Player Matchup

Ra
Ra
Cheekzilla
Ra
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,772 Elo+
Party 2
Ganesha
Ganesha
Glorysindori
Ganesha
Level 93
God Stats
1W - 1L
1,570 SR
Queue Stats
12W - 13L
1,535 Elo+
Party 2
Chronos
Chronos
TrueDeathstroke
Chronos
Level 140
God Stats
1W - 1L
1,596 SR
Queue Stats
52W - 41L
1,684 Elo+
Party 2
Hou Yi
Hou Yi
WhereAreMySmokes
Hou Yi
Level 145
God Stats
1W - 2L
1,269 SR
Queue Stats
32W - 21L
1,675 Elo+
Party 2
King Arthur
King Arthur
xSiddag
King Arthur
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 98L
1,507 Elo+
Solo
Team Averages
Level 116
1,487 SR
1,635 Elo+

VS

Team Averages
Level 115
1,666 SR
1,518 Elo+
Hera
Hera
Cobalt2001
Hera
Level 104
God Stats
1W - 1L
1,533 SR
Queue Stats
21W - 23L
1,476 Elo+
Party 3
Cliodhna
Cliodhna
ImJ0ke
Cliodhna
Level 145
God Stats
4W - 0L
1,891 SR
Queue Stats
11W - 6L
1,651 Elo+
Party 1
Erlang Shen
Erlang Shen
ProxyAgony
Erlang Shen
Level 104
God Stats
1W - 2L
1,757 SR
Queue Stats
17W - 22L
1,437 Elo+
Party 3
Ao Kuang
Ao Kuang
Werikol
Ao Kuang
Level 113
God Stats
32W - 14L
1,742 SR
Queue Stats
294W - 269L
1,566 Elo+
Party 1
Neith
Neith
kdaggzGG
Neith
Level 108
God Stats
2W - 3L
1,407 SR
Queue Stats
38W - 52L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 1
10,116
460
8,675
14,211
5,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Glorysindori
Ganesha
15
1 / 5 / 5
8,892
404
7,555
18,804
19,561
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
1 / 5 / 3
10,464
476
10,918
22,288
8,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
4 / 5 / 0
10,722
487
11,410
19,775
7,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
xSiddag
King Arthur
15
0 / 9 / 1
9,270
421
4,635
20,280
16,746
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 8
13,857
630
19,118
12,905
4,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cliodhna
ImJ0ke
Cliodhna
19
6 / 1 / 12
12,965
589
14,668
15,663
5,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
ProxyAgony
Erlang Shen
17
2 / 3 / 9
11,217
510
7,705
18,341
21,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
Werikol
Ao Kuang
20
15 / 0 / 3
15,952
725
20,581
19,751
8,441
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
kdaggzGG
Neith
20
4 / 3 / 8
13,628
619
10,540
13,617
4,580
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
72
8
Kills
32
32
Deaths
9
10
Assists
40
Player
Kills
Deaths
Assists
KDA
L
2
8
1
0.31
W
5
2
8
4.5
L
Ganesha
Glorysindori
Ganesha
1
5
5
0.7
W
Cliodhna
ImJ0ke
Cliodhna
6
1
12
12
W
Erlang Shen
ProxyAgony
Erlang Shen
2
3
9
2.17
L
1
5
3
0.5
W
Ao Kuang
Werikol
Ao Kuang
15
0
3
16.5
L
4
5
0
0.8
W
Neith
kdaggzGG
Neith
4
3
8
2.67
L
King Arthur
xSiddag
King Arthur
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,193
Damage
72,612
95,358
Taken
80,277
58,563
Mitigated
43,829
17,617
Healing
40,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,675
344
284
1,338
14,211
5,791
0
6,097
8,114
66,648
0
W
19,118
4,749
73
5,300
12,905
4,205
2,974
7,090
5,815
103,417
0
L
Ganesha
Glorysindori
Ganesha
7,555
263
0
450
18,804
19,561
162
6,069
12,735
27,459
0
W
Cliodhna
ImJ0ke
Cliodhna
14,668
901
0
7,181
15,663
5,412
658
6,617
9,046
0
83,033
W
Erlang Shen
ProxyAgony
Erlang Shen
7,705
2,592
0
6,569
18,341
21,191
1,758
6,621
11,720
0
55,299
L
10,918
2,306
0
4,404
22,288
8,673
679
6,926
15,362
94,086
0
W
Ao Kuang
Werikol
Ao Kuang
20,581
3,912
0
16,461
19,751
8,441
0
4,814
14,937
142,067
0
L
11,410
4,688
0
7,487
19,775
7,792
920
6,637
13,138
0
85,374
W
Neith
kdaggzGG
Neith
10,540
5,768
450
4,610
13,617
4,580
5,570
3,578
9,613
0
112,660
L
King Arthur
xSiddag
King Arthur
4,635
1,344
0
3,654
20,280
16,746
0
13,970
6,310
0
42,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,464
Gold Earned
67,619
530
Minions Killed
736
0
Camps Cleared
0
2,070,147
Distance Traveled
2,284,179
33
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,116
460
133
6
0
428,668
4
W
Hera
13,857
630
181
8
0
430,854
6
L
Ganesha
8,892
404
7
0
0
446,024
6
W
Cliodhna
12,965
589
136
6
0
497,310
4
W
Erlang Shen
11,217
510
78
4
0
441,442
8
L
Chronos
10,464
476
143
7
0
441,965
13
W
Ao Kuang
15,952
725
171
8
0
498,163
1
L
Hou Yi
10,722
487
158
7
0
390,813
4
W
Neith
13,628
619
170
8
0
416,410
8
L
King Arthur
9,270
421
89
4
0
362,677
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role