Player Matchup

Agni
Agni
Lord8Reyne
Agni
Level 46
God Stats
9W - 8L
1,610 SR
Queue Stats
129W - 145L
1,520 Elo+
Solo
Ne Zha
Ne Zha
Metzgernato2307
Ne Zha
Level 107
God Stats
9W - 5L
1,544 SR
Queue Stats
195W - 160L
1,518 Elo+
Party 1
Nox
Nox
Sticktry
Nox
Level 38
God Stats
11W - 12L
1,340 SR
Queue Stats
561W - 615L
1,408 Elo+
Solo
Hou Yi
Hou Yi
gustavohfe12
Hou Yi
Level 47
God Stats
5W - 1L
1,581 SR
Queue Stats
26W - 23L
1,521 Elo+
Solo
Shiva
Shiva
iHGPuma
Shiva
Level 126
God Stats
30W - 15L
1,706 SR
Queue Stats
373W - 315L
1,518 Elo+
Party 1
Team Averages
Level 73
1,556 SR
1,497 Elo+

VS

Team Averages
Level 103
1,581 SR
1,418 Elo+
Thoth
Thoth
 
Thoth
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Funkopot
Kumbhakarna
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 63L
1,415 Elo+
Solo
Ah Puch
Ah Puch
ThyMemeProphet
Ah Puch
Level 129
God Stats
29W - 11L
1,905 SR
Queue Stats
199W - 178L
1,570 Elo+
Solo
Skadi
Skadi
iJanglez
Skadi
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 36L
1,357 Elo+
Solo
Cliodhna
Cliodhna
whiteMamba4238
Cliodhna
Level 34
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 22L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 2
8,594
614
6,113
7,269
1,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 2 / 3
8,585
613
5,785
9,137
2,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 3 / 6
7,503
536
2,135
9,020
5,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
14
7 / 2 / 3
8,664
619
8,632
9,447
3,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Shiva
iHGPuma
Shiva
15
1 / 0 / 0
8,633
617
6,266
9,230
4,213
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
4 / 3 / 2
7,651
547
5,738
7,335
1,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Funkopot
Kumbhakarna
8
0 / 7 / 2
5,548
396
2,774
15,012
6,138
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 1 / 1
7,152
511
4,453
6,510
1,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
iJanglez
Skadi
11
4 / 5 / 0
6,984
499
7,666
7,891
1,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
10
2 / 1 / 4
6,420
459
5,105
7,381
2,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
17
Kills
10
10
Deaths
17
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
4
3
2
1.67
L
Kumbhakarna
Funkopot
Kumbhakarna
0
7
2
0.14
W
3
3
2
1.33
W
4
2
3
2.75
W
2
3
6
1.67
L
0
1
1
0.5
W
Hou Yi
7
2
3
4.25
W
Shiva
iHGPuma
Shiva
1
0
0
1
L
Skadi
iJanglez
Skadi
4
5
0
0.8
L
Cliodhna
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,931
Damage
25,736
44,103
Taken
44,129
17,752
Mitigated
13,509
14,676
Healing
7,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
5,738
408
0
1,025
7,335
1,692
0
1,450
5,885
43,521
0
L
Kumbhakarna
Funkopot
Kumbhakarna
2,774
334
932
2,030
15,012
6,138
0
4,355
10,657
12,924
0
W
6,113
765
79
1,618
7,269
1,954
229
4,068
3,201
65,124
0
W
5,785
2,299
0
1,012
9,137
2,640
0
2,547
6,534
0
58,037
W
2,135
375
278
3,213
9,020
5,922
1,377
755
8,265
20,731
0
L
4,453
312
0
2,207
6,510
1,971
0
0
6,510
46,957
0
W
Hou Yi
8,632
4,484
0
3,864
9,447
3,023
1,200
1,419
8,028
0
44,504
W
Shiva
iHGPuma
Shiva
6,266
1,220
0
4,612
9,230
4,213
0
3,740
5,110
0
60,734
L
Skadi
iJanglez
Skadi
7,666
4,670
0
737
7,891
1,678
28
1,764
6,127
0
29,246
L
Cliodhna
5,105
945
0
735
7,381
2,030
0
679
6,702
0
26,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,979
Gold Earned
33,755
500
Minions Killed
321
0
Camps Cleared
0
1,302,251
Distance Traveled
1,133,996
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,651
547
92
7
0
223,437
2
L
Kumbhakarna
5,548
396
11
1
0
222,327
0
W
Agni
8,594
614
141
10
0
255,303
2
W
Ne Zha
8,585
613
102
7
0
285,376
0
W
Nox
7,503
536
29
2
0
247,954
6
L
Ah Puch
7,152
511
116
8
0
245,297
6
W
Hou Yi
8,664
619
90
6
0
244,760
0
W
Shiva
8,633
617
138
10
0
268,858
2
L
Skadi
6,984
499
56
4
0
208,553
1
L
Cliodhna
6,420
459
46
3
0
234,382
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role