Player Matchup

Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
BallonSpiderIRL
Nike
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 156L
1,570 Elo+
Party 1
Nox
Nox
Calywaly
Nox
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 126L
1,603 Elo+
Party 1
Shiva
Shiva
Mareeee
Shiva
Level 129
God Stats
2W - 2L
1,678 SR
Queue Stats
261W - 276L
1,593 Elo+
Solo
Freya
Freya
Raaaam
Freya
Level 128
God Stats
0W - 4L
1,500 SR
Queue Stats
105W - 92L
1,601 Elo+
Party 1
Team Averages
Level 140
1,536 SR
1,573 Elo+

VS

Team Averages
Level 129
1,756 SR
1,690 Elo+
Achilles
Achilles
Adorations
Achilles
Level 126
God Stats
1W - 0L
1,782 SR
Queue Stats
7W - 4L
1,574 Elo+
Solo
Thanatos
Thanatos
Auraid
Thanatos
Level 158
God Stats
14W - 2L
1,967 SR
Queue Stats
313W - 106L
1,933 Elo+
Party 2
Janus
Janus
Chompaaa
Janus
Level 77
God Stats
33W - 17L
1,819 SR
Queue Stats
868W - 363L
1,846 Elo+
Party 2
Izanami
Izanami
RCB789
Izanami
Level 160
God Stats
3W - 3L
1,500 SR
Queue Stats
621W - 658L
1,511 Elo+
Solo
Freya
Freya
TimeToThrowPOG
Freya
Level 126
God Stats
1W - 1L
1,710 SR
Queue Stats
39W - 29L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 7 / 2
7,058
504
4,970
9,770
1,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 5 / 3
6,218
444
3,818
10,286
5,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
1 / 2 / 2
6,323
452
3,176
11,304
7,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shiva
Mareeee
Shiva
13
2 / 3 / 1
7,851
561
6,072
12,182
6,722
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Freya
Raaaam
Freya
12
3 / 3 / 1
7,489
535
7,770
9,363
2,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Adorations
Achilles
11
1 / 2 / 5
6,874
491
6,246
12,780
10,704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thanatos
Auraid
Thanatos
15
12 / 3 / 3
9,497
678
9,474
11,220
5,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
Chompaaa
Janus
14
4 / 1 / 6
8,669
619
13,231
6,828
1,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
RCB789
Izanami
14
0 / 1 / 4
8,082
577
3,056
6,288
2,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
3 / 1 / 2
8,976
641
8,783
9,253
3,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
8
Kills
20
20
Deaths
8
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
7
2
0.43
W
Achilles
Adorations
Achilles
1
2
5
1.75
W
Thanatos
Auraid
Thanatos
12
3
3
4.5
L
0
5
3
0.3
L
1
2
2
1
W
Janus
Chompaaa
Janus
4
1
6
7
L
Shiva
Mareeee
Shiva
2
3
1
0.83
W
Izanami
RCB789
Izanami
0
1
4
2
L
Freya
Raaaam
Freya
3
3
1
1.17
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,806
Damage
40,790
52,905
Taken
46,369
23,415
Mitigated
22,981
13,130
Healing
24,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,970
272
0
1,610
9,770
1,635
0
3,628
5,956
34,406
0
W
Achilles
Adorations
Achilles
6,246
1,344
1,948
3,537
12,780
10,704
95
7,256
5,318
0
14,289
W
Thanatos
Auraid
Thanatos
9,474
3,575
0
9,808
11,220
5,150
0
2,286
8,777
0
54,647
L
3,818
371
0
1,564
10,286
5,162
0
4,668
5,318
0
29,966
L
3,176
570
0
1,642
11,304
7,291
0
3,178
7,954
13,582
0
W
Janus
Chompaaa
Janus
13,231
1,094
0
1,530
6,828
1,861
172
2,111
4,595
67,573
0
L
Shiva
Mareeee
Shiva
6,072
1,595
0
4,560
12,182
6,722
0
7,178
4,918
0
49,987
W
Izanami
RCB789
Izanami
3,056
1,369
0
1,264
6,288
2,069
3,256
3,438
2,850
0
59,842
L
Freya
Raaaam
Freya
7,770
2,938
0
3,754
9,363
2,605
0
2,562
6,745
45,641
0
W
8,783
3,129
0
6,808
9,253
3,197
992
340
8,913
61,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,939
Gold Earned
42,098
362
Minions Killed
455
0
Camps Cleared
0
1,372,946
Distance Traveled
1,370,906
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,058
504
82
6
0
275,890
4
W
Achilles
6,874
491
22
2
0
287,069
7
W
Thanatos
9,497
678
89
6
0
300,498
2
L
Nike
6,218
444
62
4
0
293,789
7
L
Nox
6,323
452
14
1
0
260,376
3
W
Janus
8,669
619
112
8
0
293,265
3
L
Shiva
7,851
561
116
8
0
278,500
6
W
Izanami
8,082
577
127
9
0
240,819
2
L
Freya
7,489
535
88
6
0
264,391
0
W
Freya
8,976
641
105
8
0
249,255
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role