Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BiffGerkin
Cthulhu
Level 128
God Stats
2W - 5L
1,500 SR
Queue Stats
125W - 127L
1,433 Elo+
Solo
Bastet
Bastet
Ciscko_Franz
Bastet
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Ravana
Ravana
clouded-glory
Ravana
Level 154
God Stats
1W - 2L
1,771 SR
Queue Stats
112W - 108L
1,566 Elo+
Solo
Jormungandr
Jormungandr
rreyesretana
Jormungandr
Level 158
God Stats
9W - 10L
1,057 SR
Queue Stats
540W - 581L
1,467 Elo+
Solo
Team Averages
Level 145
1,466 SR
1,493 Elo+

VS

Team Averages
Level 134
1,537 SR
1,504 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Evassiive
Ullr
Level 160
God Stats
4W - 3L
1,472 SR
Queue Stats
195W - 190L
1,536 Elo+
Solo
Hou Yi
Hou Yi
ForsaknNsanity
Hou Yi
Level 149
God Stats
3W - 2L
1,520 SR
Queue Stats
187W - 197L
1,429 Elo+
Solo
Arachne
Arachne
PEGELAGARTO7
Arachne
Level 149
God Stats
3W - 2L
1,693 SR
Queue Stats
213W - 214L
1,505 Elo+
Solo
Ah Puch
Ah Puch
XDutchxBoyX
Ah Puch
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 42L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
2 / 2 / 7
9,021
694
7,266
11,155
4,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
BiffGerkin
Cthulhu
18
6 / 5 / 4
10,512
809
15,282
15,526
10,015
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bastet
14
2 / 5 / 8
8,744
673
10,666
10,600
4,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
6 / 6 / 3
9,470
728
7,950
12,341
10,871
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
rreyesretana
Jormungandr
14
0 / 8 / 3
7,882
606
9,074
17,052
15,685
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
1 / 3 / 14
9,834
756
5,663
9,445
3,435
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ullr
19
9 / 3 / 12
11,641
895
12,056
14,738
6,143
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
7 / 2 / 14
11,246
865
14,648
9,958
4,002
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
PEGELAGARTO7
Arachne
16
3 / 4 / 11
9,627
741
8,364
13,512
12,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
XDutchxBoyX
Ah Puch
19
6 / 5 / 16
11,571
890
17,387
11,808
4,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
93
16
Kills
26
26
Deaths
17
25
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
2
7
2.75
W
Danzaburou
 
Danzaburou
1
3
14
2.67
L
Cthulhu
BiffGerkin
Cthulhu
6
5
4
1.6
L
Bastet
2
5
8
1.2
W
Ullr
9
3
12
5
W
7
2
14
7
W
Arachne
PEGELAGARTO7
Arachne
3
4
11
2.13
W
Ah Puch
XDutchxBoyX
Ah Puch
6
5
16
2.8
L
6
6
3
1.25
L
Jormungandr
rreyesretana
Jormungandr
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,238
Damage
58,118
66,674
Taken
59,461
45,763
Mitigated
30,689
13,905
Healing
21,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
7,266
2,987
427
4,015
11,155
4,975
463
2,487
8,668
0
25,338
W
Danzaburou
 
Danzaburou
5,663
2,536
940
3,167
9,445
3,435
1,302
4,816
4,629
0
17,133
L
Cthulhu
BiffGerkin
Cthulhu
15,282
336
0
3,758
15,526
10,015
46
5,360
10,166
39,751
0
L
Bastet
10,666
2,252
1,601
2,348
10,600
4,217
18
864
9,736
0
14,404
W
Ullr
12,056
4,684
787
4,202
14,738
6,143
1,263
6,263
8,475
0
25,899
W
14,648
7,985
1,269
1,941
9,958
4,002
2,232
3,196
6,762
0
28,463
W
Arachne
PEGELAGARTO7
Arachne
8,364
5,468
557
4,041
13,512
12,538
154
5,041
8,471
0
14,902
W
Ah Puch
XDutchxBoyX
Ah Puch
17,387
648
1,053
3,847
11,808
4,571
626
5,040
6,768
41,962
0
L
7,950
1,515
178
308
12,341
10,871
216
3,189
9,152
0
12,977
L
Jormungandr
rreyesretana
Jormungandr
9,074
821
272
998
17,052
15,685
0
5,487
11,565
27,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,629
Gold Earned
53,919
174
Minions Killed
162
0
Camps Cleared
0
1,094,429
Distance Traveled
1,239,568
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,021
694
49
4
0
226,911
0
W
Danzaburou
9,834
756
23
2
0
235,200
0
L
Cthulhu
10,512
809
69
5
0
235,699
0
L
Bastet
8,744
673
13
1
0
227,522
1
W
Ullr
11,641
895
35
3
0
247,269
3
W
Hou Yi
11,246
865
30
2
0
252,201
4
W
Arachne
9,627
741
22
2
0
245,446
4
W
Ah Puch
11,571
890
52
4
0
259,452
1
L
Ravana
9,470
728
7
1
0
249,121
0
L
Jormungandr
7,882
606
36
3
0
155,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role