Player Matchup

Bastet
Bastet
 
Bastet
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
CLABS
Hercules
Level 118
God Stats
5W - 8L
1,538 SR
Queue Stats
103W - 95L
1,521 Elo+
Party 2
Nox
Nox
DoxixIWNL
Nox
Level 127
God Stats
2W - 5L
1,585 SR
Queue Stats
152W - 151L
1,575 Elo+
Party 2
Izanami
Izanami
ISunix SnnI
Izanami
Level 127
God Stats
6W - 7L
1,825 SR
Queue Stats
342W - 341L
1,557 Elo+
Party 2
Sobek
Sobek
XX-_INFAMUSX_-XX
Sobek
Level 34
God Stats
15W - 6L
1,677 SR
Queue Stats
85W - 84L
1,482 Elo+
Party 2
Team Averages
Level 103
1,625 SR
1,527 Elo+

VS

Team Averages
Level 73
1,555 SR
1,617 Elo+
Kukulkan
Kukulkan
Adawgdaboss
Kukulkan
Level 129
God Stats
4W - 1L
1,561 SR
Queue Stats
208W - 222L
1,613 Elo+
Party 1
Nemesis
Nemesis
Babananaaaaa
Nemesis
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,573 Elo+
Party 3
Xing Tian
Xing Tian
CanadianChnk
Xing Tian
Level 32
God Stats
6W - 2L
1,713 SR
Queue Stats
184W - 125L
1,677 Elo+
Party 1
Amaterasu
Amaterasu
Kizone
Amaterasu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,522 Elo+
Party 3
Set
Set
MeatPlopper
Set
Level 68
God Stats
15W - 12L
1,500 SR
Queue Stats
225W - 170L
1,702 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
2 / 6 / 6
8,714
436
6,747
15,996
5,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hercules
CLABS
Hercules
16
3 / 2 / 3
9,677
484
6,628
20,010
16,544
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
4 / 3 / 4
9,843
492
12,304
12,485
5,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
ISunix SnnI
Izanami
17
2 / 4 / 0
10,562
528
7,551
13,804
4,217
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 6 / 5
8,183
409
7,111
21,768
25,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Adawgdaboss
Kukulkan
17
5 / 5 / 5
11,027
551
15,690
9,875
3,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Babananaaaaa
Nemesis
16
8 / 2 / 4
10,652
533
15,092
14,021
6,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
CanadianChnk
Xing Tian
15
2 / 2 / 12
10,289
514
7,317
16,890
15,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Amaterasu
Kizone
Amaterasu
15
0 / 3 / 6
9,389
469
7,455
15,593
14,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
6 / 1 / 9
11,667
583
19,057
16,651
7,881
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
57
12
Kills
21
21
Deaths
13
18
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
6
6
0.83
W
Kukulkan
Adawgdaboss
Kukulkan
5
5
5
1.5
W
Nemesis
Babananaaaaa
Nemesis
8
2
4
5
L
Hercules
CLABS
Hercules
3
2
3
2.25
W
Xing Tian
CanadianChnk
Xing Tian
2
2
12
4
L
4
3
4
2
L
Izanami
ISunix SnnI
Izanami
2
4
0
0.5
W
Amaterasu
Kizone
Amaterasu
0
3
6
1
W
6
1
9
10.5
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,341
Damage
64,611
84,063
Taken
73,030
56,539
Mitigated
47,848
19,684
Healing
16,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
6,747
1,637
0
3,058
15,996
5,071
0
3,212
12,784
0
42,629
W
Kukulkan
Adawgdaboss
Kukulkan
15,690
964
0
625
9,875
3,603
1,185
2,941
6,482
92,449
0
W
Nemesis
Babananaaaaa
Nemesis
15,092
6,701
0
2,262
14,021
6,582
933
5,410
8,611
0
69,796
L
Hercules
CLABS
Hercules
6,628
2,537
243
7,538
20,010
16,544
544
4,441
15,569
0
53,473
W
Xing Tian
CanadianChnk
Xing Tian
7,317
397
0
2,418
16,890
15,677
317
4,916
11,638
26,592
0
L
12,304
1,071
0
596
12,485
5,355
164
5,690
6,795
60,394
0
L
Izanami
ISunix SnnI
Izanami
7,551
4,189
0
2,992
13,804
4,217
3,300
788
13,016
0
88,157
W
Amaterasu
Kizone
Amaterasu
7,455
2,188
482
6,150
15,593
14,105
933
3,345
12,248
0
50,861
W
19,057
6,481
0
4,482
16,651
7,881
3,268
2,803
13,848
0
106,377
L
7,111
963
110
5,147
21,768
25,352
0
8,876
12,892
18,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,979
Gold Earned
53,024
499
Minions Killed
545
0
Camps Cleared
0
1,925,343
Distance Traveled
2,072,066
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,714
436
69
3
0
407,036
4
W
Kukulkan
11,027
551
166
8
0
361,424
4
W
Nemesis
10,652
533
87
4
0
458,734
5
L
Hercules
9,677
484
112
6
0
400,662
4
W
Xing Tian
10,289
514
31
2
0
401,353
4
L
Nox
9,843
492
118
6
0
364,057
3
L
Izanami
10,562
528
181
9
0
371,937
7
W
Amaterasu
9,389
469
94
5
0
433,105
3
W
Set
11,667
583
167
8
0
417,450
2
L
Sobek
8,183
409
19
1
0
381,651
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role