Player Matchup

Ganesha
Ganesha
BadBo0y-is-back
Ganesha
Level 109
God Stats
20W - 24L
1,443 SR
Queue Stats
80W - 101L
1,516 Elo+
Solo
Amaterasu
Amaterasu
Ghallileo
Amaterasu
Level 62
God Stats
40W - 50L
1,462 SR
Queue Stats
615W - 700L
1,427 Elo+
Solo
Izanami
Izanami
KomegasTM
Izanami
Level 35
God Stats
8W - 3L
1,630 SR
Queue Stats
167W - 166L
1,433 Elo+
Solo
Persephone
Persephone
XBlutigerWolfX
Persephone
Level 160
God Stats
12W - 14L
1,590 SR
Queue Stats
181W - 195L
1,521 Elo+
Solo
Cliodhna
Cliodhna
vDepz
Cliodhna
Level 148
God Stats
1W - 1L
1,654 SR
Queue Stats
141W - 120L
1,585 Elo+
Solo
Team Averages
Level 103
1,556 SR
1,496 Elo+

VS

Team Averages
Level 104
1,500 SR
1,479 Elo+
Guan Yu
Guan Yu
DRMorri
Guan Yu
Level 146
God Stats
8W - 5L
1,682 SR
Queue Stats
192W - 182L
1,535 Elo+
Party 1
Bakasura
Bakasura
LeGeNDaRyzQUEEN
Bakasura
Level 90
God Stats
2W - 3L
1,377 SR
Queue Stats
24W - 24L
1,446 Elo+
Solo
Zhong Kui
Zhong Kui
OwO Spartan
Zhong Kui
Level 99
God Stats
14W - 10L
1,625 SR
Queue Stats
502W - 462L
1,543 Elo+
Party 1
Sobek
Sobek
Rupture91
Sobek
Level 39
God Stats
7W - 13L
1,210 SR
Queue Stats
159W - 196L
1,320 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
tallersage
Ah Muzen Cab
Level 144
God Stats
157W - 132L
1,604 SR
Queue Stats
422W - 380L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 9
10,750
413
9,494
25,478
29,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amaterasu
Ghallileo
Amaterasu
17
0 / 6 / 2
10,396
400
7,211
17,019
15,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
KomegasTM
Izanami
18
3 / 6 / 2
11,539
444
14,464
21,273
7,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
XBlutigerWolfX
Persephone
18
4 / 8 / 2
12,137
467
20,283
13,756
4,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
vDepz
Cliodhna
20
7 / 5 / 4
12,919
497
17,580
23,062
10,780
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DRMorri
Guan Yu
20
8 / 2 / 7
13,816
531
14,757
19,681
26,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
20
7 / 1 / 7
13,150
506
13,043
19,335
15,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
OwO Spartan
Zhong Kui
20
7 / 6 / 8
13,890
534
22,333
30,060
21,440
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sobek
Rupture91
Sobek
16
2 / 2 / 7
11,235
432
6,616
16,849
17,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
tallersage
Ah Muzen Cab
20
7 / 3 / 5
13,114
504
22,608
17,269
6,257
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
65
14
Kills
31
31
Deaths
14
19
Assists
34
Player
Kills
Deaths
Assists
KDA
L
0
6
9
0.75
W
Guan Yu
DRMorri
Guan Yu
8
2
7
5.75
L
Amaterasu
Ghallileo
Amaterasu
0
6
2
0.17
L
Izanami
KomegasTM
Izanami
3
6
2
0.67
W
Bakasura
7
1
7
10.5
W
Zhong Kui
OwO Spartan
Zhong Kui
7
6
8
1.83
W
Sobek
Rupture91
Sobek
2
2
7
2.75
L
Persephone
XBlutigerWolfX
Persephone
4
8
2
0.63
W
Ah Muzen Cab
tallersage
Ah Muzen Cab
7
3
5
3.17
L
Cliodhna
vDepz
Cliodhna
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,032
Damage
79,357
100,588
Taken
103,194
67,483
Mitigated
86,948
28,912
Healing
43,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,494
1,012
0
4,872
25,478
29,550
0
7,761
15,817
33,524
0
W
Guan Yu
DRMorri
Guan Yu
14,757
2,108
596
6,429
19,681
26,646
0
3,382
16,299
0
86,657
L
Amaterasu
Ghallileo
Amaterasu
7,211
2,697
0
3,063
17,019
15,189
0
5,907
10,397
0
59,802
L
Izanami
KomegasTM
Izanami
14,464
10,763
0
8,534
21,273
7,962
687
2,674
17,905
0
92,720
W
Bakasura
13,043
8,069
0
9,182
19,335
15,443
0
3,908
15,427
0
89,165
W
Zhong Kui
OwO Spartan
Zhong Kui
22,333
977
196
14,186
30,060
21,440
1,566
14,728
15,332
116,113
5,847
W
Sobek
Rupture91
Sobek
6,616
508
259
5,270
16,849
17,162
216
2,919
13,679
24,919
0
L
Persephone
XBlutigerWolfX
Persephone
20,283
658
132
1,470
13,756
4,002
0
6,346
7,230
85,748
0
W
Ah Muzen Cab
tallersage
Ah Muzen Cab
22,608
8,826
0
7,100
17,269
6,257
0
4,840
12,363
0
106,167
L
Cliodhna
vDepz
Cliodhna
17,580
2,052
0
10,841
23,062
10,780
709
5,658
16,831
0
116,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,741
Gold Earned
65,205
648
Minions Killed
668
0
Camps Cleared
0
2,350,821
Distance Traveled
2,483,439
31
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,750
413
29
1
0
493,075
8
W
Guan Yu
13,816
531
153
6
0
516,796
9
L
Amaterasu
10,396
400
132
5
0
466,497
9
L
Izanami
11,539
444
180
7
0
419,684
5
W
Bakasura
13,150
506
155
6
0
562,102
0
W
Zhong Kui
13,890
534
172
7
0
417,805
6
W
Sobek
11,235
432
28
1
0
477,320
12
L
Persephone
12,137
467
146
6
0
452,085
2
W
Ah Muzen Cab
13,114
504
160
6
0
509,416
3
L
Cliodhna
12,919
497
161
6
0
519,480
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role