Player Matchup

Shiva
Shiva
 
Shiva
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
LegendSenseiS
Mulan
Level 73
God Stats
0W - 2L
1,306 SR
Queue Stats
199W - 210L
1,394 Elo+
Party 1
Medusa
Medusa
LexieLow
Medusa
Level 39
God Stats
25W - 27L
1,487 SR
Queue Stats
196W - 244L
1,366 Elo+
Party 1
Tiamat
Tiamat
TheIroXD
Tiamat
Level 71
God Stats
4W - 8L
1,804 SR
Queue Stats
384W - 432L
1,465 Elo+
Solo
Chernobog
Chernobog
xXM0J0Xx
Chernobog
Level 64
God Stats
57W - 50L
1,484 SR
Queue Stats
250W - 291L
1,373 Elo+
Party 1
Team Averages
Level 67
1,516 SR
1,419 Elo+

VS

Team Averages
Level 52
1,466 SR
1,319 Elo+
Aphrodite
Aphrodite
Bxd x Kxrma
Aphrodite
Level 63
God Stats
12W - 10L
1,546 SR
Queue Stats
449W - 533L
1,391 Elo+
Party 2
Bellona
Bellona
D4yyBTW
Bellona
Level 19
God Stats
20W - 24L
1,413 SR
Queue Stats
163W - 214L
1,296 Elo+
Party 2
Cliodhna
Cliodhna
IMrHours
Cliodhna
Level 53
God Stats
3W - 3L
1,518 SR
Queue Stats
11W - 21L
1,278 Elo+
Solo
Ratatoskr
Ratatoskr
NaughtyCatt
Ratatoskr
Level 59
God Stats
7W - 7L
1,421 SR
Queue Stats
165W - 164L
1,424 Elo+
Solo
Sol
Sol
teedotcom
Sol
Level 66
God Stats
17W - 22L
1,429 SR
Queue Stats
134W - 151L
1,209 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
6
0 / 1 / 1
5,392
359
2,208
5,205
2,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 5 / 1
6,080
405
7,799
11,143
3,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Medusa
LexieLow
Medusa
13
6 / 4 / 1
8,209
547
8,947
8,938
2,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
TheIroXD
Tiamat
12
1 / 5 / 2
7,188
479
4,758
10,253
4,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
xXM0J0Xx
Chernobog
13
2 / 3 / 2
7,666
511
5,793
9,597
3,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bxd x Kxrma
Aphrodite
13
3 / 1 / 4
8,043
536
6,178
8,081
2,805
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
D4yyBTW
Bellona
13
2 / 2 / 1
7,847
523
3,755
8,442
8,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cliodhna
IMrHours
Cliodhna
15
5 / 2 / 5
8,835
589
7,121
11,366
3,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ratatoskr
NaughtyCatt
Ratatoskr
12
3 / 2 / 5
7,917
528
6,361
12,836
7,290
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
4 / 3 / 3
8,125
542
5,760
7,994
2,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
10
Kills
17
18
Deaths
10
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
1
1
0.5
W
Aphrodite
Bxd x Kxrma
Aphrodite
3
1
4
5
W
Bellona
D4yyBTW
Bellona
2
2
1
1.25
W
Cliodhna
IMrHours
Cliodhna
5
2
5
3.75
L
1
5
1
0.3
L
Medusa
LexieLow
Medusa
6
4
1
1.63
W
Ratatoskr
NaughtyCatt
Ratatoskr
3
2
5
2.75
L
Tiamat
TheIroXD
Tiamat
1
5
2
0.4
W
4
3
3
1.83
L
Chernobog
xXM0J0Xx
Chernobog
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,505
Damage
29,175
45,136
Taken
48,719
17,610
Mitigated
24,576
10,869
Healing
16,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
2,208
298
0
1,604
5,205
2,077
0
1,377
3,828
0
6,391
W
Aphrodite
Bxd x Kxrma
Aphrodite
6,178
723
2,216
5,056
8,081
2,805
280
1,301
6,780
40,706
0
W
Bellona
D4yyBTW
Bellona
3,755
1,315
0
2,261
8,442
8,044
379
0
8,442
0
37,144
W
Cliodhna
IMrHours
Cliodhna
7,121
1,839
0
1,904
11,366
3,733
1,855
1,131
10,235
0
52,410
L
7,799
909
0
2,157
11,143
3,861
25
2,937
8,206
0
34,332
L
Medusa
LexieLow
Medusa
8,947
3,081
0
1,088
8,938
2,718
0
2,020
6,918
0
39,702
W
Ratatoskr
NaughtyCatt
Ratatoskr
6,361
1,055
0
2,814
12,836
7,290
390
2,326
10,510
0
34,414
L
Tiamat
TheIroXD
Tiamat
4,758
496
0
2,448
10,253
4,989
0
3,634
6,619
35,979
0
W
5,760
2,392
0
2,443
7,994
2,704
1,293
0
7,994
41,979
8,795
L
Chernobog
xXM0J0Xx
Chernobog
5,793
3,210
38
3,534
9,597
3,965
0
1,182
8,415
0
44,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,535
Gold Earned
40,767
304
Minions Killed
424
0
Camps Cleared
0
1,209,424
Distance Traveled
1,412,934
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,392
359
9
1
0
166,842
2
W
Aphrodite
8,043
536
87
6
0
265,378
3
W
Bellona
7,847
523
92
6
0
271,965
1
W
Cliodhna
8,835
589
95
6
0
330,966
2
L
Mulan
6,080
405
56
4
0
247,945
0
L
Medusa
8,209
547
73
5
0
249,073
4
W
Ratatoskr
7,917
528
56
4
0
280,842
0
L
Tiamat
7,188
479
79
5
0
268,568
3
W
Sol
8,125
542
94
6
0
263,783
0
L
Chernobog
7,666
511
87
6
0
276,996
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role