Player Matchup

Anubis
Anubis
K304 TAYLORMADE
Anubis
Level 141
God Stats
8W - 3L
1,713 SR
Queue Stats
208W - 162L
1,617 Elo+
Solo
Bastet
Bastet
TooHush
Bastet
Level 109
God Stats
6W - 4L
1,908 SR
Queue Stats
119W - 118L
1,542 Elo+
Solo
Mulan
Mulan
acidjaybird
Mulan
Level 38
God Stats
15W - 10L
1,497 SR
Queue Stats
213W - 244L
1,479 Elo+
Solo
Team Averages
Level 96
1,706 SR
1,546 Elo+

VS

Team Averages
Level 152
1,465 SR
1,494 Elo+
Sobek
Sobek
BoMojo
Sobek
Level 160
God Stats
1W - 2L
1,304 SR
Queue Stats
221W - 282L
1,476 Elo+
Solo
Chaac
Chaac
Msskunkhat
Chaac
Level 153
God Stats
1W - 3L
1,531 SR
Queue Stats
149W - 139L
1,463 Elo+
Party 1
Sol
Sol
Pleabb
Sol
Level 142
God Stats
0W - 2L
1,559 SR
Queue Stats
10W - 12L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 12
8,626
863
15,549
10,605
5,419
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bastet
TooHush
Bastet
14
9 / 1 / 9
8,752
875
12,030
8,391
3,264
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
6 / 0 / 12
8,713
871
7,349
7,596
7,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BoMojo
Sobek
10
0 / 5 / 3
7,069
707
3,213
14,118
9,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
11
0 / 7 / 4
7,019
702
6,629
12,771
7,173
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sol
Pleabb
Sol
13
4 / 7 / 0
8,638
864
8,822
12,283
3,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
19
Kills
4
4
Deaths
19
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sobek
BoMojo
Sobek
0
5
3
0.3
W
4
3
12
3.33
L
Chaac
0
7
4
0.29
L
Sol
Pleabb
Sol
4
7
0
0.57
W
Bastet
TooHush
Bastet
9
1
9
13.5
W
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,928
Damage
18,664
26,592
Taken
39,172
16,050
Mitigated
19,932
9,710
Healing
8,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
BoMojo
Sobek
3,213
193
0
2,160
14,118
9,460
123
6,373
7,505
9,475
0
W
15,549
791
0
4,294
10,605
5,419
333
5,373
5,232
43,594
0
L
Chaac
6,629
764
0
3,107
12,771
7,173
664
5,649
6,910
0
20,311
L
Sol
Pleabb
Sol
8,822
3,076
0
3,044
12,283
3,299
745
3,851
8,337
22,783
0
W
Bastet
TooHush
Bastet
12,030
3,876
0
2,814
8,391
3,264
921
4,622
3,769
0
27,312
W
7,349
1,098
295
2,307
7,596
7,367
521
2,560
5,036
0
17,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,091
Gold Earned
22,726
115
Minions Killed
86
7
Camps Cleared
2
605,013
Distance Traveled
525,587
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,069
707
7
1
1
176,013
6
W
Anubis
8,626
863
64
6
3
168,071
1
L
Chaac
7,019
702
45
5
0
187,032
2
L
Sol
8,638
864
34
3
1
162,542
2
W
Bastet
8,752
875
26
3
4
226,297
3
W
Mulan
8,713
871
25
3
0
210,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role