Player Matchup

Khepri
Khepri
 
Khepri
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
ScantySloth2735
Arachne
Level 75
God Stats
29W - 14L
1,712 SR
Queue Stats
185W - 151L
1,634 Elo+
Party 2
Cliodhna
Cliodhna
Snappit5
Cliodhna
Level 68
God Stats
46W - 24L
1,772 SR
Queue Stats
165W - 123L
1,655 Elo+
Party 2
Tyr
Tyr
SpiritOfSanada7
Tyr
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 39L
1,545 Elo+
Party 2
Medusa
Medusa
Waterson1225
Medusa
Level 29
God Stats
22W - 13L
1,958 SR
Queue Stats
85W - 50L
1,697 Elo+
Party 2
Team Averages
Level 92
1,688 SR
1,606 Elo+

VS

Team Averages
Level 77
1,661 SR
1,537 Elo+
Chaac
Chaac
Ir0nL0tus94
Chaac
Level 36
God Stats
2W - 3L
1,846 SR
Queue Stats
35W - 45L
1,375 Elo+
Party 3
Nu Wa
Nu Wa
SirKrik
Nu Wa
Level 133
God Stats
1W - 1L
1,910 SR
Queue Stats
44W - 23L
1,758 Elo+
Party 1
Medusa
Medusa
Thrice4444
Medusa
Level 145
God Stats
8W - 9L
1,512 SR
Queue Stats
24W - 25L
1,556 Elo+
Party 1
Terra
Terra
XxDontDrownxX
Terra
Level 42
God Stats
1W - 2L
1,781 SR
Queue Stats
71W - 50L
1,661 Elo+
Party 1
Pele
Pele
nubird
Pele
Level 29
God Stats
1W - 3L
1,259 SR
Queue Stats
26W - 36L
1,338 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
0 / 0 / 5
7,707
482
2,713
9,348
7,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
11 / 1 / 2
9,703
606
11,672
11,946
4,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
Snappit5
Cliodhna
15
5 / 0 / 5
9,424
589
10,088
9,818
3,921
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
1 / 1 / 1
8,128
508
6,121
12,134
11,287
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
13
0 / 1 / 1
7,564
473
3,877
6,013
2,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 0
7,770
486
6,403
10,039
6,393
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nu Wa
SirKrik
Nu Wa
12
0 / 6 / 2
7,118
445
5,149
9,579
2,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
Thrice4444
Medusa
13
0 / 3 / 1
7,659
479
4,921
9,191
3,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 1 / 2
7,605
475
4,183
10,111
6,151
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Pele
nubird
Pele
13
2 / 7 / 1
8,374
523
6,055
15,157
4,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
17
Kills
3
3
Deaths
17
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
0
5
2.5
L
1
0
0
1
W
11
1
2
12
L
Nu Wa
SirKrik
Nu Wa
0
6
2
0.17
W
Cliodhna
Snappit5
Cliodhna
5
0
5
7.5
W
1
1
1
1.5
L
Medusa
Thrice4444
Medusa
0
3
1
0.17
W
Medusa
0
1
1
0.5
L
0
1
2
1
L
Pele
nubird
Pele
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,471
Damage
26,711
49,259
Taken
54,077
29,324
Mitigated
22,870
19,809
Healing
13,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
2,713
0
0
1,649
9,348
7,465
0
880
8,468
21,594
4,638
L
6,403
1,434
0
2,493
10,039
6,393
0
0
10,039
0
49,232
W
11,672
6,416
0
6,504
11,946
4,412
0
3,247
8,071
0
68,447
L
Nu Wa
SirKrik
Nu Wa
5,149
1,316
0
400
9,579
2,545
516
187
9,392
53,966
0
W
Cliodhna
Snappit5
Cliodhna
10,088
882
0
4,584
9,818
3,921
544
3,771
6,047
0
72,799
W
6,121
1,175
0
4,980
12,134
11,287
0
925
11,209
0
37,453
L
Medusa
Thrice4444
Medusa
4,921
1,984
0
2,268
9,191
3,075
662
1,351
7,840
0
54,646
W
Medusa
3,877
1,257
0
2,092
6,013
2,239
365
509
5,504
0
49,119
L
4,183
524
3,056
3,708
10,111
6,151
0
513
9,598
28,243
0
L
Pele
nubird
Pele
6,055
1,273
0
1,946
15,157
4,706
240
321
14,836
0
62,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,526
Gold Earned
38,526
447
Minions Killed
471
0
Camps Cleared
0
1,689,919
Distance Traveled
1,535,701
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,707
482
41
3
0
330,137
0
L
Chaac
7,770
486
90
6
0
312,218
1
W
Arachne
9,703
606
95
6
0
366,127
5
L
Nu Wa
7,118
445
93
6
0
291,007
4
W
Cliodhna
9,424
589
135
8
0
348,904
4
W
Tyr
8,128
508
78
5
0
319,050
7
L
Medusa
7,659
479
120
8
0
289,300
0
W
Medusa
7,564
473
98
6
0
325,701
7
L
Terra
7,605
475
59
4
0
339,971
6
L
Pele
8,374
523
109
7
0
303,205
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role