Player Matchup

Raijin
Raijin
HE D1D
Raijin
Level 157
God Stats
5W - 6L
1,630 SR
Queue Stats
292W - 302L
1,591 Elo+
Solo
Pele
Pele
HouseOfPeace
Pele
Level 149
God Stats
8W - 14L
1,491 SR
Queue Stats
691W - 713L
1,648 Elo+
Solo
Zeus
Zeus
Lildoughboy
Zeus
Level 125
God Stats
5W - 2L
1,637 SR
Queue Stats
168W - 126L
1,523 Elo+
Party 1
Skadi
Skadi
Makaveli341
Skadi
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
163W - 141L
1,512 Elo+
Party 1
Jing Wei
Jing Wei
Wafter
Jing Wei
Level 104
God Stats
2W - 0L
1,725 SR
Queue Stats
40W - 25L
1,616 Elo+
Solo
Team Averages
Level 136
1,597 SR
1,578 Elo+

VS

Team Averages
Level 126
1,531 SR
1,570 Elo+
Anhur
Anhur
 
Anhur
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Dsharpshoter
Kuzenbo
Level 146
God Stats
6W - 2L
1,500 SR
Queue Stats
376W - 400L
1,598 Elo+
Solo
Ne Zha
Ne Zha
OROZCO GAMER
Ne Zha
Level 160
God Stats
12W - 5L
1,450 SR
Queue Stats
771W - 821L
1,511 Elo+
Solo
Nemesis
Nemesis
SuhhChiLL
Nemesis
Level 106
God Stats
5W - 6L
1,703 SR
Queue Stats
734W - 723L
1,492 Elo+
Solo
Cliodhna
Cliodhna
popcorn9pop
Cliodhna
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 78L
1,751 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
HE D1D
Raijin
20
5 / 4 / 26
13,171
775
13,602
20,420
26,842
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
9 / 5 / 20
13,339
785
22,211
24,843
18,935
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
5 / 6 / 21
12,178
716
21,294
13,992
5,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
14 / 4 / 21
14,248
838
26,038
20,557
9,561
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jing Wei
Wafter
Jing Wei
20
7 / 3 / 19
13,078
769
17,595
18,615
8,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
4 / 11 / 8
10,410
612
9,290
18,459
7,615
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
Dsharpshoter
Kuzenbo
19
4 / 6 / 8
11,452
674
19,095
27,116
40,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
19
2 / 8 / 13
11,046
650
19,075
17,603
8,697
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
SuhhChiLL
Nemesis
20
7 / 5 / 11
11,292
664
14,929
24,138
32,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cliodhna
popcorn9pop
Cliodhna
19
5 / 10 / 11
12,296
723
20,321
20,469
10,023
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
73
40
Kills
22
22
Deaths
40
107
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
4
11
8
0.73
L
Kuzenbo
Dsharpshoter
Kuzenbo
4
6
8
1.33
W
Raijin
HE D1D
Raijin
5
4
26
4.5
W
9
5
20
3.8
W
5
6
21
2.58
W
14
4
21
6.13
L
Ne Zha
2
8
13
1.06
L
Nemesis
SuhhChiLL
Nemesis
7
5
11
2.5
W
Jing Wei
Wafter
Jing Wei
7
3
19
5.5
L
Cliodhna
popcorn9pop
Cliodhna
5
10
11
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,740
Damage
82,710
98,427
Taken
107,785
69,249
Mitigated
99,338
34,656
Healing
28,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
9,290
1,821
1,319
1,408
18,459
7,615
0
6,532
11,739
0
24,046
L
Kuzenbo
Dsharpshoter
Kuzenbo
19,095
3,863
1,032
5,841
27,116
40,789
0
8,415
18,286
37,980
0
W
Raijin
HE D1D
Raijin
13,602
1,210
707
877
20,420
26,842
428
3,396
16,649
38,081
0
W
22,211
4,331
1,787
8,960
24,843
18,935
1,321
2,633
21,519
0
40,983
W
21,294
2,723
3,428
1,743
13,992
5,267
266
4,210
9,583
30,334
0
W
26,038
10,324
2,056
7,082
20,557
9,561
1,689
5,400
14,810
0
59,131
L
Ne Zha
19,075
2,208
1,330
3,841
17,603
8,697
0
5,269
12,168
0
37,564
L
Nemesis
SuhhChiLL
Nemesis
14,929
2,903
1,544
6,312
24,138
32,214
0
7,532
16,253
0
24,899
W
Jing Wei
Wafter
Jing Wei
17,595
14,433
1,518
6,498
18,615
8,644
2,737
3,456
14,789
0
38,330
L
Cliodhna
popcorn9pop
Cliodhna
20,321
1,265
507
4,912
20,469
10,023
0
5,872
14,443
0
33,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,014
Gold Earned
56,496
235
Minions Killed
139
0
Camps Cleared
0
1,415,001
Distance Traveled
1,343,632
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,410
612
24
1
0
230,515
0
L
Kuzenbo
11,452
674
34
2
0
300,781
0
W
Raijin
13,171
775
58
3
0
288,364
1
W
Pele
13,339
785
51
3
0
290,007
0
W
Zeus
12,178
716
33
2
0
266,797
2
W
Skadi
14,248
838
59
3
0
257,473
0
L
Ne Zha
11,046
650
22
1
0
259,660
2
L
Nemesis
11,292
664
22
1
0
291,154
1
W
Jing Wei
13,078
769
34
2
0
312,360
1
L
Cliodhna
12,296
723
37
2
0
261,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role