Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
KingKong9084
Ymir
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,563 Elo+
Party 1
Arachne
Arachne
Vv SickNesS vV
Arachne
Level 97
God Stats
2W - 6L
1,516 SR
Queue Stats
8W - 13L
1,473 Elo+
Party 1
Team Averages
Level 128
1,505 SR
1,512 Elo+

VS

Team Averages
Level 119
1,515 SR
1,482 Elo+
Vamana
Vamana
 
Vamana
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
HeftyBumblebee5
Anubis
Level 147
God Stats
14W - 9L
1,652 SR
Queue Stats
318W - 358L
1,504 Elo+
Solo
Guan Yu
Guan Yu
ItzKassyBaby
Guan Yu
Level 107
God Stats
12W - 17L
1,392 SR
Queue Stats
604W - 626L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
3 / 8 / 6
8,504
773
6,897
7,847
2,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
6 / 6 / 4
9,720
884
8,778
15,257
13,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
4 / 8 / 6
9,359
851
6,725
12,481
4,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
11 / 5 / 8
10,423
948
15,303
16,354
9,584
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 4 / 13
9,359
851
11,183
7,947
3,441
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Guan Yu
ItzKassyBaby
Guan Yu
14
8 / 5 / 9
10,210
928
6,524
11,758
10,858
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
52
13
Kills
22
22
Deaths
14
16
Assists
30
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
3
8
6
0.75
W
Vamana
 
Vamana
11
5
8
3
W
3
4
13
2.38
W
Guan Yu
ItzKassyBaby
Guan Yu
8
5
9
2.5
L
6
6
4
1.33
L
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,400
Damage
33,010
35,585
Taken
36,059
20,019
Mitigated
23,883
2,838
Healing
8,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
6,897
2,140
0
37
7,847
2,569
0
1,987
5,813
19,246
1,477
W
Vamana
 
Vamana
15,303
8,985
0
3,050
16,354
9,584
862
6,337
10,017
0
38,640
W
11,183
983
0
2,103
7,947
3,441
13
3,905
4,042
28,583
0
W
Guan Yu
ItzKassyBaby
Guan Yu
6,524
1,565
1,309
1,954
11,758
10,858
658
4,648
7,110
0
19,389
L
8,778
2,664
0
960
15,257
13,083
0
4,995
10,262
18,759
0
L
6,725
4,426
16
1,825
12,481
4,367
0
4,350
8,131
0
16,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,583
Gold Earned
29,992
81
Minions Killed
143
2
Camps Cleared
7
524,084
Distance Traveled
612,002
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,504
773
34
3
0
154,807
1
W
Vamana
10,423
948
53
5
4
222,369
1
W
Anubis
9,359
851
59
5
2
177,841
2
W
Guan Yu
10,210
928
31
3
1
211,792
0
L
Ymir
9,720
884
27
2
0
179,375
4
L
Arachne
9,359
851
20
2
2
189,902
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role