Player Matchup

Discordia
Discordia
Calin24
Discordia
Level 81
God Stats
2W - 1L
1,881 SR
Queue Stats
29W - 30L
1,473 Elo+
Party 3
Janus
Janus
DrPSnipez
Janus
Level 146
God Stats
8W - 14L
1,483 SR
Queue Stats
443W - 403L
1,498 Elo+
Party 1
Cerberus
Cerberus
Flufy321
Cerberus
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 64L
1,421 Elo+
Party 3
Heimdallr
Heimdallr
J2kOnoseJedi
Heimdallr
Level 118
God Stats
3W - 4L
1,378 SR
Queue Stats
589W - 584L
1,485 Elo+
Party 1
Izanami
Izanami
Oh xWelshie
Izanami
Level 40
God Stats
6W - 4L
1,734 SR
Queue Stats
280W - 289L
1,424 Elo+
Party 1
Team Averages
Level 90
1,595 SR
1,460 Elo+

VS

Team Averages
Level 82
1,550 SR
1,388 Elo+
Ah Puch
Ah Puch
Dreckstuerk
Ah Puch
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,368 Elo+
Party 2
Gilgamesh
Gilgamesh
MotTryhard
Gilgamesh
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,205 Elo+
Party 2
Xbalanque
Xbalanque
NikiPai
Xbalanque
Level 147
God Stats
9W - 5L
1,517 SR
Queue Stats
216W - 203L
1,470 Elo+
Party 4
Tsukuyomi
Tsukuyomi
Rh4psody
Tsukuyomi
Level 159
God Stats
12W - 12L
1,731 SR
Queue Stats
303W - 305L
1,492 Elo+
Party 4
Apollo
Apollo
pabculerocky72
Apollo
Level 51
God Stats
2W - 1L
1,500 SR
Queue Stats
212W - 226L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Calin24
Discordia
20
8 / 4 / 10
11,626
727
16,801
10,181
4,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Janus
DrPSnipez
Janus
20
4 / 5 / 6
11,971
748
17,621
13,192
11,085
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Flufy321
Cerberus
17
3 / 7 / 14
10,282
643
9,191
18,070
26,709
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
J2kOnoseJedi
Heimdallr
16
4 / 6 / 9
10,584
662
12,521
13,266
6,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
Oh xWelshie
Izanami
15
2 / 11 / 10
9,893
618
8,672
16,306
6,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Dreckstuerk
Ah Puch
18
1 / 2 / 13
10,846
678
11,597
11,132
3,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
MotTryhard
Gilgamesh
20
8 / 5 / 17
12,411
776
12,476
18,432
19,638
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
NikiPai
Xbalanque
17
1 / 6 / 11
10,496
656
6,881
12,450
4,302
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
Rh4psody
Tsukuyomi
18
3 / 6 / 18
11,409
713
10,343
16,171
5,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
20 / 2 / 11
14,394
900
24,832
14,472
6,165
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
103
21
Kills
33
33
Deaths
21
49
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Discordia
Calin24
Discordia
8
4
10
3.25
L
Janus
DrPSnipez
Janus
4
5
6
1.4
W
Ah Puch
Dreckstuerk
Ah Puch
1
2
13
3.75
L
Cerberus
Flufy321
Cerberus
3
7
14
1.43
L
Heimdallr
J2kOnoseJedi
Heimdallr
4
6
9
1.42
W
Gilgamesh
MotTryhard
Gilgamesh
8
5
17
3.3
W
Xbalanque
NikiPai
Xbalanque
1
6
11
1.08
L
Izanami
Oh xWelshie
Izanami
2
11
10
0.64
W
Tsukuyomi
Rh4psody
Tsukuyomi
3
6
18
2
W
20
2
11
12.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,806
Damage
66,129
71,015
Taken
72,657
54,608
Mitigated
39,140
16,229
Healing
24,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Calin24
Discordia
16,801
290
1,495
1,252
10,181
4,550
358
1,593
8,588
43,987
0
L
Janus
DrPSnipez
Janus
17,621
194
1,741
3,010
13,192
11,085
232
2,809
10,383
40,321
0
W
Ah Puch
Dreckstuerk
Ah Puch
11,597
307
1,669
5,813
11,132
3,731
0
6,971
4,161
42,081
0
L
Cerberus
Flufy321
Cerberus
9,191
204
661
2,784
18,070
26,709
29
3,061
15,009
14,615
0
L
Heimdallr
J2kOnoseJedi
Heimdallr
12,521
2,966
1,214
2,109
13,266
6,259
0
2,012
11,254
0
22,685
W
Gilgamesh
MotTryhard
Gilgamesh
12,476
2,453
992
2,899
18,432
19,638
234
11,226
7,206
545
18,698
W
Xbalanque
NikiPai
Xbalanque
6,881
1,421
2,061
1,806
12,450
4,302
0
7,629
4,817
0
21,227
L
Izanami
Oh xWelshie
Izanami
8,672
4,009
618
1,345
16,306
6,005
0
2,122
14,184
0
16,025
W
Tsukuyomi
Rh4psody
Tsukuyomi
10,343
2,201
668
1,150
16,171
5,304
875
9,765
6,406
0
15,799
W
24,832
20,307
247
6,917
14,472
6,165
4,421
8,022
6,450
0
54,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,356
Gold Earned
59,556
178
Minions Killed
180
0
Camps Cleared
0
1,319,205
Distance Traveled
1,531,744
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,626
727
51
3
0
280,668
0
L
Janus
11,971
748
66
4
0
297,301
0
W
Ah Puch
10,846
678
55
3
0
288,227
0
L
Cerberus
10,282
643
16
1
0
268,086
0
L
Heimdallr
10,584
662
29
2
0
258,354
0
W
Gilgamesh
12,411
776
10
1
0
347,535
0
W
Xbalanque
10,496
656
33
2
0
294,557
3
L
Izanami
9,893
618
16
1
0
214,796
0
W
Tsukuyomi
11,409
713
7
0
0
317,062
3
W
Apollo
14,394
900
75
5
0
284,363
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role