Player Matchup

Ah Puch
Ah Puch
EklipS SpArTaS
Ah Puch
Level 147
God Stats
17W - 10L
1,689 SR
Queue Stats
928W - 938L
1,551 Elo+
Solo
Hachiman
Hachiman
FrEe_Zou
Hachiman
Level 105
God Stats
4W - 2L
1,488 SR
Queue Stats
93W - 84L
1,568 Elo+
Solo
Cthulhu
Cthulhu
HK I SaLeM
Cthulhu
Level 88
God Stats
1W - 0L
1,397 SR
Queue Stats
86W - 64L
1,550 Elo+
Solo
Tiamat
Tiamat
alexdu76280
Tiamat
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
228W - 232L
1,506 Elo+
Solo
Cupid
Cupid
Мрачновато
Cupid
Level 154
God Stats
3W - 3L
1,212 SR
Queue Stats
359W - 358L
1,509 Elo+
Solo
Team Averages
Level 119
1,457 SR
1,537 Elo+

VS

Team Averages
Level 120
1,593 SR
1,485 Elo+
Tyr
Tyr
Cooldude12251
Tyr
Level 125
God Stats
3W - 7L
1,357 SR
Queue Stats
717W - 689L
1,501 Elo+
Solo
Sobek
Sobek
GoTrunkssj4
Sobek
Level 116
God Stats
2W - 2L
1,473 SR
Queue Stats
80W - 85L
1,480 Elo+
Party 1
Olorun
Olorun
Goukasz
Olorun
Level 125
God Stats
4W - 2L
1,899 SR
Queue Stats
189W - 183L
1,491 Elo+
Party 1
Freya
Freya
IlC-_X
Freya
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,461 Elo+
Solo
Khepri
Khepri
LEXX2014
Khepri
Level 128
God Stats
2W - 5L
1,735 SR
Queue Stats
226W - 226L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 14
11,334
756
24,488
9,422
3,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
FrEe_Zou
Hachiman
17
5 / 3 / 15
10,767
718
21,474
12,122
5,157
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
HK I SaLeM
Cthulhu
18
3 / 3 / 13
10,729
715
19,227
28,354
22,751
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
19
3 / 1 / 18
11,510
767
15,845
9,506
7,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
9 / 3 / 10
11,956
797
15,887
15,410
6,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 5 / 4
11,253
750
17,846
27,360
34,471
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
3 / 4 / 10
10,220
681
8,640
23,927
31,180
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Olorun
Goukasz
Olorun
15
2 / 6 / 7
9,151
610
13,779
17,864
11,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Freya
IlC-_X
Freya
14
1 / 6 / 6
8,770
585
8,775
15,421
8,117
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
LEXX2014
Khepri
16
0 / 4 / 11
9,455
630
10,682
20,294
27,767
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
52
25
Kills
14
14
Deaths
25
70
Assists
38
Player
Kills
Deaths
Assists
KDA
L
8
5
4
2
W
5
4
14
3
W
Hachiman
FrEe_Zou
Hachiman
5
3
15
4.17
L
3
4
10
2
L
Olorun
Goukasz
Olorun
2
6
7
0.92
W
Cthulhu
HK I SaLeM
Cthulhu
3
3
13
3.17
L
Freya
IlC-_X
Freya
1
6
6
0.67
L
Khepri
LEXX2014
Khepri
0
4
11
1.38
W
Tiamat
3
1
18
12
W
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,921
Damage
59,722
74,814
Taken
104,866
45,666
Mitigated
112,692
40,442
Healing
37,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,846
4,050
931
7,461
27,360
34,471
0
13,718
13,642
0
34,136
W
24,488
190
1,440
3,014
9,422
3,789
1,331
6,040
3,382
46,246
0
W
Hachiman
FrEe_Zou
Hachiman
21,474
15,433
738
3,008
12,122
5,157
765
6,266
5,856
0
31,428
L
8,640
405
2,056
3,937
23,927
31,180
204
11,796
12,131
13,428
0
L
Olorun
Goukasz
Olorun
13,779
5,170
11,211
5,413
17,864
11,157
1,170
12,017
5,847
27,002
0
W
Cthulhu
HK I SaLeM
Cthulhu
19,227
1,334
1,903
12,426
28,354
22,751
0
14,756
13,598
34,765
0
L
Freya
IlC-_X
Freya
8,775
2,643
1,230
2,180
15,421
8,117
0
9,384
6,037
21,377
0
L
Khepri
LEXX2014
Khepri
10,682
1,353
900
2,059
20,294
27,767
88
12,645
7,649
26,805
0
W
Tiamat
15,845
457
3,643
4,075
9,506
7,003
753
5,710
3,796
33,253
0
W
15,887
10,368
2,858
7,337
15,410
6,966
2,463
9,104
6,306
0
29,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,296
Gold Earned
48,849
165
Minions Killed
182
0
Camps Cleared
0
1,363,591
Distance Traveled
1,308,394
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,253
750
50
3
0
285,322
0
W
Ah Puch
11,334
756
57
4
0
263,646
0
W
Hachiman
10,767
718
17
1
0
248,557
0
L
Sobek
10,220
681
19
1
0
256,418
1
L
Olorun
9,151
610
32
2
0
231,539
1
W
Cthulhu
10,729
715
31
2
0
282,134
2
L
Freya
8,770
585
47
3
0
258,734
0
L
Khepri
9,455
630
34
2
0
276,381
4
W
Tiamat
11,510
767
29
2
0
313,168
1
W
Cupid
11,956
797
31
2
0
256,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role