Player Matchup

Chiron
Chiron
AnObviousChild
Chiron
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 65L
1,330 Elo+
Party 1
Bacchus
Bacchus
JSus98
Bacchus
Level 106
God Stats
4W - 10L
1,261 SR
Queue Stats
141W - 144L
1,407 Elo+
Party 1
Izanami
Izanami
SirWiggleskin
Izanami
Level 25
God Stats
2W - 3L
1,205 SR
Queue Stats
106W - 136L
1,255 Elo+
Solo
Arachne
Arachne
WiseSage321
Arachne
Level 69
God Stats
3W - 3L
1,500 SR
Queue Stats
83W - 107L
1,358 Elo+
Party 1
Mulan
Mulan
Woodro0515
Mulan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,144 Elo+
Party 1
Team Averages
Level 62
1,393 SR
1,299 Elo+

VS

Team Averages
Level 95
1,512 SR
1,446 Elo+
Ah Puch
Ah Puch
DeeJoe19
Ah Puch
Level 110
God Stats
10W - 11L
1,492 SR
Queue Stats
929W - 964L
1,490 Elo+
Solo
Hades
Hades
GirlOnFire5
Hades
Level 111
God Stats
2W - 0L
1,773 SR
Queue Stats
126W - 140L
1,395 Elo+
Solo
Ganesha
Ganesha
Oddnaps
Ganesha
Level 159
God Stats
3W - 6L
1,332 SR
Queue Stats
301W - 307L
1,494 Elo+
Solo
Merlin
Merlin
Skitzafrenia92
Merlin
Level 26
God Stats
4W - 3L
1,438 SR
Queue Stats
189W - 206L
1,401 Elo+
Solo
Hercules
Hercules
랙느ㅑ소1
Hercules
Level 68
God Stats
8W - 5L
1,524 SR
Queue Stats
515W - 567L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 3
7,577
758
10,561
8,651
2,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
JSus98
Bacchus
13
1 / 3 / 6
7,370
737
6,671
9,316
11,717
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
12
2 / 5 / 1
7,170
717
6,420
8,923
3,088
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Arachne
WiseSage321
Arachne
11
2 / 4 / 1
6,815
682
2,700
7,536
2,317
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mulan
11
0 / 4 / 2
6,693
669
3,984
10,391
4,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DeeJoe19
Ah Puch
15
4 / 1 / 9
8,939
894
8,635
10,865
3,983
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
2 / 1 / 12
8,237
824
5,741
6,470
2,787
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
Oddnaps
Ganesha
13
1 / 3 / 14
8,391
839
6,046
11,000
10,558
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
8 / 1 / 7
9,222
922
13,372
5,164
1,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
랙느ㅑ소1
Hercules
12
2 / 1 / 9
7,863
786
4,110
9,806
9,966
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
68
7
Kills
17
17
Deaths
7
13
Assists
51
Player
Kills
Deaths
Assists
KDA
L
2
1
3
3.5
W
Ah Puch
DeeJoe19
Ah Puch
4
1
9
8.5
W
2
1
12
8
L
Bacchus
JSus98
Bacchus
1
3
6
1.33
W
Ganesha
Oddnaps
Ganesha
1
3
14
2.67
L
Izanami
2
5
1
0.5
W
8
1
7
11.5
L
Arachne
WiseSage321
Arachne
2
4
1
0.63
L
Mulan
0
4
2
0.25
W
Hercules
랙느ㅑ소1
Hercules
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,336
Damage
37,904
44,817
Taken
43,305
24,704
Mitigated
29,256
14,666
Healing
26,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,561
3,284
2,139
5,261
8,651
2,844
0
6,669
1,982
0
26,502
W
Ah Puch
DeeJoe19
Ah Puch
8,635
402
2,284
7,156
10,865
3,983
1,126
1,724
9,141
23,229
0
W
5,741
655
1,526
2,341
6,470
2,787
1,149
1,579
4,891
13,613
0
L
Bacchus
JSus98
Bacchus
6,671
479
1,257
1,645
9,316
11,717
0
6,278
3,038
11,170
0
W
Ganesha
Oddnaps
Ganesha
6,046
532
665
3,018
11,000
10,558
92
1,528
9,472
15,789
0
L
Izanami
6,420
2,571
355
1,244
8,923
3,088
0
6,879
2,044
0
18,020
W
13,372
817
901
1,234
5,164
1,962
1,031
718
4,446
26,865
0
L
Arachne
WiseSage321
Arachne
2,700
1,819
1,130
1,203
7,536
2,317
0
5,950
1,586
0
3,814
L
Mulan
3,984
501
0
432
10,391
4,738
0
8,018
2,373
0
7,278
W
Hercules
랙느ㅑ소1
Hercules
4,110
866
1,338
6,505
9,806
9,966
899
1,122
8,684
0
8,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,625
Gold Earned
42,652
83
Minions Killed
124
0
Camps Cleared
0
884,880
Distance Traveled
853,514
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,577
758
42
4
0
192,481
0
W
Ah Puch
8,939
894
36
4
0
180,433
3
W
Hades
8,237
824
33
3
0
160,955
1
L
Bacchus
7,370
737
1
0
0
186,496
0
W
Ganesha
8,391
839
3
0
0
152,752
0
L
Izanami
7,170
717
27
3
0
168,792
0
W
Merlin
9,222
922
37
4
0
200,331
0
L
Arachne
6,815
682
6
1
0
205,391
0
L
Mulan
6,693
669
7
1
0
131,720
3
W
Hercules
7,863
786
15
2
0
159,043
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role