Player Matchup

Horus
Horus
Dylberto
Horus
Level 97
God Stats
7W - 7L
1,528 SR
Queue Stats
100W - 136L
1,435 Elo+
Party 1
Awilix
Awilix
Nxshyy
Awilix
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 36L
1,398 Elo+
Solo
Ullr
Ullr
WhyWebb
Ullr
Level 104
God Stats
38W - 49L
1,440 SR
Queue Stats
282W - 321L
1,472 Elo+
Party 1
Merlin
Merlin
arzhel51
Merlin
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 84L
1,590 Elo+
Party 2
Vamana
Vamana
goRzz
Vamana
Level 81
God Stats
1W - 0L
1,520 SR
Queue Stats
58W - 41L
1,571 Elo+
Party 2
Team Averages
Level 87
1,498 SR
1,493 Elo+

VS

Team Averages
Level 119
1,483 SR
1,429 Elo+
Cerberus
Cerberus
CombineJD
Cerberus
Level 160
God Stats
3W - 8L
1,494 SR
Queue Stats
184W - 247L
1,396 Elo+
Party 3
Izanami
Izanami
DiceSword
Izanami
Level 102
God Stats
18W - 15L
1,440 SR
Queue Stats
121W - 118L
1,471 Elo+
Solo
Thanatos
Thanatos
Elekshar
Thanatos
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
157W - 178L
1,485 Elo+
Solo
Yemoja
Yemoja
Zaccix
Yemoja
Level 85
God Stats
12W - 12L
1,718 SR
Queue Stats
146W - 200L
1,399 Elo+
Party 3
Chang'e
Chang'e
lunafury
Chang'e
Level 160
God Stats
1W - 1L
1,264 SR
Queue Stats
196W - 263L
1,396 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Dylberto
Horus
9
3 / 2 / 7
5,388
539
4,741
6,577
4,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Awilix
Nxshyy
Awilix
11
7 / 0 / 6
6,493
649
6,122
5,505
1,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Ullr
WhyWebb
Ullr
10
4 / 0 / 7
6,265
627
5,063
3,282
840
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
arzhel51
Merlin
10
3 / 2 / 4
5,913
591
4,535
4,931
1,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
goRzz
Vamana
10
0 / 0 / 1
5,842
584
4,534
6,202
3,383
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CombineJD
Cerberus
10
1 / 2 / 0
5,814
581
4,023
9,884
6,278
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Izanami
DiceSword
Izanami
7
0 / 5 / 1
4,681
468
3,793
6,845
1,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Elekshar
Thanatos
7
2 / 3 / 0
4,836
484
1,417
6,207
2,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Zaccix
Yemoja
6
0 / 4 / 2
4,265
427
1,562
7,981
3,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chang'e
lunafury
Chang'e
9
0 / 3 / 2
5,235
524
1,888
5,254
1,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
17
Kills
3
4
Deaths
17
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cerberus
CombineJD
Cerberus
1
2
0
0.5
L
Izanami
DiceSword
Izanami
0
5
1
0.1
W
Horus
Dylberto
Horus
3
2
7
3.25
L
Thanatos
Elekshar
Thanatos
2
3
0
0.67
W
Awilix
Nxshyy
Awilix
7
0
6
10
W
Ullr
WhyWebb
Ullr
4
0
7
7.5
L
Yemoja
Zaccix
Yemoja
0
4
2
0.25
W
Merlin
arzhel51
Merlin
3
2
4
2.5
W
Vamana
goRzz
Vamana
0
0
1
0.5
L
Chang'e
lunafury
Chang'e
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,995
Damage
12,683
26,497
Taken
36,171
11,492
Mitigated
15,103
6,187
Healing
11,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
CombineJD
Cerberus
4,023
255
0
5,171
9,884
6,278
0
945
8,939
35,400
0
L
Izanami
DiceSword
Izanami
3,793
2,365
0
818
6,845
1,356
0
20
6,664
0
27,015
W
Horus
Dylberto
Horus
4,741
2,160
189
1,255
6,577
4,070
51
1,568
5,009
0
15,751
L
Thanatos
Elekshar
Thanatos
1,417
288
0
2,955
6,207
2,243
0
604
5,547
0
16,839
W
Awilix
Nxshyy
Awilix
6,122
2,452
0
1,476
5,505
1,923
0
496
4,981
0
33,838
W
Ullr
WhyWebb
Ullr
5,063
2,161
0
510
3,282
840
0
433
2,802
0
33,198
L
Yemoja
Zaccix
Yemoja
1,562
474
278
871
7,981
3,577
0
702
7,174
6,608
0
W
Merlin
arzhel51
Merlin
4,535
728
0
875
4,931
1,276
0
1,538
3,346
31,570
0
W
Vamana
goRzz
Vamana
4,534
1,107
0
1,882
6,202
3,383
0
3,438
2,764
0
34,428
L
Chang'e
lunafury
Chang'e
1,888
168
114
1,758
5,254
1,649
0
2,264
2,966
29,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,901
Gold Earned
24,831
287
Minions Killed
286
0
Camps Cleared
0
970,416
Distance Traveled
929,511
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,814
581
128
13
0
197,409
2
L
Izanami
4,681
468
55
6
0
174,341
3
W
Horus
5,388
539
25
3
0
203,390
4
L
Thanatos
4,836
484
32
3
0
195,560
2
W
Awilix
6,493
649
67
7
0
216,567
2
W
Ullr
6,265
627
62
6
0
193,941
1
L
Yemoja
4,265
427
9
1
0
172,663
1
W
Merlin
5,913
591
57
6
0
186,589
3
W
Vamana
5,842
584
76
8
0
169,929
1
L
Chang'e
5,235
524
62
6
0
189,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role