Player Matchup

Cerberus
Cerberus
Platinum II
Exoo_frost
Cerberus
Platinum II
Level 89
God Stats
37W - 40L
1,506 SR
Queue Stats
227W - 279L
1,943 MMR
Party 1
Thoth
Thoth
Masters
ok i tryhard
Thoth
Masters
Level 84
God Stats
8W - 3L
1,892 SR
Queue Stats
183W - 114L
2,559 MMR
Solo
Hou Yi
Hou Yi
Diamond II
turTle-_-MaN-69
Hou Yi
Diamond II
Level 157
God Stats
21W - 26L
1,622 SR
Queue Stats
548W - 414L
2,360 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 110
1,674 SR
2,288 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 149
1,686 SR
2,205 MMR
Chiron
Chiron
Platinum I
Mo Mamba308
Chiron
Platinum I
Level 129
God Stats
1W - 2L
1,640 SR
Queue Stats
152W - 199L
2,076 MMR
Solo
Jormungandr
Jormungandr
Masters
morduhkai
Jormungandr
Masters
Level 157
God Stats
1W - 2L
1,610 SR
Queue Stats
280W - 198L
2,430 MMR
Party 2
Cabrakan
Cabrakan
Masters
n0sWaLV2
Cabrakan
Masters
Level 160
God Stats
10W - 4L
1,808 SR
Queue Stats
404W - 325L
2,108 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Exoo_frost
Cerberus
20
4 / 3 / 12
15,974
761
8,857
23,736
29,623
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
9 / 6 / 9
16,223
773
17,853
18,441
8,938
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
7 / 5 / 6
14,642
697
30,870
23,433
8,620
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
BastetAh Muzen CabAchillesPersephone

VS

Bans
ShivaArtioAtlasGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
19
6 / 7 / 3
14,424
687
16,146
17,870
3,213
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
morduhkai
Jormungandr
20
6 / 5 / 7
15,314
729
24,610
26,093
33,838
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cabrakan
n0sWaLV2
Cabrakan
19
2 / 8 / 10
15,471
737
15,539
32,336
45,438
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
34
20
Kills
14
14
Deaths
20
27
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Exoo_frost
Cerberus
4
3
12
3.33
L
Chiron
6
7
3
1.07
L
Jormungandr
morduhkai
Jormungandr
6
5
7
1.9
L
Cabrakan
n0sWaLV2
Cabrakan
2
8
10
0.88
W
9
6
9
2.25
W
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,580
Damage
56,295
65,610
Taken
76,299
47,181
Mitigated
82,489
17,507
Healing
15,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Exoo_frost
Cerberus
8,857
510
0
4,947
23,736
29,623
248
11,909
11,827
40,236
0
L
Chiron
16,146
5,980
1,803
4,985
17,870
3,213
1,825
12,431
5,241
0
56,274
L
Jormungandr
morduhkai
Jormungandr
24,610
6,442
686
5,306
26,093
33,838
145
6,860
19,233
84,363
0
L
Cabrakan
n0sWaLV2
Cabrakan
15,539
1,400
0
2,676
32,336
45,438
49
7,760
24,140
39,232
0
W
17,853
587
0
4,266
18,441
8,938
417
11,350
7,091
78,099
0
W
30,870
16,655
0
8,294
23,433
8,620
1,983
17,360
6,073
103
66,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,839
Gold Earned
45,209
230
Minions Killed
241
8
Camps Cleared
8
1,063,550
Distance Traveled
1,028,844
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
15,974
761
68
3
3
395,329
8
L
Chiron
14,424
687
104
5
5
327,360
4
L
Jormungandr
15,314
729
104
5
1
365,379
4
L
Cabrakan
15,471
737
33
2
2
336,105
4
W
Thoth
16,223
773
85
4
4
309,523
4
W
Hou Yi
14,642
697
77
4
1
358,698
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role