Player Matchup

Hel
Hel
Anorexa
Hel
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,244 Elo+
Party 1
Neith
Neith
Leonardo0604
Neith
Level 124
God Stats
8W - 5L
1,554 SR
Queue Stats
171W - 101L
1,698 Elo+
Party 1
Gilgamesh
Gilgamesh
YashaPositive
Gilgamesh
Level 106
God Stats
6W - 3L
1,598 SR
Queue Stats
26W - 29L
1,574 Elo+
Solo
Team Averages
Level 91
1,550 SR
1,505 Elo+

VS

Team Averages
Level 108
1,584 SR
1,499 Elo+
Ares
Ares
BoilingPotato
Ares
Level 125
God Stats
2W - 2L
1,628 SR
Queue Stats
128W - 104L
1,547 Elo+
Party 2
Discordia
Discordia
Skylove02
Discordia
Level 38
God Stats
14W - 12L
1,423 SR
Queue Stats
51W - 83L
1,325 Elo+
Solo
Bastet
Bastet
SlowpokePotato
Bastet
Level 160
God Stats
119W - 76L
1,701 SR
Queue Stats
727W - 615L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
14
1 / 3 / 9
9,242
770
7,884
11,215
3,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
7 / 2 / 5
10,683
890
16,030
12,671
4,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Gilgamesh
YashaPositive
Gilgamesh
12
7 / 8 / 1
9,387
782
10,970
14,336
12,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 3
9,709
809
8,937
21,098
15,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
Skylove02
Discordia
12
2 / 7 / 7
8,565
714
7,530
7,936
2,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
6 / 4 / 4
9,458
788
15,002
13,657
6,619
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
27
15
Kills
13
13
Deaths
15
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hel
1
3
9
1.83
L
5
4
3
1.63
W
7
2
5
4.75
L
Discordia
Skylove02
Discordia
2
7
7
0.79
L
6
4
4
2
W
Gilgamesh
YashaPositive
Gilgamesh
7
8
1
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,884
Damage
31,469
38,222
Taken
42,691
20,599
Mitigated
24,357
15,099
Healing
9,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
7,884
539
4,217
5,914
11,215
3,139
48
3,693
7,522
22,457
0
L
8,937
614
0
7,149
21,098
15,117
45
4,478
16,349
19,815
0
W
16,030
8,583
0
3,773
12,671
4,677
2,176
6,455
6,216
0
47,964
L
Discordia
Skylove02
Discordia
7,530
998
0
0
7,936
2,621
308
1,216
6,572
19,145
0
L
15,002
4,017
0
2,397
13,657
6,619
0
2,674
10,715
0
34,650
W
Gilgamesh
YashaPositive
Gilgamesh
10,970
3,994
0
1,195
14,336
12,783
390
6,722
7,614
0
21,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,312
Gold Earned
27,732
127
Minions Killed
87
6
Camps Cleared
5
677,378
Distance Traveled
624,593
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,242
770
29
2
1
239,083
3
L
Ares
9,709
809
20
2
1
225,525
0
W
Neith
10,683
890
85
7
4
222,613
1
L
Discordia
8,565
714
33
3
1
175,142
2
L
Bastet
9,458
788
34
3
3
223,926
3
W
Gilgamesh
9,387
782
13
1
1
215,682
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role