Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Godsmilla
Kukulkan
Level 17
God Stats
3W - 5L
1,375 SR
Queue Stats
16W - 12L
1,424 Elo+
Party 1
Ra
Ra
Llewic
Ra
Level 24
God Stats
23W - 17L
1,516 SR
Queue Stats
33W - 32L
1,427 Elo+
Party 1
Hou Yi
Hou Yi
Malbogg
Hou Yi
Level 27
God Stats
6W - 4L
1,553 SR
Queue Stats
38W - 31L
1,446 Elo+
Party 1
Pele
Pele
萌新萌新而已
Pele
Level 65
God Stats
2W - 2L
1,468 SR
Queue Stats
107W - 128L
1,481 Elo+
Solo
Team Averages
Level 44
1,482 SR
1,456 Elo+

VS

Team Averages
Level 40
1,554 SR
1,605 Elo+
Chiron
Chiron
ElCazadoor
Chiron
Level 55
God Stats
41W - 31L
1,589 SR
Queue Stats
210W - 213L
1,483 Elo+
Party 3
Bellona
Bellona
Gylfisigurdsson
Bellona
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
38W - 30L
1,812 Elo+
Party 2
Ganesha
Ganesha
MikeCoxmall
Ganesha
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 33L
1,812 Elo+
Party 2
Cthulhu
Cthulhu
PeakyZam
Cthulhu
Level 48
God Stats
8W - 7L
1,680 SR
Queue Stats
45W - 36L
1,504 Elo+
Party 3
Artio
Artio
WlLLA
Artio
Level 38
God Stats
5W - 12L
1,500 SR
Queue Stats
294W - 331L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
6
0 / 0 / 2
3,768
754
2,489
3,758
1,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
Godsmilla
Kukulkan
7
0 / 1 / 0
3,633
727
337
2,169
580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ra
7
1 / 1 / 0
4,252
850
2,472
2,921
817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hou Yi
Malbogg
Hou Yi
6
2 / 0 / 0
3,640
728
2,289
2,363
527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

7
0 / 0 / 0
3,622
724
1,002
3,777
901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ElCazadoor
Chiron
7
1 / 0 / 0
3,932
786
2,443
1,744
443
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
0 / 1 / 0
3,193
639
2,042
3,288
1,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ganesha
MikeCoxmall
Ganesha
1
0 / 0 / 0
1,065
213
0
0
0
Cthulhu
PeakyZam
Cthulhu
5
0 / 1 / 0
3,409
682
2,059
3,793
1,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artio
WlLLA
Artio
5
1 / 1 / 0
3,614
723
1,155
4,421
2,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
3
Kills
2
2
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
0
2
1
L
Chiron
ElCazadoor
Chiron
1
0
0
1
W
Kukulkan
Godsmilla
Kukulkan
0
1
0
0
L
0
1
0
0
W
Ra
1
1
0
1
W
Hou Yi
Malbogg
Hou Yi
2
0
0
2
L
Ganesha
MikeCoxmall
Ganesha
0
0
0
0
L
Cthulhu
PeakyZam
Cthulhu
0
1
0
0
L
Artio
WlLLA
Artio
1
1
0
1
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,589
Damage
7,699
14,988
Taken
13,246
4,296
Mitigated
5,172
6,487
Healing
4,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
2,489
1,379
198
1,672
3,758
1,471
345
1,376
2,382
9,875
0
L
Chiron
ElCazadoor
Chiron
2,443
368
0
456
1,744
443
102
337
1,407
0
18,175
W
Kukulkan
Godsmilla
Kukulkan
337
0
0
500
2,169
580
0
0
2,169
11,990
0
L
2,042
854
0
1,157
3,288
1,242
0
1,011
2,277
0
12,717
W
Ra
2,472
526
0
1,133
2,921
817
667
1,155
1,766
20,123
0
W
Hou Yi
Malbogg
Hou Yi
2,289
1,680
0
1,053
2,363
527
627
683
1,680
0
13,536
L
Ganesha
MikeCoxmall
Ganesha
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
PeakyZam
Cthulhu
2,059
224
0
1,105
3,793
1,328
0
1,478
2,315
7,839
0
L
Artio
WlLLA
Artio
1,155
247
0
2,197
4,421
2,159
0
2,472
1,949
8,371
0
W
1,002
229
0
1,931
3,777
901
0
0
3,777
0
15,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,915
Gold Earned
15,213
174
Minions Killed
103
0
Camps Cleared
0
530,855
Distance Traveled
444,219
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
3,768
754
17
3
0
87,258
0
L
Chiron
3,932
786
40
8
0
104,305
1
W
Kukulkan
3,633
727
35
7
0
105,800
3
L
Bellona
3,193
639
28
6
0
115,486
0
W
Ra
4,252
850
50
10
0
105,372
1
W
Hou Yi
3,640
728
33
7
0
107,867
0
L
Ganesha
1,065
213
0
0
0
0
0
L
Cthulhu
3,409
682
12
2
0
119,852
0
L
Artio
3,614
723
23
5
0
104,576
1
W
Pele
3,622
724
39
8
0
124,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role