Player Matchup

Cthulhu
Cthulhu
Blent7
Cthulhu
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 21L
1,667 Elo+
Party 1
Gilgamesh
Gilgamesh
Its Grand Grant
Gilgamesh
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,462 Elo+
Party 1
Chronos
Chronos
XceL Frzzy
Chronos
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 19L
1,584 Elo+
Party 1
Team Averages
Level 108
1,500 SR
1,571 Elo+

VS

Team Averages
Level 81
1,650 SR
1,553 Elo+
Cernunnos
Cernunnos
Jerry_Davidson
Cernunnos
Level 100
God Stats
9W - 3L
1,702 SR
Queue Stats
141W - 163L
1,552 Elo+
Solo
Athena
Athena
PleasureblePain
Athena
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,392 Elo+
Solo
Anubis
Anubis
SouldU
Anubis
Level 58
God Stats
1W - 1L
1,748 SR
Queue Stats
3W - 4L
1,713 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blent7
Cthulhu
15
6 / 0 / 11
9,817
818
11,694
11,432
12,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
Its Grand Grant
Gilgamesh
16
12 / 2 / 7
10,940
912
13,327
15,023
8,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
XceL Frzzy
Chronos
13
3 / 1 / 12
9,231
769
10,029
8,754
3,932
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Jerry_Davidson
Cernunnos
12
2 / 6 / 1
8,030
669
7,740
10,286
4,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 9 / 3
7,342
612
7,053
17,208
14,968
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anubis
SouldU
Anubis
12
1 / 6 / 2
8,033
669
9,817
11,758
6,674
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
21
Kills
3
3
Deaths
21
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Blent7
Cthulhu
6
0
11
11.5
W
Gilgamesh
Its Grand Grant
Gilgamesh
12
2
7
7.75
L
Cernunnos
Jerry_Davidson
Cernunnos
2
6
1
0.42
L
0
9
3
0.17
L
Anubis
SouldU
Anubis
1
6
2
0.33
W
Chronos
XceL Frzzy
Chronos
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,050
Damage
24,610
35,209
Taken
39,252
24,869
Mitigated
26,246
9,365
Healing
5,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Blent7
Cthulhu
11,694
1,058
282
3,284
11,432
12,897
242
4,465
6,967
36,804
0
W
Gilgamesh
Its Grand Grant
Gilgamesh
13,327
4,779
0
2,928
15,023
8,040
414
8,708
6,315
0
32,067
L
Cernunnos
Jerry_Davidson
Cernunnos
7,740
2,851
0
1,524
10,286
4,604
1,176
6,481
3,590
0
26,863
L
7,053
2,082
0
0
17,208
14,968
337
7,994
8,681
12,005
0
L
Anubis
SouldU
Anubis
9,817
944
0
3,563
11,758
6,674
0
6,733
4,955
22,921
0
W
Chronos
XceL Frzzy
Chronos
10,029
3,862
0
2,871
8,754
3,932
879
4,287
4,467
34,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,988
Gold Earned
23,405
127
Minions Killed
97
6
Camps Cleared
4
673,746
Distance Traveled
576,084
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,817
818
46
4
2
237,225
2
W
Gilgamesh
10,940
912
37
3
2
218,743
1
L
Cernunnos
8,030
669
52
4
4
180,405
3
L
Athena
7,342
612
9
1
0
199,469
1
L
Anubis
8,033
669
36
3
0
196,210
2
W
Chronos
9,231
769
44
4
2
217,778
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role