Player Matchup

Jormungandr
Jormungandr
BoperCronos
Jormungandr
Level 22
God Stats
1W - 1L
1,299 SR
Queue Stats
44W - 49L
1,426 Elo+
Party 1
Mercury
Mercury
BoperScred
Mercury
Level 126
God Stats
1W - 1L
1,382 SR
Queue Stats
74W - 97L
1,434 Elo+
Party 1
Mulan
Mulan
R0manR3l0ad3d
Mulan
Level 105
God Stats
14W - 10L
1,504 SR
Queue Stats
212W - 235L
1,476 Elo+
Solo
Jing Wei
Jing Wei
Rabsurd
Jing Wei
Level 123
God Stats
10W - 12L
1,517 SR
Queue Stats
195W - 212L
1,440 Elo+
Solo
Vulcan
Vulcan
alexandr2020
Vulcan
Level 52
God Stats
92W - 114L
1,491 SR
Queue Stats
93W - 120L
1,467 Elo+
Solo
Team Averages
Level 86
1,439 SR
1,449 Elo+

VS

Team Averages
Level 55
1,463 SR
1,458 Elo+
Ra
Ra
Angelinoo
Ra
Level 146
God Stats
5W - 5L
1,453 SR
Queue Stats
112W - 107L
1,417 Elo+
Party 2
Cthulhu
Cthulhu
H4ppyNZ
Cthulhu
Level 46
God Stats
1W - 3L
1,500 SR
Queue Stats
18W - 24L
1,517 Elo+
Party 3
Guan Yu
Guan Yu
LaReineSatanique
Guan Yu
Level 29
God Stats
5W - 8L
1,551 SR
Queue Stats
88W - 92L
1,394 Elo+
Party 2
Vulcan
Vulcan
Omeganova
Vulcan
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 12L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
TymoNz
Sun Wukong
Level 29
God Stats
0W - 2L
1,310 SR
Queue Stats
4W - 14L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BoperCronos
Jormungandr
19
3 / 2 / 20
12,892
1,074
14,238
14,492
5,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
BoperScred
Mercury
20
15 / 3 / 12
15,476
1,290
23,584
13,293
5,605
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 5 / 19
13,836
1,153
17,038
18,246
18,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jing Wei
Rabsurd
Jing Wei
20
16 / 0 / 15
15,731
1,311
36,254
14,622
5,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Vulcan
20
1 / 0 / 18
12,866
1,072
16,219
5,924
2,144
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

198

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 9 / 3
13,507
1,126
16,584
22,954
10,392
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
H4ppyNZ
Cthulhu
18
0 / 9 / 4
11,520
960
13,577
32,156
35,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
0 / 6 / 6
11,161
930
5,526
19,169
26,013
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
Omeganova
Vulcan
17
0 / 7 / 7
11,696
975
11,332
15,154
7,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
TymoNz
Sun Wukong
17
4 / 11 / 4
12,279
1,023
10,108
25,030
21,149
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
34
42
Kills
10
10
Deaths
42
84
Assists
24
Player
Kills
Deaths
Assists
KDA
L
6
9
3
0.83
W
Jormungandr
BoperCronos
Jormungandr
3
2
20
6.5
W
Mercury
BoperScred
Mercury
15
3
12
7
L
Cthulhu
H4ppyNZ
Cthulhu
0
9
4
0.22
L
0
6
6
0.5
L
Vulcan
Omeganova
Vulcan
0
7
7
0.5
W
7
5
19
3.3
W
Jing Wei
Rabsurd
Jing Wei
16
0
15
23.5
L
Sun Wukong
TymoNz
Sun Wukong
4
11
4
0.55
W
Vulcan
1
0
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,333
Damage
57,127
66,577
Taken
114,463
37,002
Mitigated
100,853
13,965
Healing
11,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,584
533
2,834
2,388
22,954
10,392
0
5,539
17,348
59,494
0
W
Jormungandr
BoperCronos
Jormungandr
14,238
2,231
0
0
14,492
5,226
0
11,194
3,100
29,847
0
W
Mercury
BoperScred
Mercury
23,584
16,876
0
733
13,293
5,605
0
7,485
5,552
0
57,164
L
Cthulhu
H4ppyNZ
Cthulhu
13,577
1,070
29
1,014
32,156
35,454
0
12,093
19,710
35,905
0
L
5,526
369
1,120
2,043
19,169
26,013
0
5,836
13,045
1,306
7,680
L
Vulcan
Omeganova
Vulcan
11,332
7,034
0
0
15,154
7,845
0
2,906
11,948
48,264
0
W
17,038
2,450
0
3,461
18,246
18,396
0
11,149
6,741
4,635
19,767
W
Jing Wei
Rabsurd
Jing Wei
36,254
32,324
0
8,522
14,622
5,631
0
7,321
7,118
0
66,042
L
Sun Wukong
TymoNz
Sun Wukong
10,108
2,801
0
1,979
25,030
21,149
0
6,704
18,110
0
17,060
W
Vulcan
16,219
3,473
0
1,249
5,924
2,144
0
4,399
1,382
56,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,801
Gold Earned
60,163
289
Minions Killed
261
12
Camps Cleared
5
1,288,422
Distance Traveled
1,073,184
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,507
1,126
125
10
4
237,769
0
W
Jormungandr
12,892
1,074
33
3
1
232,089
0
W
Mercury
15,476
1,290
82
7
9
309,014
0
L
Cthulhu
11,520
960
48
4
1
211,100
0
L
Guan Yu
11,161
930
11
1
0
189,976
0
L
Vulcan
11,696
975
69
6
0
232,661
1
W
Mulan
13,836
1,153
21
2
0
233,488
0
W
Jing Wei
15,731
1,311
65
5
1
259,305
0
L
Sun Wukong
12,279
1,023
8
1
0
201,678
0
W
Vulcan
12,866
1,072
88
7
1
254,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role