Player Matchup

Danzaburou
Danzaburou
AngelLaMaquinaPR
Danzaburou
Level 66
God Stats
344W - 405L
1,458 SR
Queue Stats
524W - 648L
1,384 Elo+
Solo
Tyr
Tyr
Eze-_-win_x
Tyr
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 55L
1,424 Elo+
Solo
Gilgamesh
Gilgamesh
FFS--Mikey
Gilgamesh
Level 64
God Stats
26W - 25L
1,343 SR
Queue Stats
945W - 925L
1,397 Elo+
Solo
Merlin
Merlin
PrinceNick1211
Merlin
Level 116
God Stats
5W - 13L
1,431 SR
Queue Stats
358W - 384L
1,366 Elo+
Solo
Ra
Ra
skydiction
Ra
Level 101
God Stats
6W - 6L
1,297 SR
Queue Stats
152W - 172L
1,385 Elo+
Solo
Team Averages
Level 83
1,406 SR
1,391 Elo+

VS

Team Averages
Level 49
1,567 SR
1,417 Elo+
Zeus
Zeus
Andrio_Duco_85
Zeus
Level 67
God Stats
26W - 31L
1,411 SR
Queue Stats
361W - 377L
1,355 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Johnny_Senseiii
Ah Muzen Cab
Level 30
God Stats
0W - 1L
1,702 SR
Queue Stats
7W - 7L
1,500 Elo+
Solo
Athena
Athena
Not_beastmodeftw
Athena
Level 42
God Stats
7W - 7L
1,500 SR
Queue Stats
194W - 209L
1,406 Elo+
Solo
Hun Batz
Hun Batz
UnsnaggedWall48
Hun Batz
Level 68
God Stats
5W - 7L
1,723 SR
Queue Stats
291W - 304L
1,397 Elo+
Solo
Achilles
Achilles
YOUboutTOlearn
Achilles
Level 38
God Stats
0W - 6L
1,500 SR
Queue Stats
44W - 49L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AngelLaMaquinaPR
Danzaburou
14
4 / 0 / 3
8,240
549
7,821
8,189
2,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 2 / 1
7,705
514
3,587
12,406
6,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
FFS--Mikey
Gilgamesh
14
5 / 2 / 4
8,511
567
7,994
8,740
4,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
4 / 0 / 3
9,249
617
5,784
5,446
2,247
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 3 / 4
7,510
501
7,441
8,847
2,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 0
7,453
497
4,583
6,482
1,920
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Johnny_Senseiii
Ah Muzen Cab
11
0 / 3 / 1
6,610
441
4,295
7,795
1,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
1 / 3 / 2
6,361
424
3,115
13,453
8,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hun Batz
11
3 / 5 / 2
7,128
475
5,738
12,298
3,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
12
2 / 1 / 1
7,401
493
5,610
9,427
5,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
15
Kills
7
7
Deaths
15
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Danzaburou
AngelLaMaquinaPR
Danzaburou
4
0
3
5.5
W
1
2
1
0.75
W
Gilgamesh
FFS--Mikey
Gilgamesh
5
2
4
3.5
L
Ah Muzen Cab
Johnny_Senseiii
Ah Muzen Cab
0
3
1
0.17
L
1
3
2
0.67
W
4
0
3
5.5
L
Hun Batz
3
5
2
0.8
L
Achilles
2
1
1
2.5
W
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,627
Damage
23,341
43,628
Taken
49,455
19,346
Mitigated
21,569
20,337
Healing
8,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,583
218
149
288
6,482
1,920
0
3,317
3,165
42,949
0
W
Danzaburou
AngelLaMaquinaPR
Danzaburou
7,821
2,220
289
3,779
8,189
2,586
2,278
1,313
6,841
0
45,625
W
3,587
300
95
6,300
12,406
6,925
601
1,774
10,213
0
40,435
W
Gilgamesh
FFS--Mikey
Gilgamesh
7,994
2,224
0
2,752
8,740
4,851
153
1,045
7,614
0
41,521
L
Ah Muzen Cab
Johnny_Senseiii
Ah Muzen Cab
4,295
824
0
2,861
7,795
1,757
0
1,864
5,931
0
40,120
L
3,115
800
0
1,960
13,453
8,466
0
5,662
7,753
17,226
0
W
5,784
138
0
2,069
5,446
2,247
0
1,565
3,881
58,469
0
L
Hun Batz
5,738
1,385
0
830
12,298
3,468
0
1,550
10,679
0
39,794
L
Achilles
5,610
1,692
0
2,860
9,427
5,958
0
669
8,391
0
37,654
W
7,441
1,484
1,132
3,921
8,847
2,737
734
2,001
6,846
41,150
2,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,215
Gold Earned
34,953
431
Minions Killed
330
0
Camps Cleared
0
1,470,813
Distance Traveled
1,328,909
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,453
497
94
6
0
232,499
6
W
Danzaburou
8,240
549
82
5
0
265,882
1
W
Tyr
7,705
514
79
5
0
320,424
3
W
Gilgamesh
8,511
567
69
5
0
326,169
3
L
Ah Muzen Cab
6,610
441
78
5
0
263,809
0
L
Athena
6,361
424
19
1
0
278,410
1
W
Merlin
9,249
617
122
8
0
286,022
4
L
Hun Batz
7,128
475
69
5
0
276,701
0
L
Achilles
7,401
493
70
5
0
277,490
5
W
Ra
7,510
501
79
5
0
272,316
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role