Player Matchup

Shiva
Shiva
 
Shiva
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
BaumGruss353215
Kukulkan
Level 146
God Stats
5W - 7L
1,173 SR
Queue Stats
682W - 660L
1,485 Elo+
Solo
Athena
Athena
BroTwiggEarth
Athena
Level 148
God Stats
2W - 0L
1,137 SR
Queue Stats
101W - 103L
1,538 Elo+
Solo
Zhong Kui
Zhong Kui
RoskoDeMarco
Zhong Kui
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
94W - 94L
1,460 Elo+
Solo
Zeus
Zeus
壹品原筑
Zeus
Level 88
God Stats
13W - 7L
1,551 SR
Queue Stats
460W - 481L
1,537 Elo+
Solo
Team Averages
Level 135
1,372 SR
1,504 Elo+

VS

Team Averages
Level 132
1,459 SR
1,502 Elo+
Artemis
Artemis
 
Artemis
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
BFCDaily
Olorun
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
169W - 122L
1,539 Elo+
Party 1
Vulcan
Vulcan
NotableNeko
Vulcan
Level 159
God Stats
3W - 1L
1,297 SR
Queue Stats
325W - 344L
1,540 Elo+
Solo
Tyr
Tyr
Pari Jay
Tyr
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
163W - 103L
1,484 Elo+
Party 1
Serqet
Serqet
juanplz20
Serqet
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
16
4 / 3 / 13
9,876
898
14,423
19,021
12,359
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Kukulkan
18
5 / 1 / 13
10,126
921
7,578
5,577
2,649
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 2 / 15
9,352
850
4,487
12,947
12,358
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zhong Kui
RoskoDeMarco
Zhong Kui
16
6 / 1 / 9
9,571
870
7,256
9,077
12,165
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
8 / 2 / 12
10,577
962
20,923
7,633
3,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
2 / 5 / 3
7,949
723
10,321
9,756
3,586
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
BFCDaily
Olorun
14
1 / 3 / 5
7,604
691
6,694
9,492
3,302
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vulcan
17
2 / 4 / 6
9,365
851
13,991
9,793
3,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 6 / 3
8,020
729
6,125
20,275
17,074
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Serqet
juanplz20
Serqet
12
3 / 7 / 0
7,538
685
3,321
10,335
4,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
26
25
Kills
9
9
Deaths
25
62
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
4
3
13
3.5
L
Artemis
 
Artemis
2
5
3
0.7
L
Olorun
BFCDaily
Olorun
1
3
5
1.17
W
Kukulkan
5
1
13
11.5
W
2
2
15
4.75
L
Vulcan
2
4
6
1.25
L
1
6
3
0.42
W
Zhong Kui
RoskoDeMarco
Zhong Kui
6
1
9
10.5
L
Serqet
juanplz20
Serqet
3
7
0
0.43
W
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,667
Damage
40,452
54,255
Taken
59,651
42,691
Mitigated
32,022
25,573
Healing
17,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
14,423
4,495
1,827
8,578
19,021
12,359
788
8,383
10,583
0
26,943
L
Artemis
 
Artemis
10,321
2,075
1,069
1,199
9,756
3,586
0
6,238
3,307
0
16,043
L
Olorun
BFCDaily
Olorun
6,694
2,716
1,528
3,442
9,492
3,302
0
8,080
1,328
17,024
0
W
Kukulkan
7,578
256
1,289
727
5,577
2,649
1,609
2,443
3,134
25,215
0
W
4,487
456
3,216
2,584
12,947
12,358
508
4,377
8,253
7,739
0
L
Vulcan
13,991
2,740
1,237
2,395
9,793
3,398
0
8,482
1,250
32,416
0
L
6,125
654
953
4,835
20,275
17,074
0
9,592
10,224
0
15,131
W
Zhong Kui
RoskoDeMarco
Zhong Kui
7,256
229
2,336
2,829
9,077
12,165
1,583
2,841
5,972
13,926
0
L
Serqet
juanplz20
Serqet
3,321
988
146
1,041
10,335
4,662
65
7,852
2,451
0
4,958
W
20,923
1,621
1,290
897
7,633
3,160
739
2,641
4,992
40,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,502
Gold Earned
40,476
146
Minions Killed
97
0
Camps Cleared
0
1,102,323
Distance Traveled
983,200
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,876
898
28
3
0
227,112
0
L
Artemis
7,949
723
14
1
0
216,316
2
L
Olorun
7,604
691
24
2
0
183,778
0
W
Kukulkan
10,126
921
47
4
0
223,938
1
W
Athena
9,352
850
7
1
0
214,763
0
L
Vulcan
9,365
851
46
4
0
185,580
1
L
Tyr
8,020
729
8
1
0
219,421
1
W
Zhong Kui
9,571
870
16
1
0
222,992
0
L
Serqet
7,538
685
5
0
0
178,105
3
W
Zeus
10,577
962
48
4
0
213,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role