Player Matchup

Mercury
Mercury
DuelTooMuch
Mercury
Level 19
God Stats
3W - 0L
1,500 SR
Queue Stats
63W - 13L
1,817 Elo+
Party 1
Izanami
Izanami
JuSt-mE-oNlY-mE1
Izanami
Level 142
God Stats
1W - 0L
1,753 SR
Queue Stats
83W - 36L
1,891 Elo+
Party 1
Ganesha
Ganesha
KABRALY
Ganesha
Level 160
God Stats
6W - 0L
2,214 SR
Queue Stats
156W - 50L
1,806 Elo+
Party 1
Horus
Horus
NazDaKing
Horus
Level 160
God Stats
5W - 2L
1,777 SR
Queue Stats
256W - 129L
1,808 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TacoElite32
Morgan Le Fay
Level 144
God Stats
17W - 5L
1,928 SR
Queue Stats
246W - 81L
1,866 Elo+
Party 1
Team Averages
Level 125
1,834 SR
1,838 Elo+

VS

Team Averages
Level 66
1,550 SR
1,443 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
BagofSoup
Amaterasu
Level 41
God Stats
1W - 2L
1,708 SR
Queue Stats
46W - 43L
1,572 Elo+
Solo
Rama
Rama
SpurgLord
Rama
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 34L
1,260 Elo+
Solo
Ra
Ra
aGodCrusher
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
1,308 Elo+
Solo
Nu Wa
Nu Wa
baseking cobra
Nu Wa
Level 106
God Stats
2W - 3L
1,542 SR
Queue Stats
137W - 129L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DuelTooMuch
Mercury
20
6 / 3 / 16
13,471
842
20,980
18,498
9,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
14 / 1 / 26
14,302
894
28,332
18,902
14,060
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
KABRALY
Ganesha
19
0 / 0 / 42
12,767
798
12,991
15,497
21,491
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Horus
NazDaKing
Horus
20
15 / 2 / 21
13,491
843
14,508
18,932
21,463
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
TacoElite32
Morgan Le Fay
20
10 / 0 / 15
12,982
811
19,143
11,309
5,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
16
0 / 7 / 3
9,924
620
11,806
33,332
30,864
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
BagofSoup
Amaterasu
16
3 / 10 / 1
10,388
649
10,676
25,498
25,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
17
1 / 10 / 1
10,349
647
7,237
18,632
5,345
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 12 / 2
10,623
664
9,358
18,968
6,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

16
1 / 6 / 3
10,444
653
13,361
11,330
3,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
16
45
Kills
6
6
Deaths
45
120
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
7
3
0.21
L
Amaterasu
BagofSoup
Amaterasu
3
10
1
0.35
W
Mercury
DuelTooMuch
Mercury
6
3
16
4.67
W
14
1
26
27
W
Ganesha
KABRALY
Ganesha
0
0
42
21
W
Horus
NazDaKing
Horus
15
2
21
12.75
L
Rama
1
10
1
0.15
W
Morgan Le Fay
TacoElite32
Morgan Le Fay
10
0
15
17.5
L
1
12
2
0.17
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,954
Damage
52,438
83,138
Taken
107,760
72,224
Mitigated
70,543
28,739
Healing
15,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
11,806
2,351
147
6,203
33,332
30,864
0
10,897
22,435
40,372
0
L
Amaterasu
BagofSoup
Amaterasu
10,676
2,510
0
4,330
25,498
25,197
547
8,971
16,527
0
21,011
W
Mercury
DuelTooMuch
Mercury
20,980
14,198
0
6,862
18,498
9,278
7,540
6,324
11,730
0
88,949
W
28,332
18,105
1,946
4,118
18,902
14,060
622
8,531
9,957
4,390
55,221
W
Ganesha
KABRALY
Ganesha
12,991
1,080
874
3,523
15,497
21,491
104
6,928
8,166
24,797
0
W
Horus
NazDaKing
Horus
14,508
5,289
3,854
4,822
18,932
21,463
152
7,369
11,083
0
30,916
L
Rama
7,237
4,194
0
1,296
18,632
5,345
870
6,693
11,939
0
32,762
W
Morgan Le Fay
TacoElite32
Morgan Le Fay
19,143
1,612
0
2,740
11,309
5,932
1,124
3,983
6,966
63,578
0
L
9,358
34
726
1,893
18,968
6,088
276
4,570
14,398
29,745
0
L
13,361
4,194
0
952
11,330
3,049
940
4,062
7,268
27,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,013
Gold Earned
51,728
341
Minions Killed
200
0
Camps Cleared
0
1,746,638
Distance Traveled
1,273,662
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,924
620
37
2
0
297,275
5
L
Amaterasu
10,388
649
29
2
0
244,923
1
W
Mercury
13,471
842
158
10
0
370,103
0
W
Izanami
14,302
894
63
4
0
310,278
1
W
Ganesha
12,767
798
5
0
0
364,307
0
W
Horus
13,491
843
36
2
0
330,842
1
L
Rama
10,349
647
62
4
0
256,910
0
W
Morgan Le Fay
12,982
811
79
5
0
371,108
1
L
Ra
10,623
664
41
3
0
223,420
0
L
Nu Wa
10,444
653
31
2
0
251,134
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role