Player Matchup

Neith
Neith
FlashBoi432
Neith
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 57L
1,522 Elo+
Party 2
Ao Kuang
Ao Kuang
Gwvin
Ao Kuang
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 110L
1,567 Elo+
Party 3
Poseidon
Poseidon
JuiceTryHard
Poseidon
Level 45
God Stats
9W - 8L
1,549 SR
Queue Stats
137W - 92L
1,537 Elo+
Party 3
Gilgamesh
Gilgamesh
LtVibes
Gilgamesh
Level 99
God Stats
3W - 0L
1,500 SR
Queue Stats
71W - 59L
1,522 Elo+
Party 2
Bellona
Bellona
NeedGreens
Bellona
Level 109
God Stats
6W - 1L
1,683 SR
Queue Stats
129W - 90L
1,519 Elo+
Party 3
Team Averages
Level 85
1,546 SR
1,534 Elo+

VS

Team Averages
Level 46
1,570 SR
1,482 Elo+
Poseidon
Poseidon
CharmedBucket85
Poseidon
Level 29
God Stats
6W - 6L
1,481 SR
Queue Stats
225W - 153L
1,648 Elo+
Party 1
Odin
Odin
Cloud-Strife-222
Odin
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,464 Elo+
Party 4
Discordia
Discordia
PutHercules7925
Discordia
Level 117
God Stats
12W - 6L
1,871 SR
Queue Stats
696W - 624L
1,627 Elo+
Party 1
Rama
Rama
Stumbledore59
Rama
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 9L
1,464 Elo+
Party 4
Bacchus
Bacchus
TheSnuggs
Bacchus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,207 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 4
7,713
701
8,988
4,538
1,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
Gwvin
Ao Kuang
13
4 / 0 / 1
7,390
672
6,050
7,326
2,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Poseidon
JuiceTryHard
Poseidon
10
1 / 6 / 1
5,972
543
2,413
5,975
1,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
LtVibes
Gilgamesh
9
3 / 1 / 4
6,275
570
3,856
6,857
2,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
NeedGreens
Bellona
12
0 / 0 / 1
6,734
612
2,080
3,248
2,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
11
2 / 4 / 0
6,149
559
3,935
7,230
2,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
0 / 1 / 0
5,452
496
650
4,323
2,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
PutHercules7925
Discordia
10
3 / 0 / 1
5,870
534
5,676
4,356
1,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
1 / 5 / 0
5,166
470
2,606
8,540
1,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
TheSnuggs
Bacchus
9
1 / 4 / 1
5,501
500
2,751
9,649
6,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
14
Kills
7
7
Deaths
14
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Poseidon
2
4
0
0.5
L
0
1
0
0
W
6
0
4
8
W
Ao Kuang
Gwvin
Ao Kuang
4
0
1
4.5
W
Poseidon
JuiceTryHard
Poseidon
1
6
1
0.25
W
Gilgamesh
LtVibes
Gilgamesh
3
1
4
5
W
Bellona
NeedGreens
Bellona
0
0
1
0.5
L
Discordia
PutHercules7925
Discordia
3
0
1
3.5
L
1
5
0
0.2
L
Bacchus
TheSnuggs
Bacchus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,387
Damage
15,618
27,944
Taken
34,098
10,358
Mitigated
13,296
10,664
Healing
6,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
3,935
662
0
932
7,230
2,131
0
4,218
3,012
43,952
0
L
650
82
0
689
4,323
2,176
0
424
3,899
0
18,780
W
8,988
3,493
0
2,789
4,538
1,668
483
1,608
2,930
0
48,223
W
Ao Kuang
Gwvin
Ao Kuang
6,050
2,050
0
5,133
7,326
2,332
0
2,242
4,970
42,365
0
W
Poseidon
JuiceTryHard
Poseidon
2,413
294
0
165
5,975
1,524
360
4,495
1,148
28,672
0
W
Gilgamesh
LtVibes
Gilgamesh
3,856
911
0
1,320
6,857
2,825
218
2,366
4,379
0
22,565
W
Bellona
NeedGreens
Bellona
2,080
896
0
1,257
3,248
2,009
0
878
2,181
0
37,790
L
Discordia
PutHercules7925
Discordia
5,676
175
0
334
4,356
1,177
0
2,671
1,685
24,492
0
L
2,606
2,476
0
2,484
8,540
1,741
240
1,150
7,390
0
28,023
L
Bacchus
TheSnuggs
Bacchus
2,751
426
112
2,115
9,649
6,071
0
0
9,649
9,427
3,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,084
Gold Earned
28,138
360
Minions Killed
268
0
Camps Cleared
0
1,169,398
Distance Traveled
1,082,683
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,149
559
86
8
0
241,539
1
L
Odin
5,452
496
58
5
0
197,570
2
W
Neith
7,713
701
89
8
0
214,028
1
W
Ao Kuang
7,390
672
89
8
0
251,611
1
W
Poseidon
5,972
543
52
5
0
212,940
5
W
Gilgamesh
6,275
570
41
4
0
235,193
2
W
Bellona
6,734
612
89
8
0
255,626
1
L
Discordia
5,870
534
49
4
0
229,935
5
L
Rama
5,166
470
52
5
0
204,616
1
L
Bacchus
5,501
500
23
2
0
209,023
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role