Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
XxblueflamexX20
Nox
Level 44
God Stats
1W - 5L
1,286 SR
Queue Stats
482W - 484L
1,372 Elo+
Party 1
Cupid
Cupid
iPYR0MANCER
Cupid
Level 61
God Stats
2W - 2L
1,525 SR
Queue Stats
47W - 42L
1,312 Elo+
Party 1
Scylla
Scylla
zainer03
Scylla
Level 85
God Stats
27W - 26L
1,511 SR
Queue Stats
262W - 296L
1,409 Elo+
Party 1
Team Averages
Level 80
1,464 SR
1,419 Elo+

VS

Team Averages
Level 67
1,515 SR
1,452 Elo+
Persephone
Persephone
Mr_Pug465
Persephone
Level 35
God Stats
3W - 1L
1,660 SR
Queue Stats
6W - 5L
1,452 Elo+
Solo
Ymir
Ymir
Razosonico98
Ymir
Level 72
God Stats
3W - 1L
1,628 SR
Queue Stats
33W - 35L
1,436 Elo+
Party 2
Danzaburou
Danzaburou
S0LECIT0 UwU
Danzaburou
Level 41
God Stats
21W - 22L
1,513 SR
Queue Stats
56W - 51L
1,517 Elo+
Party 2
Bellona
Bellona
SirBr4y4nFG
Bellona
Level 90
God Stats
23W - 18L
1,669 SR
Queue Stats
143W - 124L
1,395 Elo+
Party 2
Bakasura
Bakasura
Tocinito
Bakasura
Level 96
God Stats
1W - 1L
1,106 SR
Queue Stats
77W - 73L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
3 / 1 / 1
5,715
572
6,668
6,552
3,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
 
Fenrir
9
0 / 6 / 0
5,176
518
2,436
9,453
3,445
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 2 / 2
5,259
526
2,196
6,305
2,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 2 / 3
5,093
509
4,661
5,482
1,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
zainer03
Scylla
10
0 / 1 / 1
5,628
563
3,541
1,907
539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Mr_Pug465
Persephone
10
0 / 1 / 1
5,666
567
1,090
3,850
800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 3
5,612
561
3,625
6,615
4,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
S0LECIT0 UwU
Danzaburou
9
2 / 3 / 2
5,315
532
4,686
7,065
1,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
SirBr4y4nFG
Bellona
13
6 / 0 / 0
7,492
749
5,814
7,811
8,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
Tocinito
Bakasura
10
3 / 0 / 1
5,992
599
2,723
6,668
2,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
5
Kills
12
12
Deaths
5
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
3
1
1
3.5
L
Fenrir
 
Fenrir
0
6
0
0
W
Persephone
Mr_Pug465
Persephone
0
1
1
0.5
W
1
1
3
2.5
W
Danzaburou
S0LECIT0 UwU
Danzaburou
2
3
2
1
W
Bellona
SirBr4y4nFG
Bellona
6
0
0
6
W
Bakasura
Tocinito
Bakasura
3
0
1
3.5
L
1
2
2
1
L
1
2
3
1.25
L
Scylla
zainer03
Scylla
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,502
Damage
17,938
29,699
Taken
32,009
11,444
Mitigated
16,780
9,287
Healing
12,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
6,668
3,408
0
3,426
6,552
3,053
0
592
5,914
0
28,622
L
Fenrir
 
Fenrir
2,436
540
0
2,045
9,453
3,445
0
0
9,453
0
22,592
W
Persephone
Mr_Pug465
Persephone
1,090
154
0
1,470
3,850
800
0
1,545
2,304
24,141
0
W
3,625
349
328
2,344
6,615
4,156
0
2,050
4,565
11,315
3,958
W
Danzaburou
S0LECIT0 UwU
Danzaburou
4,686
1,970
0
1,991
7,065
1,562
0
639
6,426
0
24,195
W
Bellona
SirBr4y4nFG
Bellona
5,814
1,659
0
4,127
7,811
8,018
157
0
7,811
0
39,618
W
Bakasura
Tocinito
Bakasura
2,723
1,795
0
2,668
6,668
2,244
0
1,503
5,128
0
20,648
L
2,196
270
0
1,413
6,305
2,951
0
1,303
4,887
12,189
0
L
4,661
2,446
56
2,097
5,482
1,456
644
1,217
4,185
0
26,714
L
Scylla
zainer03
Scylla
3,541
233
0
250
1,907
539
390
841
956
36,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,871
Gold Earned
30,077
243
Minions Killed
267
0
Camps Cleared
0
968,819
Distance Traveled
1,087,356
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,715
572
60
6
0
228,825
2
L
Fenrir
5,176
518
42
4
0
170,410
0
W
Persephone
5,666
567
49
5
0
207,379
3
W
Ymir
5,612
561
23
2
0
199,848
2
W
Danzaburou
5,315
532
44
4
0
191,504
3
W
Bellona
7,492
749
95
10
0
230,784
1
W
Bakasura
5,992
599
56
6
0
257,841
0
L
Nox
5,259
526
29
3
0
201,043
1
L
Cupid
5,093
509
47
5
0
173,270
1
L
Scylla
5,628
563
65
7
0
195,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role