Player Matchup

Ra
Ra
 
Ra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
AqoursZeroOne
Tsukuyomi
Level 69
God Stats
3W - 1L
1,820 SR
Queue Stats
54W - 69L
1,404 Elo+
Party 1
Zeus
Zeus
bigahe
Zeus
Level 67
God Stats
98W - 92L
1,455 SR
Queue Stats
179W - 190L
1,409 Elo+
Solo
Amaterasu
Amaterasu
desiblake
Amaterasu
Level 140
God Stats
8W - 4L
1,725 SR
Queue Stats
39W - 39L
1,287 Elo+
Solo
Chaac
Chaac
f_derby_umauma
Chaac
Level 96
God Stats
3W - 5L
1,594 SR
Queue Stats
101W - 108L
1,443 Elo+
Party 1
Team Averages
Level 100
1,619 SR
1,409 Elo+

VS

Team Averages
Level 94
1,426 SR
1,382 Elo+
Ares
Ares
 
Ares
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
FANGZERO
Apollo
Level 150
God Stats
20W - 23L
1,264 SR
Queue Stats
294W - 341L
1,291 Elo+
Solo
Skadi
Skadi
Lylapgia
Skadi
Level 144
God Stats
21W - 17L
1,532 SR
Queue Stats
233W - 223L
1,457 Elo+
Solo
Shiva
Shiva
Shoot GLB
Shiva
Level 92
God Stats
2W - 2L
1,334 SR
Queue Stats
66W - 83L
1,375 Elo+
Solo
Agni
Agni
TheKainNine
Agni
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
6 / 5 / 4
13,402
558
16,261
15,658
5,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
AqoursZeroOne
Tsukuyomi
20
5 / 2 / 5
13,397
558
9,952
12,780
4,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
bigahe
Zeus
15
4 / 8 / 2
10,560
440
10,966
13,578
3,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
desiblake
Amaterasu
17
4 / 1 / 1
11,255
469
6,250
16,225
21,529
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
1 / 1 / 6
13,018
542
11,997
17,924
27,537
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
1 / 6 / 10
10,129
422
11,585
22,520
23,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
FANGZERO
Apollo
17
0 / 4 / 2
10,562
440
3,003
14,818
5,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Skadi
Lylapgia
Skadi
19
1 / 1 / 2
11,023
459
5,623
9,754
3,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shiva
Shoot GLB
Shiva
20
12 / 2 / 3
12,150
506
16,561
20,002
10,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 7 / 2
10,565
440
8,419
13,800
4,926
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
36
20
Kills
17
17
Deaths
20
18
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
5
4
1.6
L
Ares
 
Ares
1
6
10
1
W
Tsukuyomi
AqoursZeroOne
Tsukuyomi
5
2
5
3.75
L
Apollo
FANGZERO
Apollo
0
4
2
0.25
L
Skadi
Lylapgia
Skadi
1
1
2
2
L
Shiva
Shoot GLB
Shiva
12
2
3
6.75
L
3
7
2
0.57
W
Zeus
bigahe
Zeus
4
8
2
0.63
W
Amaterasu
desiblake
Amaterasu
4
1
1
4.5
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,426
Damage
45,191
76,165
Taken
80,894
63,048
Mitigated
48,419
29,428
Healing
9,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
16,261
1,159
678
5,897
15,658
5,973
1,001
5,203
10,455
103,556
0
L
Ares
 
Ares
11,585
623
0
1,822
22,520
23,739
0
8,988
13,052
31,886
0
W
Tsukuyomi
AqoursZeroOne
Tsukuyomi
9,952
1,781
0
6,797
12,780
4,709
3,559
3,373
9,407
0
99,098
L
Apollo
FANGZERO
Apollo
3,003
1,490
281
3,244
14,818
5,835
1,273
3,806
10,942
0
63,304
L
Skadi
Lylapgia
Skadi
5,623
1,823
112
2,686
9,754
3,625
23
2,127
7,409
0
73,172
L
Shiva
Shoot GLB
Shiva
16,561
2,930
0
1,180
20,002
10,294
0
7,076
12,721
0
85,531
L
8,419
642
0
0
13,800
4,926
0
4,511
9,197
67,180
0
W
Zeus
bigahe
Zeus
10,966
1,375
306
2,336
13,578
3,300
799
4,200
9,378
50,952
0
W
Amaterasu
desiblake
Amaterasu
6,250
1,716
0
4,957
16,225
21,529
1,329
2,093
14,132
366
58,169
W
11,997
988
0
8,457
17,924
27,537
1,838
5,135
12,789
0
87,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,632
Gold Earned
54,429
678
Minions Killed
532
0
Camps Cleared
0
2,256,970
Distance Traveled
2,183,077
16
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,402
558
166
7
0
433,157
6
L
Ares
10,129
422
22
1
0
429,306
6
W
Tsukuyomi
13,397
558
151
6
0
480,502
2
L
Apollo
10,562
440
128
5
0
401,883
18
L
Skadi
11,023
459
140
6
0
437,372
1
L
Shiva
12,150
506
118
5
0
497,698
1
L
Agni
10,565
440
124
5
0
416,818
7
W
Zeus
10,560
440
88
4
0
385,021
0
W
Amaterasu
11,255
469
102
4
0
470,796
0
W
Chaac
13,018
542
171
7
0
487,494
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role