Player Matchup

Zeus
Zeus
Fresh Hot Yeets
Zeus
Level 29
God Stats
2W - 4L
1,389 SR
Queue Stats
79W - 125L
1,377 Elo+
Party 1
Bacchus
Bacchus
KOTA287
Bacchus
Level 26
God Stats
3W - 1L
1,787 SR
Queue Stats
34W - 61L
1,286 Elo+
Party 1
Fenrir
Fenrir
TheSlursauce
Fenrir
Level 29
God Stats
2W - 0L
1,625 SR
Queue Stats
11W - 6L
1,666 Elo+
Party 1
Nemesis
Nemesis
UncleTayTay
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo
Cupid
Cupid
Xx 3PE6 xX
Cupid
Level 73
God Stats
18W - 17L
1,323 SR
Queue Stats
106W - 138L
1,396 Elo+
Party 1
Team Averages
Level 32
1,525 SR
1,445 Elo+

VS

Team Averages
Level 68
1,474 SR
1,448 Elo+
Izanami
Izanami
 
Izanami
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Grombaldor
Thor
Level 79
God Stats
3W - 3L
1,605 SR
Queue Stats
72W - 90L
1,441 Elo+
Party 2
Bacchus
Bacchus
RazorCQB
Bacchus
Level 49
God Stats
4W - 3L
1,515 SR
Queue Stats
36W - 62L
1,367 Elo+
Party 2
King Arthur
King Arthur
Seawrong
King Arthur
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 67L
1,451 Elo+
Party 2
Scylla
Scylla
TwistedTimTTV
Scylla
Level 68
God Stats
2W - 3L
1,249 SR
Queue Stats
102W - 124L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 10
7,194
719
6,480
4,206
1,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
KOTA287
Bacchus
14
2 / 1 / 13
7,885
789
5,092
7,869
5,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
13
2 / 2 / 10
7,259
726
4,384
7,557
2,917
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
UncleTayTay
Nemesis
15
6 / 2 / 10
8,264
826
7,508
9,060
6,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
16
8 / 1 / 8
9,096
910
9,635
6,171
2,424
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
1 / 2 / 3
7,148
715
4,045
6,885
2,675
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
3 / 3 / 4
7,349
735
3,755
7,635
2,624
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
RazorCQB
Bacchus
12
1 / 5 / 2
6,720
672
6,547
8,685
9,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Seawrong
King Arthur
13
1 / 8 / 3
6,977
698
5,878
11,774
6,446
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 2 / 3
7,411
741
7,240
4,744
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
22
20
Kills
7
7
Deaths
20
51
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
2
3
1.25
W
2
1
10
7
L
3
3
4
1.67
W
Bacchus
KOTA287
Bacchus
2
1
13
8.5
L
Bacchus
RazorCQB
Bacchus
1
5
2
0.4
L
King Arthur
Seawrong
King Arthur
1
8
3
0.31
W
Fenrir
2
2
10
3.5
L
1
2
3
1.25
W
Nemesis
UncleTayTay
Nemesis
6
2
10
5.5
W
Cupid
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,099
Damage
27,465
34,863
Taken
39,723
19,018
Mitigated
22,826
7,768
Healing
4,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,045
2,100
0
2,469
6,885
2,675
514
893
5,992
0
23,349
W
6,480
749
0
493
4,206
1,347
0
1,633
2,573
16,119
0
L
3,755
699
0
540
7,635
2,624
0
3,761
3,874
0
11,105
W
Bacchus
KOTA287
Bacchus
5,092
486
0
702
7,869
5,863
0
3,463
4,406
15,547
0
L
Bacchus
RazorCQB
Bacchus
6,547
312
63
220
8,685
9,375
0
2,062
6,623
14,758
0
L
King Arthur
Seawrong
King Arthur
5,878
330
0
1,262
11,774
6,446
0
4,255
7,519
0
14,904
W
Fenrir
4,384
1,219
0
294
7,557
2,917
0
3,665
3,892
0
9,135
L
7,240
645
0
0
4,744
1,706
456
601
4,143
26,383
0
W
Nemesis
UncleTayTay
Nemesis
7,508
2,576
0
2,274
9,060
6,467
34
2,413
6,647
0
20,448
W
Cupid
9,635
4,940
1,412
2,593
6,171
2,424
646
2,613
3,558
0
35,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,698
Gold Earned
35,605
166
Minions Killed
150
0
Camps Cleared
0
1,076,820
Distance Traveled
963,909
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,148
715
44
4
0
200,812
2
W
Zeus
7,194
719
20
2
0
212,722
0
L
Thor
7,349
735
20
2
0
189,828
1
W
Bacchus
7,885
789
22
2
0
221,614
0
L
Bacchus
6,720
672
17
2
0
194,434
0
L
King Arthur
6,977
698
15
2
0
182,337
0
W
Fenrir
7,259
726
14
1
0
222,480
1
L
Scylla
7,411
741
54
5
0
196,498
0
W
Nemesis
8,264
826
35
4
0
220,770
2
W
Cupid
9,096
910
75
8
0
199,234
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role