Player Matchup

Loki
Loki
Fáfno
Loki
Level 145
God Stats
2W - 0L
1,871 SR
Queue Stats
16W - 7L
1,852 Elo+
Party 1
Gilgamesh
Gilgamesh
Kinjah808
Gilgamesh
Level 145
God Stats
2W - 2L
1,504 SR
Queue Stats
58W - 43L
1,751 Elo+
Party 1
Jormungandr
Jormungandr
Nicolas09_80
Jormungandr
Level 103
God Stats
17W - 14L
1,559 SR
Queue Stats
215W - 237L
1,501 Elo+
Solo
Ullr
Ullr
Spartaus
Ullr
Level 148
God Stats
15W - 24L
1,447 SR
Queue Stats
163W - 171L
1,464 Elo+
Solo
Discordia
Discordia
SpongeyKILLER
Discordia
Level 39
God Stats
2W - 0L
1,938 SR
Queue Stats
10W - 4L
1,811 Elo+
Party 1
Team Averages
Level 116
1,664 SR
1,676 Elo+

VS

Team Averages
Level 113
1,430 SR
1,476 Elo+
Bellona
Bellona
Beuw
Bellona
Level 154
God Stats
10W - 8L
1,296 SR
Queue Stats
142W - 150L
1,467 Elo+
Solo
Bacchus
Bacchus
ComradeMilk
Bacchus
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 37L
1,500 Elo+
Solo
Cliodhna
Cliodhna
InVinceSable4
Cliodhna
Level 148
God Stats
2W - 4L
1,565 SR
Queue Stats
204W - 194L
1,586 Elo+
Party 2
Merlin
Merlin
SAVAGELILBEAST
Merlin
Level 136
God Stats
10W - 12L
1,474 SR
Queue Stats
57W - 57L
1,376 Elo+
Party 2
Olorun
Olorun
savage_boy_C
Olorun
Level 95
God Stats
3W - 7L
1,315 SR
Queue Stats
399W - 460L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Fáfno
Loki
15
8 / 2 / 4
9,419
554
8,118
9,290
2,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Kinjah808
Gilgamesh
14
2 / 2 / 10
8,377
493
9,402
14,187
10,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
Nicolas09_80
Jormungandr
14
1 / 4 / 2
8,255
486
11,757
14,134
17,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ullr
15
3 / 2 / 4
8,896
523
7,200
11,444
3,968
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
SpongeyKILLER
Discordia
16
8 / 2 / 3
10,034
590
6,417
8,705
2,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Beuw
Bellona
16
4 / 3 / 0
9,652
568
12,328
15,503
11,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
ComradeMilk
Bacchus
12
1 / 4 / 4
8,019
472
5,813
12,022
10,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
InVinceSable4
Cliodhna
16
2 / 5 / 2
9,346
550
9,242
15,324
5,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 8 / 0
8,091
476
1,819
9,768
3,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
15
3 / 2 / 1
8,979
528
7,084
10,882
3,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
22
Kills
11
12
Deaths
22
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
Beuw
Bellona
4
3
0
1.33
L
Bacchus
ComradeMilk
Bacchus
1
4
4
0.75
W
Loki
Fáfno
Loki
8
2
4
5
L
Cliodhna
InVinceSable4
Cliodhna
2
5
2
0.6
W
Gilgamesh
Kinjah808
Gilgamesh
2
2
10
3.5
W
Jormungandr
Nicolas09_80
Jormungandr
1
4
2
0.5
L
1
8
0
0.13
W
Ullr
3
2
4
2.5
W
Discordia
SpongeyKILLER
Discordia
8
2
3
4.75
L
Olorun
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,894
Damage
36,286
57,760
Taken
63,499
37,351
Mitigated
34,121
16,104
Healing
22,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Beuw
Bellona
12,328
6,001
0
6,820
15,503
11,797
0
10,304
4,292
29
64,822
L
Bacchus
ComradeMilk
Bacchus
5,813
1,668
0
1,740
12,022
10,208
0
411
11,285
26,459
0
W
Loki
Fáfno
Loki
8,118
1,849
0
2,794
9,290
2,678
0
1,357
7,933
0
40,932
L
Cliodhna
InVinceSable4
Cliodhna
9,242
1,206
0
6,870
15,324
5,436
0
2,763
12,044
0
72,432
W
Gilgamesh
Kinjah808
Gilgamesh
9,402
3,434
0
4,874
14,187
10,127
0
5,568
8,619
0
39,562
W
Jormungandr
Nicolas09_80
Jormungandr
11,757
2,093
0
4,796
14,134
17,816
180
0
14,134
53,173
0
L
1,819
156
0
625
9,768
3,067
630
3,755
5,911
38,445
0
W
Ullr
7,200
2,038
0
1,994
11,444
3,968
800
6,770
4,674
0
63,316
W
Discordia
SpongeyKILLER
Discordia
6,417
306
0
1,646
8,705
2,762
860
733
7,972
76,040
0
L
Olorun
7,084
3,076
378
5,635
10,882
3,613
272
0
10,570
57,627
1,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,981
Gold Earned
44,087
471
Minions Killed
507
0
Camps Cleared
0
1,658,310
Distance Traveled
1,516,619
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,652
568
144
8
0
293,318
3
L
Bacchus
8,019
472
46
3
0
333,347
8
W
Loki
9,419
554
67
4
0
400,775
2
L
Cliodhna
9,346
550
121
7
0
351,969
7
W
Gilgamesh
8,377
493
60
4
0
336,927
4
W
Jormungandr
8,255
486
101
6
0
300,155
0
L
Merlin
8,091
476
73
4
0
258,358
2
W
Ullr
8,896
523
109
6
0
310,883
1
W
Discordia
10,034
590
134
8
0
309,570
2
L
Olorun
8,979
528
123
7
0
279,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role