
0
72,474
L
Ymir
BuffHel
Ymir
19,948
4,115
0
7,014
21,377
12,792
0
10,243
11,134
111,263
0
L
Merlin
12,972
344
0
989
18,519
6,964
0
8,213
10,306
86,984
0
L
4,906
2,498
0
2,722
14,343
5,252
4,582
2,996
11,347
0
76,937
L
8,214
2,097
0
2,504
24,708
28,311
0
10,561
14,147
18,657
0
L
Horus
Ilkhanate
Horus
9,280
4,280
597
4,052
26,283
25,863
0
6,981
19,176
0
41,670
W
16,456
8,176
0
1,017
18,803
7,405
1,300
8,493
10,166
0
152,850
W
Chang'e
eyala92838
Chang'e
29,760
1,612
6,454
6,448
13,810
5,241
2,232
8,805
5,005
94,859
0
W
Athena
9,234
2,173
95
5,254
27,357
35,973
637
12,261
14,936
36,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,059
Gold Earned
65,089
540
Minions Killed
586
0
Camps Cleared
0
2,102,139
Distance Traveled
2,530,477
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
12,483
520
105
4
0
487,394
1
W
Gilgamesh
12,368
515
99
4
0
507,170
5
L
Ymir
13,222
551
155
6
0
440,148
3
L
Merlin
12,510
521
156
7
0
381,395
0
L
Izanami
10,862
453
141
6
0
425,316
4
L
Fafnir
9,802
408
14
1
0
431,529
7
L
Horus
10,663
444
74
3
0
423,751
5
W
Mercury
14,171
590
201
8
0
538,657
1
W
Chang'e
14,302
596
130
5
0
486,606
0
W
Athena
11,765
490
51
2
0
510,650
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role