Player Matchup

Agni
Agni
 
Agni
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
HalfbagoDoritos
Sobek
Level 152
God Stats
0W - 2L
1,500 SR
Queue Stats
299W - 288L
1,497 Elo+
Solo
Neith
Neith
Medicatedmice
Neith
Level 93
God Stats
1W - 1L
1,588 SR
Queue Stats
34W - 26L
1,634 Elo+
Solo
Ao Kuang
Ao Kuang
Pingarron
Ao Kuang
Level 147
God Stats
5W - 5L
1,641 SR
Queue Stats
273W - 268L
1,497 Elo+
Solo
Team Averages
Level 132
1,546 SR
1,526 Elo+

VS

Team Averages
Level 123
1,521 SR
1,468 Elo+
Bakasura
Bakasura
 
Bakasura
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Thormadn3ss
Cabrakan
Level 127
God Stats
4W - 4L
1,646 SR
Queue Stats
228W - 180L
1,508 Elo+
Solo
Ah Puch
Ah Puch
xXPaxtonXx
Ah Puch
Level 125
God Stats
1W - 0L
1,672 SR
Queue Stats
78W - 70L
1,455 Elo+
Solo
Ullr
Ullr
xxxbrothaxxx
Ullr
Level 124
God Stats
2W - 2L
1,285 SR
Queue Stats
73W - 68L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
7
0 / 0 / 1
3,824
637
1,849
2,468
601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
 
Ne Zha
5
1 / 3 / 0
3,680
613
1,557
3,009
1,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 2 / 1
3,557
593
534
4,907
2,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 3 / 0
3,953
659
3,310
3,359
622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
Pingarron
Ao Kuang
7
1 / 1 / 0
4,060
677
1,307
3,425
1,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
9
4 / 1 / 0
5,263
877
2,375
4,136
1,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
 
Da Ji
6
0 / 0 / 2
3,875
646
1,038
3,185
908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
Thormadn3ss
Cabrakan
6
3 / 0 / 1
4,463
744
1,503
3,551
1,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
xXPaxtonXx
Ah Puch
8
0 / 1 / 0
4,367
728
997
2,448
745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
2 / 1 / 1
4,349
725
2,818
3,807
876
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
3
Kills
9
9
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
0
1
0.5
L
Ne Zha
 
Ne Zha
1
3
0
0.33
W
Bakasura
 
Bakasura
4
1
0
4
W
Da Ji
 
Da Ji
0
0
2
1
L
0
2
1
0.25
L
1
3
0
0.33
L
Ao Kuang
Pingarron
Ao Kuang
1
1
0
1
W
Cabrakan
Thormadn3ss
Cabrakan
3
0
1
3.5
W
Ah Puch
xXPaxtonXx
Ah Puch
0
1
0
0
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,557
Damage
8,731
17,168
Taken
17,127
5,468
Mitigated
5,538
5,124
Healing
7,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
1,849
300
0
915
2,468
601
0
779
1,689
17,388
0
L
Ne Zha
 
Ne Zha
1,557
948
0
552
3,009
1,000
0
0
2,666
0
10,607
W
Bakasura
 
Bakasura
2,375
1,692
0
2,528
4,136
1,293
0
23
4,113
0
16,575
W
Da Ji
 
Da Ji
1,038
0
0
1,446
3,185
908
0
1,497
1,612
0
11,738
L
534
94
0
1,340
4,907
2,081
0
673
4,234
7,964
0
L
3,310
2,075
0
791
3,359
622
0
606
2,753
0
20,073
L
Ao Kuang
Pingarron
Ao Kuang
1,307
325
0
1,526
3,425
1,164
0
442
2,923
14,559
5,224
W
Cabrakan
Thormadn3ss
Cabrakan
1,503
296
0
1,707
3,551
1,716
0
438
3,113
8,469
0
W
Ah Puch
xXPaxtonXx
Ah Puch
997
0
0
1,017
2,448
745
0
1,268
1,088
23,409
0
W
2,818
1,385
0
508
3,807
876
0
155
3,652
0
20,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,074
Gold Earned
22,317
171
Minions Killed
208
0
Camps Cleared
0
541,171
Distance Traveled
634,748
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
3,824
637
41
7
0
122,047
2
L
Ne Zha
3,680
613
21
4
0
72,518
0
W
Bakasura
5,263
877
60
10
0
124,919
2
W
Da Ji
3,875
646
40
7
0
152,687
1
L
Sobek
3,557
593
17
3
0
101,205
1
L
Neith
3,953
659
44
7
0
110,897
4
L
Ao Kuang
4,060
677
48
8
0
134,504
2
W
Cabrakan
4,463
744
22
4
0
111,141
3
W
Ah Puch
4,367
728
51
9
0
132,213
3
W
Ullr
4,349
725
35
6
0
113,788
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role